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Chinese Headset With XR2+ Gen 2 Is An Apple Vision Pro & Quest Pro Crossover

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Play For Dream's latest headset is a blatant Apple Vision Pro clone but with a Quest Pro style rear battery. But unlike the cheap Chinese knockoff we tried at CES in January, this new headset actually has the specs (though likely not the software) to rival Apple. Image from Malaysian outlet Geek Culture.

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Play For Dream Launches Kickstarter To Bring Its Apple Vision Pro & Quest Pro Crossover To The West

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Play For Dream MR was announced back in June , but at the time the company only confirmed it was launching in China soon, Singapore and Malaysia in October, and then Thailand, Indonesia, Vietnam, and Japan sometime in 2025. Play For Dream MR Specs & Details Play For Dream MR's design is clearly heavily "inspired" by Apple Vision Pro.

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Pico 4 Ultra Hands-On Impressions: Is It Really Better Than Quest 3?

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I haven't had nearly enough time with Pico 4 Ultra yet to say anything about the battery, but I can tell you about its passthrough and multitasking capabilities, as well as how its lenses, displays, controllers, and comfort compare. Virtual objects will always appear in front of your hands and arms, which is jarring.

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Pivoting Game Dev Skills into XR Utility for Enterprise, with Extality’s Arash Keshmirian

XR for Business Podcast

Apple featured it a whole bunch of times. I mean, it gives people a totally different experience using their phone as the controller and running around the room. Alan: It's interesting you say that, because everybody in the world was moving towards glTF, until Apple said, "Oh yeah, we got our own one!" Arash: Yeah.

Gaming 78
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Pivoting Game Dev Skills into XR Utility for Enterprise, with Extality’s Arash Keshmirian

XR for Business Podcast

Apple featured it a whole bunch of times. I mean, it gives people a totally different experience using their phone as the controller and running around the room. Alan: It's interesting you say that, because everybody in the world was moving towards glTF, until Apple said, "Oh yeah, we got our own one!". Arash: Yeah.

Gaming 78
article thumbnail

Pivoting Game Dev Skills into XR Utility for Enterprise, with Extality’s Arash Keshmirian

XR for Business Podcast

Apple featured it a whole bunch of times. I mean, it gives people a totally different experience using their phone as the controller and running around the room. Alan: It's interesting you say that, because everybody in the world was moving towards glTF, until Apple said, "Oh yeah, we got our own one!". Arash: Yeah.

Gaming 60