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A source claims the company’s highly-anticipated mixed reality headset will prioritize shorter experiences. Last year rumors began circulating that Apple is in development of its own combination VR/AR headset. If true, Apple would be one of the few immersive technology companies uninterested in establishing its own virtualworld.
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
In an interview ahead of Apple’s upcoming Worldwide Developers Conference event, CEO Tim Cook talks about the potential of XR and why elements of it may be “even better than the real world.” Just as Apple was skeptical of Google Glass, Cook knows Apple will always be in a similar boat when launching new products.
And Apple ruled a lot of those talks. Bracing for Impact From Apple A big shift is expected this week as Apple is expected to announce its entrance into the XR market. Whether an Apple entrance is real this time or not, AWE is bracing itself. And diversity in the industry is what sets Apple apart. “If
The flip side of this irony is that wearable AR is the most critical technology for the success of the metaverse, where the physical and virtualworlds must coexist. People speak of the coming ‘iPhone Moment’ to occur in AR, but perhaps what we actually need is an ‘Apple II Moment’. Let’s have that Apple II moment.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. See Also: Is Apple Vision Pro Ready for Mainstream Use?
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Shopify’s internal prototype shows the power of diminished reality. Other relevant news.
Gemini AI is deeply integrated into the OS, and the Gemini assistant always follows what you are doing, both in the real and in the virtualworld, and it is ready to guide you when needed. From that moment on, you can use your computer using a big virtual screen as its display. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
XR gaming brings real-world elements and virtual elements together to create interactive 3D experiences. It encompasses all immersive technologies that bring the physical and virtualworlds together. It covers everything from virtualreality and augmentedreality to mixed reality.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Speaking of the metaverse, owners can use their fully-rigged 3D model as an avatar throughout different virtualworlds. Owners can control the head movement and facial expressions of their avatars using a compatible Apple smartphone as well as a desktop. But here’s where things get really interesting.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Ingress Prime is now getting a serious update thanks to an amazing new partnership with Niantic and Sony that will blend Niantic’s real-world AR technology with Sony’s latest audio hardware, a wireless headphone called “LinkBuds,” to immerse players even deeper into a game that uses both the real world and a virtualworld as a playing field.
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Apple may have delays for its headset.
Many major tech organizations such as Apple, Facebook, Google, Microsoft, and Amazon are currently working on different types of smart glasses or headsets which are more affordable and widely available to consumers, which will eventually change how we view and interact with the world around us. Infotainment Trends. Guest Post.
People of all ages found meaningful experiences in the virtualworld and managed to fight off the negative impacts of isolation caused by stay-at-home mandates. Companies like HTC, Oculus (Meta), and Apple will continue to innovate and launch devices equipped with the latest technological developments. from 2020 to 2027.
Yet, with all the hope promised by the “metaverse,” not only do these events fail to optimally leverage the innovation of VR, but they also fall short in using music to help create immersive social spaces for people to gather virtually where they feel connected to each other and their humanity. VR game Walkabout Mini Golf.
Augmentedreality smart glasses are re-entering the spotlight in the extended reality industry. While the adoption of virtualreality headsets is accelerating at a faster rate, innovations in AR technology are revitalizing the smart glasses space. Even Apple’s latest spatial computing solution costs almost $4,000.
Between 360 video, virtualreality, and augmentedreality, I think augmentedreality has much bigger opportunities,” Asher said. It’s a great hybrid between the real world and the virtualworld.”. “It’s not as bulky. “We will definitely be there.”
Apple’s ARKit combined HTC Vive shows us the future of mixed reality. Apple’s recently released ARKit platform is absolutely killing it right now. The augmentedreality developer application has been breaking down walls for both amateurs and professionals providing an experience that’s as impressive as it is accessible.
It is working on some form of virtual currency, that has been internally named “Zuck Buck” (I love this name, actually). It should not be based on cryptocurrency like Libra, but just be virtual money similar to Robux in Roblox, and we can expect it to be used in virtualworlds. Image by Apple).
Educators are using virtualworlds, but not in the way they had used them in the past, and not in the same numbers. The VirtualWorlds Best Practices in Education conference is a good example that showcases this work. Those educators that remain in virtualworlds are leveraging them to create better experiences.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
Believers in virtual and augmentedreality found themselves sleepless and stirring on the eve of Apple's keynote address at WWDC23. As the moment drew near for the 10 am Pacific keynote from Apple, people watched who had bet their livelihoods on the belief that one day we'll wear glasses that are personal computers.
Some argue that AR will be the immersive tech that really takes off due to the fact that it adds elements to our daily lives and surroundings vs VR’s dependence on isolated virtualworlds. Early in the year, we got another glimpse at the potential of augmented shopping when Gap and Google collaborated for CES 2017.
Xtadium will also host all announced 52 games on its platform, with Horizon Worlds also hosting the events in 180-degree cinematography. A Whole New (Virtual) World NBA Arena is set to return to Horizon Worlds on 17 November, with tonnes of new features for building online communities for sports brands.
Apple’s ARKit has been out for developers since it was announced last month. Because of the mind-boggling number of iPhones and iPads capable of running ARKit, the new tool is already spreading its augmentedreality wings across the Internet thanks to a diverse set of developers. 10 – Robot Dancing.
I’m also an emergent technologist in virtual and augmentedreality, medtech, climate, and applied sciences here in Silicon Valley. The key areas I’m currently focused on and am exceedingly happy to contribute towards their growth are Medical XR and Virtual & AugmentedReality for common and Global good.
As another year hurtles inexorably towards Christmas, it’s an opportune time to take stock of how far XR has come so far, and what 2020 might hold in stock for building a virtualworld we might actually want to live in. . If there’s an elephant in this virtual room, its name is Apple. One More Thing….
But I also remember doing that for the first time in a crowded Apple store, with no real intention of buying the first-generation iPhone I was playing with. It’s only a matter of time before technologies such as Virtual and AugmentedReality will transform the way we interact with digital content Click To Tweet.
Mirroscape is looking to “bring your tabletop game to life with immersive 3D augmentedreality.” Of course, much of the beauty of tabletop games come from the fact that players are creating their own worlds and characters as they go along. AugmentingReality With AI Tools.” “AI
To make that happen, the report outlines four “Key Strategy Pillars”: Empowering people and reinforcing skills to foster awareness, access to trustworthy information, and building a talent pool of virtualworld specialists. Supporting local progress and virtual public services to leverage the opportunities virtualworlds can offer.
What is relevant about this piece of news is that Google has just confirmed its strong commitment to augmentedreality. She lists some interesting stats about Gen Z and how is their attitude towards virtualworlds. And not only it is committed, but it has also already prototypes that are worth testing. Learn more.
But I also remember doing that for the first time in a crowded Apple store, with no real intention of buying the first-generation iPhone I was playing with. One of the surprising arguments that Bailenson puts forward seems to be that by living more of our lives in virtualworlds we can help save the real one.
The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. The long-range goal for AR/VR is full immersion—the ability to deliver a user from the real to the virtualworld without sensory interruption.
Back at the start of the month Apple got serious about VR, revealing its latest iMac Pros would support SteamVR. If true, we do wonder what use Apple has for SMI tech. Now new rumors surrounding the company suggest it’s also looking into one of VR’s most requested features – eye-tracking.
Meta and Apple are building from different directions a path to the same future with virtualworlds to visit, spatial calling with hyper-realistic avatars, and all day augmentation. AR: Starting With Apple Vision Pro Apple begins in 2024 with Vision Pro as an AR-first device starting at $3500.
More info (iVRy makes PSVR tracking work on PC) More info (IMU is now supported by the tracking) The European Union announces a strategy to lead on virtualworlds and Web 4.0 Government: supporting societal progress and virtual public services to leverage the opportunities virtualworlds can offer. Kudos to him.
More info Apple Vision Pro offers an incredible hand segmentation A leaked screenshot from an Apple Vision Pro devkit shows how the Vision Pro is able to show almost perfectly the hand of the user above virtual content. This would show the level of polish of the upcoming Apple headset.
What if you could combine virtualworlds, blockchain, and digital ownership to create a Tamagotchi 10.0? That’s what Virtually Human Studio (VHS), the team behind ZED RUN , has been developing with digital racehorses that you can buy, own, race, breed, care for, and invest in.
Extended reality, in the form of AR, VR, and MR, has shown significant potential for this landscape. We’ve already begun to see galleries and museums creating their own augmentedreality and virtualreality experiences, designed to educate and enlighten people anywhere.
Taking place on August 9th, the beta experience let SFMOMA attendees enter the world of René Magritte’s patented surrealism, recalling the most recognizable of his works, the Son of Man (aka, the guy with the green apple and bowler hat), while collaboratively building a virtualworld.
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