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According to a new report by The Information , a source with immediate knowledge of Apple’s hardware claims that the companies highly-anticipated combination VR/AR device could launch as soon as next year alongside a suite of impressive features. Feature Image Credit: Apple.
AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. How EyeTracking Supports Immersion.
A report from UploadVR , citing “multiple sources,” claims that Sony’s next-gen PlayStation VR 2 headset will bring a big jump in resolution, along with eye-tracking, IPD adjustment, and even head-mounted haptics. Here’s the key info claimed in the report: 4.1MP (2,000 × 2,040) per-eye resolution.
This past April, Apple CEO Tim Cook stated that augmented reality (AR) technology is “ critically important ” for the future of the company. It’s obvious that Apple is working hard to build an AR ecosystem of amazing tools powered by products such as the iPhone or iPad. This date makes sense for a couple of reasons.
EyeSight, Environments, and eye-tracking, oh my! Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. We received quite a bit of information about the device yesterday during Apple’s 2023 Worldwide Developer Conference.
Near-to-eye displays offer powerful new ways to understand what the wearer is doing – and maybe even thinking. Right now, the use of XR analytics like eyetracking is largely limited to enterprise including use cases like education and assessment, though eyetracking also enables new input modes and display improvements.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. For now, I’ve read the available documentation and I think it’s already worth telling you what are some very interesting tidbits that I’ve learnt about Apple Vision Pro development in Unity.
If a recent Bloomberg report from Mark Gurman holds true, not only is Apple not planning to release a motion controller for Vision Pro in the future, but it may not even support third-party VR controllers at all. For Apple, that’s where the ‘real’ money presumably lies.
Apple finally revealed when its Worldwide Developer Conference (WWDC) is happening this summer, and the company says it’s also slated to highlight some “advancements” on Vision Pro’s operating system, visionOS. The timing on international rollout still isn’t clear however, making a WWDC announcement possible.
Today at Apple’s Worldwide Developers Conference (WWDC) the Cupertino tech giant unveiled its long-awaited XR headset, dubbed Vision Pro. Apple Vision Pro’s input is based on optical hand tracking, eye-tracking, and voice input, and doesn’t feature controllers like headsets decidedly more dedicated to gaming.
Apple is adding support for Vision Pro’s unique input system to WebXR, the web standard which allows XR experiences to run right from a web browser. But Apple is working to fix that. The post Apple is Adding Support for Vision Pro’s Input System to WebXR appeared first on Road to VR.
After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.
Apple unveiled Vision Pro on Monday, its long-awaited standalone headset capable of both virtual and augmented reality. Apple’s launch of Vision Pro is still a good bit away—it’s coming first to the US in early 2024 at the hefty price of $3,500.
Industry analyst Ming-Chi Kuo, a respected figure in all things Apple supply chain leaks, says the Cupertino tech giant is likely preparing to launch its long-rumored mixed reality headset early next year. Apple is also tapped to fill growing demand. N301 could cost around $3,000.
Recent reports maintain we may be seeing a mixed reality headset from Apple sometime soon, however it appears the Cupertino tech giant has filed a global trademark for realityOS, its alleged XR operating system, which could suggest we’ll learn more about that and its XR device(s) as early as next week.
Apple has barely mentioned augmented or virtual reality in its big keynotes lately, however at WWDC 2022 earlier this month, the company quietly released probably one of the best 3D room-mapping tools for mobile AR yet. Follow along as I do a series of structured @Apple RoomPlan tests and share my findings/notes in this thread.
In its latest hiring bout, over the last month Apple has sought more than a dozen new hires specifically for AR and VR roles. Among them, the company is looking for a Computational Display Engineering Manager for incubating advanced display technologies for use with upcoming Apple products.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
Apple appears to be getting ready to unveil its first mixed reality headset at its Worldwide Developers Conference (WWDC) in June. Apple TV : both immersive sports content and traditional video content – the latter presented in virtual environments, such as a desert or the sky.
Despite Vision Pro’s $3,500 price tag, which is nearly 12 times more expensive than the $300 Quest 3S , Apple and Meta are destined to be direct competitors in the XR space at some point in the near future. Heat management, whether it would be tethered or wireless, and what devices it could support are all up for speculation.
Ming-Chi Kuo, a respected supply chain analyst, reports that Apple is tamping down enthusiasm for its upcoming mixed reality headset, which was rumored to see its big announcement at Apple’s Worldwide Developers Conference (WWDC) in June. Includes a main SoC (CPU, GPU, and memory) and a dedicated image signal processor (ISP).
There is a lot of hype around the Apple Vision Pro. One of the things that got people excited the most is its interface that works only by using eyetracking and hand pinching , which according to the journalists that underwent the demo, is fantabulous. Eeeeh… not exactly. Let’s see why.
Apple has always been a trendsetter, with hopeful competitors copying everything from the company’s iconic marketing campaigns to its unique industrial design language. If you thought Apple was hocking their latest and greatest down on the expo floor with the rest of the unwashed masses though, you’d be sadly mistaken.
The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?
According to a new report by Bloomberg , Apple’s long-rumored VR/AR headset could be delayed until 2023 due to a combination of technical issues, citing “people familiar with the situation.” We first received word of a potential mixed reality headset in development at Apple back in 2018. Image Credit: Apple.
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
Apple Vision Pro is about to set a lot of expectations in the industry of what’s ‘right’ and ‘wrong’ about mixed reality, something the fruit company prefers to call spatial computing. Luckey is mostly positive about Vision Pro, saying it’s patently Apple.
Of course, this focus group testing doesn't in any way guarantee that either Quest 4 model will actually have face or eyetracking. Meta's only headset to date with either eyetracking or face tracking was Quest Pro, which sold very poorly at its $1500 launch price and had to be cut to $1000 just four months later.
F inally, I have been able to put my hands on an Apple Vision Pro. Apple is one of the tech companies that cares the most about design and beauty and the Vision Pro reflects this. This elevates the Apple Vision Pro above many cheap AR headsets that have rather imprecise tracking when the user is moving.
New reports highlight some episodes of the life of Apple XR glasses. This week The Information has written a long report about the history of Apple XR glasses. The post The XR Week Peek (2022.05.23): New info on Apple glasses, Qualcomm glasses go wireless, and more! appeared first on The Ghost Howls.
Meta claims it improved the accuracy of eyetracking on Quest Pro. The extended release notes for the version 55 Quest software update read: "We’ve improved eyetracking on Quest Pro to make it more accurate across a broader field of view and during expressions like winking." Apps can also use eyetracking via Meta's SDK.
Apple is a notorious black box when it comes to internal projects, although sometimes details based on supply chain rumors shed a sliver of light on what might be happening with the company’s AR/VR headset behind closed doors. The report says Cook “rarely visits the group at its offices away from the main Apple campus.”
This week, Apple and Epic continue to exchange blows, Tom Brady leans into NFTs and Vuzix forms partnership with TechSee. Let’s dive in… Apple says Epic’s Fortnite lawsuit is a marketing stunt to revive ‘flagging interest’ in the game. W elcome back to Spatial Beats. More from AR Insider….
Goertek sold off Pico to Bytedance earlier this year, but signed a deal to continue producing Pico headsets Also expected to supply components for Apple AR/VR HMD — Brad Lynch | CES 2022 (@SadlyItsBradley) January 1, 2022. Goertek, Chinese manufacturer, will be in charge of mass producing Meta Cambria and PS VR 2 (soon!)
Inseye plans to release a $160 eyetracking addon for Quest 2 and Quest 3, though there's no specific timeline yet. Existing headsets with eyetracking like Apple Vision Pro and PlayStation VR2 use infrared cameras combined with infrared LED illuminators that help them see your eyes. it does ship.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products. However, Apple only barely dipped its toe into VR , but in recent years has become publicly silent on the subject.
Apple’s entrance into the XR space via their announcement of the Apple Vision Pro was one of the most anticipated events in recent XR history. Years of Watching Apple Neso Brands is an investment company specializing in tech-augmented eyewear. Somehow I’ve been following it for the last seven years,” said Almeida.
It has hand tracking, and the Pro model also has eyetracking, like Apple’s device. Then he ended the video by saying that Apple has a closed ecosystem model, while Meta is open, and sometimes an open model won, like in the PC case. Apple is almost never the first to ship anything.
Apple’s upcoming VR headset was purportedly slated to arrive sometime this year. According to the report, Apple’s VR headset was originally set to get its big reveal at Apple’s Worldwide Developers Conference (WWDC) this June, and would be subsequently released sometime later in 2022.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.
Here’s everything we might know about Apple’s long-rumored XR device. The rumors about Apple’s rumored mixed-reality headset have been gaining some big momentum thanks to a recent tweet from Palmer Luckey alluding to the fact that he has seen and tried the mystery device. The Apple headset is so good.
But HTC has upgraded the sensor suite and RAM, and added multiple new features including eyetracking and support for DisplayPort PC VR. But HTC has upgraded the sensor suite and RAM, and added multiple new features including eyetracking and support for DisplayPort PC VR. You can't just plug it directly into your GPU.
With Apple Vision Pro out in the wild, it’s likely that Meta’s Quest Pro line will evolve to become more of a direct competitor. Apple’s Bar With Vision Pro, Apple was clearly not aiming to make an affordable headset. But what could a Quest Pro 2 look like if Meta wanted to go toe-to-toe with Apple?
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