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CES 25: Optix’s incredible definition, Brelyon multifocal display, and LG’s true 3D display

The Ghost Howls

Through the lens of the Optix 8K VR Pancake display system Look at the bright colors and the definition of the images The only drawback was the FOV: the company claims 115 of horizontal FOV, but in my humble opinion, it was lower than that. Brelyon multifocal display Brelyon is a company manufacturing special immersive monitors.

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Hands-on: Varjo XR-4 Focal Edition takes passthrough to the next level

The Ghost Howls

It is a solid device for enterprise that features a very high resolution of its panels: with 3840 x 3744 resolution per eye and a 120° x 105° field of view , this headset is able to cancel the screen door effect and provide visuals that have very high definition. Final considerations The various models of Varjo XR-4.

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Report: Apple Mixed Reality Headset Could Feature Hand & Eye-Tracking, Swappable Headbands

VRScout

According to a new report by The Information , a source with immediate knowledge of Apple’s hardware claims that the companies highly-anticipated combination VR/AR device could launch as soon as next year alongside a suite of impressive features. Feature Image Credit: Apple.

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Meta CTO Confirms Mixed Reality Glasses Project, AI Earbuds with Cameras & Cancellation of High-End Quest

Road to VR

In the interview, Bosworth confirmed a number of claims made in recent reports, including rumors that Meta is exploring earbuds with cameras, similar to what we’ve heard is currently going on at Apple , and a pair of mixed reality goggles which recently entered the discovery phase, described as “steampunk-like.”

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My doubts about the Apple headset and mainstream VR

The Ghost Howls

The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. Is now everyone already using an XR headset?

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Hearables: Broadening AR Definitions

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, Hearables: Broadening the Definition of AR. Augmented Reality’s definition continues to evolve. Though considered by most to be graphics that overlay the physical world, there’s growing sentiment that AR’s definition is too narrow.

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Meta Explains Why It Sees Wide Field-of-View Headsets as a ‘bad tradeoff’

Road to VR

And by definition, and all that cost—that quadratic cost—is going to the least important pixels,” Bosworth said, referring the display’s periphery. Bosworth boils it down to price, since producing a significantly larger FOV in a standalone beyond the typical 110-degree horizontal increases the costs of all associated components.