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Educators make lemonade with Virtual Worlds

Hypergrid Business

Architecture students from Egypt and the United States meeting in Second Life. The use of gaming, non-player characters, story arcs, simulation, and overall engagement for student learning is flourishing. This is what Apple did in the 2000s with the iPod and iPhone. Image courtesy Jon Brouchoud.).

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

In the book, you discuss military, telepresence, design and architecture, medical, retail, marketing, journalism, social media, entertainment, gaming, and education. They’ve already got, you know, in your Apple phone, RF detection is already built in. There are some games and social experiences. That’s the beginning.

AR 78
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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

In the book, you discuss military, telepresence, design and architecture, medical, retail, marketing, journalism, social media, entertainment, gaming, and education. They’ve already got, you know, in your Apple phone, RF detection is already built in. There are some games and social experiences. That’s the beginning.

AR 78
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Visit the Ancient Rome in VR with Rome Reborn

The Ghost Howls

I gave a presentation of the first idea of a videodisc of the “ Plastico ” at a private conference held at Apple Computer in 1986 (my talk was published in 1998 here ). By the summer of 2018, we were ready to unveil our work to the general public through the stores of Apple, Microsoft, Oculus, and Vive. Where is that?