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Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. Image by Apple). Apple WWDC is back in June. Top news of the week. More info.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Other relevant news.
Epic tried to establish that Apple is an “essential utility,” meaning infrastructure that can be uncompetitively withheld, like a bridge, but it just wasn’t landing. On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion.
For who wasn’t doing AR at that time: Metaio had an amazing SDK for phone-based AR, but then it got acquired by Apple and it disappeared from the market. Also reading books helped me in improving my writing skills. My suggestion to them is to start first of all to learn Unity and C#, or Unreal and C++.
The first immersive experience resulting from Apple and Disney's partnership in spatial computing arrives today in What If. The hour-long experience is free for a limited time and a must-see for Apple Vision Pro owners. is the experience every Apple Vision Pro owner needs to see. on the visionOS App Store.
Let’s take the Disney coloring book. A few years ago, Disney created technology that projects coloring book characters in 3D. Disney is using augmented reality to bring coloring books to life The Weather Channel is now using technology to illustrate the weather and its effects. It is an answer to Apple’s ARKit.
The Fraunhofer Institute for Telecommunications (FIT) together with various partners from industry including Apple, Ericsson, Huawei, Intel, Microsoft, Qualcomm, and Son y has confirmed the release and official adoption of H.266/Versatile H266 video standard can pave the way to 8K video streaming. 266/Versatile Video Coding (VVC).
When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device.
Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Apple is really good at selling stuff.
” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. To be fair to everyone else, Apple’s very tightly coupled to the hardware. Paul: Yeah.
” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. To be fair to everyone else, Apple’s very tightly coupled to the hardware. Paul: Yeah.
So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. If you want to embed an AR experience in an existing mobile app -- which is a very popular request we hear -- you've either got to write to Google Sceneform or Apple's ARKit, or kind of hack Unity into your mobile app. the books--.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience. Rori: Yeah.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience. Rori: Yeah.
Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. Previously she was one of the first employees at NextVR ( acquired by Apple ), a virtual reality company focused on live entertainment across music and sports. 14- Kai Liang. 17- Helen Situ. 29- Clyde Dsouza. 32- Dinesh Punni.
PSVR 2, Apple XR visor) and games, will be fundamental to understand its evolution and its potential. Probably you all recall the iconic Apple commercial inspired by the book 1984 that helped a lot the company in becoming popular. References to Apple RealityOS have been leaked. Other relevant news.
” I’m responsible for that, too, having co-written a book “The Fourth Transformation” talking about how, in the future, we would “move through” computing while wearing said glasses. Literally everyone in the industry other than Magic Leap and Apple uses Qualcomm’s spatial computing tech stack).
Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Unreal Engine can now use your iPhone to record facial animations.
It can work with any type of XR glasses, may they be mixed reality visors (a la Apple Vision Pro ), AR glasses (a la XREAL ), or smartglasses (a la Ray-Ban Meta ). First of all, similarly to what Apple did with iPad apps and Apple Vision Pro, almost all 2D apps on the Google Play Store will be usable from Day 1 on Android XR devices.
Top news of the week (Image by Apple) Apple announces the release date of the Apple Vision Pro During the last few days, the rumors about possible release dates for the Apple Vision Pro have intensified , and someone talked about January, 27 as the day of the launch. The headset will be available for purchase in the U.S.,
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. But then you look at Unreal. Apple's a $1.7-trillion
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. But then you look at Unreal. Apple's a $1.7-trillion
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. But then you look at Unreal. Apple's a $1.7-trillion
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