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Apple’s AR Glasses are Hiding in Plain Sight. With all the phone and watch and TV and game and chip and other chip news coming out of Apple’s big event, it was easy to forget the company’s longest-running background process: an augmented-reality wearable. by Peter Rubin, WIRED. PHOTOGRAPH: CARSTEN KOALL/GETTY IMAGES.
Kaitlyn: We are coming in from Denver, Colorado. So if anybody wants to really fully understand quickly the power of this, take your Oculus Quest, load up Richie's Plank, and walk somebody across a piece of wood and then just give them a little push when they're halfway across. Alan: Really wonderful if Apple stayed in there.
Kaitlyn: We are coming in from Denver, Colorado. So if anybody wants to really fully understand quickly the power of this, take your Oculus Quest, load up Richie's Plank, and walk somebody across a piece of wood and then just give them a little push when they're halfway across. Alan: Really wonderful if Apple stayed in there.
Kaitlyn: We are coming in from Denver, Colorado. So if anybody wants to really fully understand quickly the power of this, take your Oculus Quest, load up Richie's Plank, and walk somebody across a piece of wood and then just give them a little push when they're halfway across. Alan: Really wonderful if Apple stayed in there.
He’s currently a distinguished visiting scholar at Stanford University’s Media X program at Stanford University’s Virtual Human Interaction Lab and the Director of Technology Strategy at the University of Colorado National Mental Health Institute Center. Alan: [laughs] I happen to have three copies of this magazine.
He's currently a distinguished visiting scholar at Stanford University's Media X program at Stanford University's Virtual Human Interaction Lab and the Director of Technology Strategy at the University of Colorado National Mental Health Institute Center. Walter: [laughs] That doesn't surprise me. And that's really changing the game.
He’s currently a distinguished visiting scholar at Stanford University’s Media X program at Stanford University’s Virtual Human Interaction Lab and the Director of Technology Strategy at the University of Colorado National Mental Health Institute Center. Alan: [laughs] I happen to have three copies of this magazine.
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