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You are in the right place… Top news of the week (Image by Apple) Apple may launch its headset on June, 5th Apple has finally announced the date of its upcoming WWDC event: it will be held on June 5–9. Everything seems ready for the great moment. I think no one was expecting that number for real.
Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. Hero view of PSVR 2 (Image by Sony Interactive Entertainment). At the end of this year or the beginning of the next one, Sony is going to launch its new gaming VR device, dubbed PSVR 2.
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
Counterpoint research states that the global VR market slipped 4% in Q3 2024 when compared to the same quarter in 2023 The former Sony executive Shuhei Yoshida declared in an interview that he is sorry for being wrong about PS VR2. The same negative trends regard the Black Friday sales on Amazon.
Examples of Augmented Reality in Action. For example, an AR-enabled voice assistant in your ear can point you in the right direction and remind you about an upcoming business meeting. For example, in 2019, Amazon extended Alexa features to pair with headphones and earbuds. Top 3 Types of AR-Enabled Hearables.
More info (Ultraleap teasing a new device) More info (Maybe a new sensor is coming) Has Palmer Luckey tried the Apple headset? This week we had the usual articles about the Apple headset speculating its upcoming launch for June, 5th and stressing how Apple is launching for the first time a product that has not a clear market.
In total, I counted something like 32 games, which is ok to start with, but then Sony should be fast in collecting more content to not make the PSVR2 players get bored fast for the lack of playable games. But still, the fact that all the PSVR 1 content won’t be available for the new headset gives Sony a good challenge on the content side.
Just like any other VR headset, Sony’s PlayStation VR (PSVR) leaves plenty of room for improvement, and the company’s R&D division has a few ideas on where to take it on both a software and hardware level. You might stare at a character, for example, who might become uncomfortable after continued surveillance.
The new Apple Pencil Pro would make a perfect accessory for Apple Vision Pro. Alongside new iPad Pro and iPad Air models, today Apple announced the $130 Apple Pencil Pro for use with them. 0:00 / 0:27 1× The new Apple Pencil Pro. Meanwhile, haptic feedback would make this feel great instead of lifeless.
First of all, Sony CFO Hiroki Totoki has said that he thinks that PSVR 2 may sell more than the 5–6 million units that the original PSVR sold. This shows that Sony is pretty bullish about its device, and it is confident that it will be appreciated by a good share of its base market. Do you want some examples? Such great news!
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components.
A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).
The headset is marketed as a device for gaming and fitness , and it will feature very interesting games, already popular on Quest: Superhot VR, Red Matter , and Synth Riders are some notable examples. The Epic vs Apple trial makes interesting documents come to light. Apple continues its investments in AR.
Sony, for example, has a mature console ecosystem, with a huge relative advantage in game prices (3x), sales channels and customer base (10x+) over Quest. It’s likely that Sony and Microsoft start to actually make money on the massive quantities of identical hardware by mid-cycle. They make it up on the games. See Part I here.
Or it could be the excitement about new headsets coming from Sony, Apple, Pico, and HTC that is keeping potential buyers on the sidelines. Despite the seemingly downward trend, a flood of new VR headsets is coming from Sony, Pico , Apple, HTC, and more. It is worth noting that the market is not as bleak as it appears.
Image Credit: Sony. For example, a design patent can cover a new specific curve on a pre-existing hairbrush. Regarding inclusivity, on April 4, 2019, the USPTO published a new patent for Sony that was filed in December 2017. Image Credit: Sony/USPTO. Patent for wireless PSVR technology. Glasses-friendly VR headset design.
Alongside Apple’s marketplace debut next week, XR devices may have their mainstream moment in 2024. The 2022 hiring and accelerator program came amid Disney’s attempt to hop on the Metaverse hype wave, introducing AR streaming and other XR content alongside partners like Snap and Apple.
As the partnership between Sony Films and Krikey continues to towards the third AR game in the planned trilogy, it’s undeniable that Hollywood has begun to recognize the possibilities of AR and VR as next-level marketing tools capable of delivering meaningful advertisements that extend further than simple TV spots and print ads. and Canada.
Apple CEO Tim Cook claims he watched "the entire third season" of the show Ted Lasso in Vision Pro. Cook told CBS News he uses Apple Vision Pro "on a regular basis", giving his Ted Lasso watching as an example. CBS News also asked Cook about these potential roadblocks, and whether they would delay the launch.
For example, HP sells gaskets and meter cables for their Reverb headset. Sony makes some of the coolest VR accessories of any company out there. Many industry analysts and experts agree that large-scale adoption will take place when Apple releases head-mounted displays. The Future Comes in Pieces.
Turning Apple Vision Pro's Digital Crown is a bit like tuning your reality. Apple Watch owners will be familiar with the Digital Crown. On Apple Vision Pro, it is a dial on top that jogs you along the spectrum of immersion so quickly it feels like magic. This is the future of personal computing.
This Monday, leaks from Korean online publication The Elec revealed that LG Displays is ordering many components to develop an extended reality (XR) display to entice Apple into a manufacturing partnership. The Korean technology firm is not aiming for Apple’s first-generation MR headset. Apple’s Elusive MR Headset.
“Power Rangers: Zords Rising” will be available for download March 8 from the Apple App Store, GooglePlay and Gear VR. The hope is that studios taking the risk right now like Lionsgate or Sony Pictures, who also happens to sell the PlayStation VR, will set an example on what is possible when releasing any new film.
I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. This is the fourth paradigm shift for Apple. So, what is Apple getting ready to announce over the next year? Eventually, I hear, Apple will even bring 3D to 2D monitors.
Although gaming is certainly a great use case and example of what immersive VR experiences can deliver, the possibilities are endless,” said Vindevogel. He gave examples of some applications of VR that have nothing to do with gaming, such as house tours, and meetings.
If you plan to invest in Apple ’s innovative mixed reality headset, recent rumors about potential Apple Vision Pro weight issues might give you some cause for concern. Since announcing the Vision Pro , Apple has made some ambitious claims. Apple Vision Pro Weight: How Much Does it Weigh?
Apple is a tough nut to crack when it comes to future projects. However, while rivals like Google , Microsoft and Sony are already well on their immersive way, Apple remains silent on what its immersive projects may be. Tagged with: apple , ar , industry news , patent. Every company except one.
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
Following the hotly anticipated Apple WWDC showcase last week. Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses.
Meta is far ahead with a market share of 70.8%, and Sony PSVR2 ranks second with a market share of 6.7%. For example, Apple Vision Pro is equipped with Apple M2 and R1 chips, a high-transparency Micro-OLED display, 23 million pixels, and a built-in 3D camera for taking depth photos and 3D videos. billion yuan.
Even at the largest scales—and where there’s a tangible impact on the company’s bottom line—Google’s most important apps (like Gmail, Drive, Chrome, and Photos) can be found on Apple’s iOS, the leading competitor of Google’s Android mobile operating system. Painting isn’t just visual.
BUT today is the day of the WWDC, and who knows if Apple will tease something about AR glasses. More info (Example post / 1) More info (Example post / 2) More info (Example post / 3). I personally don’t expect a launch or a full reveal, but maybe they could at least hint something.
The most important example of these devices is the new Xiaomi Wireless AR Glass Discovery Edition. Qualcomm took the stage and announced the partnership with 7 major telcos to work together in developing and promoting future AR glasses and related development programs (like Snapdragon Spaces).
For example, several sources suggested Quest Pro would be named "Quest 2 Pro" and that Apple Vision Pro would be called "Apple Reality Pro". Analysts and reports often get the name of future products wrong while still accurately describing the device.
This has attracted Sony Pictures, Miller Lite, and Porsche as clients. Apple specifically has done a really good job of getting accurate scale in AR,” said Murphy-Chutorian “There are things like measuring if my suitcase fits inside a box, or virtual tape measures. Meanwhile, check out the full report here.
Last Tuesday, China Daily interviewed the CEO of Apple, Tim Cook, at the Worldwide Developer Conference (WWDC). During the brief chat, Tim Cook favourably spoke about the potential of augmented reality (AR) on Apple devices. For example, Unity runs its humanities fundraiser and awards showcase. Where is Apple’s AR Headset?
They have seen some amazing business post first wave (feeding off the “Stir Crazy” entertainment boom) and have also seen new LBE VR sites opening (see YULLBE as one example). Yullbe is one of the new lbvr companies to keep an eye on (Image by Yullbe). North American has been a mixed bag with State confusion.
For example, those using a flight simulator can use 3D sound to locate a fault signal or briefing intercom. Nreal-Microsoft Collaboration For example, global consumer smart glass manufacturers Nreal teamed up with Microsoft to develop an experimental device aimed at improving social interactions for blind children.
For example, if a Quest developer accessed the Ocean kit, they would be able to better integrate features such as gesture tracking, microphone input, and an external camera for the various supported end devices. Meta’s open approach contrasts Apple’s closed ecosystem for its spatial computing vision. ”
Small startups can’t compete with big companies, so usually, startups produce expensive headsets at a smaller scale to survive : see VRgineers or Varjo as an example. Sony will give PS4 camera adapters for PS5 for free. Sony has answered this question in the weekend. Learn more.
Oculus wants to trade exclusive games with Sony. The bombshell comes directly from Jason Rubin, that interviewed from Kotaku, has clearly said that he wants to trade exclusive games with Sony. Do you want some examples? (Image by Capcom). This has been an interesting week for what concerns content for the Oculus platform.
In 2016 three major trendsetters in virtual reality – Oculus, HTC and Sony – released consumer headsets. Here are four key examples: movement system limitations. For instance, Sony, unlike other companies in the industry, tends to use classic ways to move around games. Take the project Budget Cuts for example.
That innovation still exists, of course, although, following a slow first half of 2023 for the immersive industry, a breakout AWE 2023 and Apple Vision Pro announcement brought new life to the market. Moreover, Apple expressed dissatisfaction with its Sony and TSMC suppliers when it hosted WWDC 2023.
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