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Moreover, Samsung’s Upacked event next week could bring more big XR news, but that is speculative for now. Will Samsung Unveil its Moohan XR Headset Next Week? In 2024, Samsung engaged in various activities, including teasing its upcoming XR headset. First, Samsung is a large and influential firm.
For instance, many people talk about XR revolutionizing education, but creating an educational XR experience is very expensive, so at the moment, having many educational XR experiences is not feasible for schools. For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
In his latest report, Gurman says Apple canceled some tethered AR glasses that should have been connected to the iPhone to show a large screen in front of the user. This does not mean that Apple has given up on AR glasses, though. But they got bad feedback from early testing so they were canceled altogether.
Enter Titanic VR, a new educational experience by Immersive VR Education that brings the sunken wreckage of the RMS Titanic to life once more. Taking in over €57,000, the studio has built the educational experience for all major VR platforms including HTC Vive, Oculus Rift, and PlayStation VR.
The company is also exploring new ways to expand the Moss universe; Schell Games has announced Lost Recipes , an educational experience that teaches you the various cooking techniques of different cultures in a relaxing and entertaining way. Apple may announce its headset at WWDC 2022. A new week, a new rumor about Apple.
New Samsung Headset Details Revealed Patentlyapple has revealed a new patent application from Samsung, which highlights the company’s ongoing development of an upcoming XR headset for the Galaxy ecosystem. Additionally, reports suggest that Samsung aims to debut the headset in 2025, as an outlook header indicates.
The firm plans to debut the Light device in May 2024 and the Super headset in Q4 this year, just as other major vendors like LG and Samsung are looking to enter the headset market. Apple only debuted the Vision Pro in US markets – with more regions to come – with a productivity and workplace-focused approach.
This doesn’t mean virtual shared spaces and content disappeared; consumer-focused platforms like VRChat are still going strong – even appearing on Apple’s Vision Pro – and in education online, shared spaces on platforms like Engage are still holding ground for enterprise use cases.
Recently, Samsung’s dive into the XR headset market has been stealing headlines. In a storyline that mirrors the rise of Apple’s Vision Pro, the Moohan headset was finally publicly revealed following years of speculation at the tail end of 2024with further reveal coming in the first month of 2025.
Apple is working on some sort of metaverse, and its headset is entering mass production. It has been a week of interesting rumors about the upcoming Apple MR headset. So, forget about an Apple headset that is going to enter the mainstream , as I already sold in this previous article. Other relevant news. Learn more. Learn more.
In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology. The leading OEMs such as Samsung and Apple are expected to contribute to manufacturing more AR devices. The concept of augmented reality is no longer new.
Maria Korolov at the Apple store in Holyoke, Massachusetts. This past weekend, I went to the local Apple store and got a demo of the new Apple Vision Pro headset — the one where you’ll spend a minimum of $3,500 and more likely $4,000 if you buy it. Is the Apple Vision Pro the reason to switch?
Companies are beginning to incorporate the technology into solutions across various industries, including healthcare, sports, education, tourism, and the automotive industry. Visual augmented reality became mainstream with Pokemon Go (2016) and Snapchat filters, but its use cases are now moving beyond gaming and entertainment.
When the rumor mill began churning out insights into other upcoming headsets from companies like Apple and, more recently, Samsung , we had a few more insights. With Valve, all we have is educated guesses. If Valve hopes to compete with Meta, Apple and Samsung, it must get creative. Still, thats just speculation.
The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. This is something many of us predicted correctly: Apple showed how the Vision Pro can record volumetric videos, but in some contexts, this may feel cringe.
Companies like the Samsungs and the Apples of the world all believe that glasses will replace the smartphone and we want to make sure that DigiLens components are in those glasses.”. Our official answer is ‘no,’” said Shams. That’s why our partnership with DigiLens is so exciting and important.” .
I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. This is the fourth paradigm shift for Apple. So, what is Apple getting ready to announce over the next year? Eventually, I hear, Apple will even bring 3D to 2D monitors.
If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. Apple makes an exception because it is a fashionable brand itself and it has already a wide network of stores where people can buy its devices. So the headset by Samsung may be released later than March.
AR for Education for Tool In addition to assisting artists and design teams, immersive tools such as the Da Vinci Eye service also exist as solutions for educational institutions and younger demographics. Maybe that would account for 3% of your users on one Samsung device. Apple does. AR is very processor intensive.
The devices are set to train, work, collaborate remotely, and enhance classroom interactions for its users across sectors, including education, healthcare, and many others, HTC VIVE explained. HTC VIVE announced on Tuesday it will expand the availability of its VIVE Flow compact VR goggles with a novel Business Edition version.
AT&T and Magic Leap formed a partnership last year which looked a lot like the one between Cingular (now merged with AT&T) and Apple which led to the launch of iPhone. “Together with Magic Leap, we’re making the future of education, telemedicine, sports, entertainment and everyday experiences extraordinary.
For every Nintendo there is a Sega and for every Apple there is a Microsoft. There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. Oculus/Apple . The technology world is always a game of rivals.
With the enormous influence in the XR industry, VRTUOLUO has set up dozens of industry communities (such as the Industry Executives Association, VR Game Developers Community, VR Education Community, Financing and Investment Community, Offline Entertainment Group, etc.) and covered more than 80% of the XR pioneers as communities members.
Samsung Display has begun developing its LED on silicon (LEDoS) technologies for an expanding number of augmented reality (AR) devices. The Apple Vision Pro currently uses Samsung’s next-generation microdisplay technology. He added that Samsung Display has developed LEDoS LEDs less than five to ten micrometres (μm).
A notable selling point of XR headsets from Xreal to Apple to Meta is the ability to view traditional video and gaming content on large-scale immersive screens that emulate a cinema screen. This product is designed to improve the use of XR headsets in classrooms and educational spaces.
Apple Vision Pro is a very impressive fusion of hardware and software, but it's by no means perfect. Apple Vision Pro Specs, Features & Details Apple officially revealed the full Vision Pro specs when opening preorders today. And Apple did not send UploadVR a review unit, we bought our own. But does it deliver?
” Smarthistory’s educational documentary on Rome is the single most popular program produced by this website. I gave a presentation of the first idea of a videodisc of the “ Plastico ” at a private conference held at Apple Computer in 1986 (my talk was published in 1998 here ).
While many people online continue saying that “3DOF is not VR” or that “We don’t need 3DOF”, as a consultant I can tell you that there are sectors where it is still relevant: education, psychology, training, storytelling. According to Samsung, it should come in 2028. I myself am discussing a job of this kind these days.
The Apple Vision Pro is just around the corner; next week, the major computing firm is set to debut the product for US customers following years of leaks and teasers. Moreover, Apple is keen to educate new audiences on XR and its related technologies. Can Apple’s Spatial Computing Vision Reach Enterprise Clients?
I forecast a big growth in the enterprise usage of VR headsets, both 3DOF (mostly for marketing and education) and 6DOF ones (for prototyping, training, etc…). Personally, I don’t believe this will happen , since Apple has always said it is not interested in VR, but a rumor says so.
Zuckerberg is well aware that he has a big role to play in educating people about the changes coming as immersive technologies mature—and he is certainly taking this task very seriously. The recently launched new Samsung Gear VR with controller was also briefly mentioned as an affordable alternative to the more cost-intensive Rift set-up.
Supporting that trend is a broad scope of heavyweight companies debuting XR devices this year, most notably the Apple Vision Pro, which is driving the productivity and workplace solutions market forward. million units, and firms like LG and Samsung are also entering the market, with the XR headset space now looking to boom.
And now, to add insult to injury, DigiTimes (also known as DodgyTimes) reported that TSMC taped out first 10nm processors for Apple, Inc. “TSMC could begin small-volume production for Apple’s A11 chips as early as the second quarter of 2017, the sources indicated.
Bringing Nearpod’s total funding to $30.2M, this round was led by Insight Venture Partners, Reach Capital, GSV Education, AGP Miami, and Krillion Ventures. THE UPCOMING SAMSUNG GEAR VR CONTROLLER IS COOL. DOES APPLE HAVE 1000+ ENGINEERS WORKING ON AR IN ISRAEL? Over 10,000 U.S. …and more. WHEN WILL WIRELESS VR GET HERE?
Pitched as the next potential ‘Canva of AR’, the Trace platform offers tools for developers to create immersive content for a range of devices, including phones, AR glasses, and spatial computing hardware, such as the Apple Vision Pro. ” Trace is made up of a team with backgrounds from Magic Leap, Disney, Samsung, DARPA, and Harvard.
Partnering with manufacturers like Acer, Dell, Lenovo, Samsung, and HP, the company fuelled the rise of affordable headsets. However, many enterprise customers in the healthcare, manufacturing, and education companies did love the headsets. However, rumors suggest Microsoft could be working on a competitor to the Apple Vision Pro.
These experiences, that you get to virtually feel, hear and see, are not just cool and exciting but they will also help revolutionize industries like healthcare, education and automotive.
Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. It’s the Google version of the “ARKit” experience from Apple. Many courses and documentation options are available to help educate you on the solution too!
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.
Since location anchors are dependent on Apple Maps data, this means that if the city is not supported by Apple Maps, functionality for location anchors may be limited. By using these architectural features in conjunction with Apple Maps Look Around data, a user’s location can be better approximated for location anchors.
A Chinese smartphone manufacturer Huawei may not have extensive mainstream penetration in the West like Apple and Samsung do, but in 2016 they hit #9 in revenue for tech companies around the world. A lot of their success is based in China, and they often trade places with Apple as the 2nd largest smartphone manufacturer in the world.
” He explained that XR had become a thriving industry , transforming verticals such as healthcare, entertainment, education, and gaming. Speaking on the upcoming Apple Reality Pro headset, he explained how Lucky Palmer, Founder, Oculus said Apple’s device was “excellent.”
Each firm in the partnership seeks to innovate in XR and volumetric capture use cases for enterprise and industrial environments such as education, healthcare, and engineering. Even Sony, which focuses on providing XR solutions to media groups, also dabbles in providing solutions for other clients in construction and beyond.
And given that name, it is legit to think tha t the device is tailored to be distributed in educational settings (schools, etc…). The headset, dubbed “VR Classroom 2” should feature: Snapdragon 835 reference design 4K total resolution 75Hz framerate 64GB onboard storage + SD Card slot. From the specs, it seems a good VR viewer.
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