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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.

Apple 279
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My predictions for the Facebook Connect

The Ghost Howls

Tomorrow is the big day of the Oculus Connect 7, which has now been sadly rebranded as Facebook Connect. Every year, Oculus has always made astonishing announcements during this yearly event, and we are sure that this year will be no exception to this rule. Oculus Quest 2. But what can we expect from it? Wireless Link.

Oculus 396
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XR Industry Insight Report 2019-2020 Released, Featuring Oculus Rift, HTC Vive, Intel, Nvidia and More

ARPost

And in 2019, we have seen a series of high-profile announcements from the likes of Facebook, Google, Apple, Huawei and YouTube, suggesting 2020 could be a breakthrough year for consumer XR. Different applications of XR notwithstanding, the gains from successfully leveraging XR are real and demonstrable. said the same for AR/MR.

Industry 171
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2020 Spatial Predictions: Industrial AR Makes Incremental Gains

AR Insider

Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. And Oculus Quest is a beacon of hope on the VR side. Apple Glasses Don’t Arrive in 2020. Though the successful case studies get disproportionate attention, panning back to the larger market’s resistance is required for a full view.

Industry 195
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My predictions for Meta Connect 2023: Meta Quest 3 and…

The Ghost Howls

Mixed Reality use cases This is the app Campfire3D, running on a Meta Quest 3 devkit. You can see that the user is holding a Touch Plus controller (with the Oculus logo on the home button as some devkits have) confirming this. It’s a big bet, and I think Zuck doesn’t want to make it wrong.

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Designing Mixed Reality Apps That Adapt to Different Spaces

Road to VR

We’re already seeing Meta and Apple come out with mixed reality emulation tools of their own, letting developers test their apps in a simulated virtual environment, even without a headset. Do You Need to Build Custom Tools? Is building a handful of custom tools a requirement for developing adaptive Mixed Reality?

Tools 363
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KLM’s Chris Koomen teaches us how to use AR/VR in the civil aviation sector

The Ghost Howls

In 2018 we did a case study where people were invited to use virtual reality in a BYOD (Bring Your Own Device) fashion. Participants used a wayfinding app on two VR headsets (Oculus Go with a hand controller and Samsung Gear VR), as well as on a smartphone which was the reference condition. How do you imagine the Apple Glasses?

AR 418