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Google is reportedly set to acquire Canada-based eye-tracking startup AdHawk Microsystems Inc. The deal is said to include $15 million in future payments based on the eye-tracking company reaching performance targets. something that would strengthen the company’s ongoing foray into XR headsets and glasses.
According to a new report by The Information , a source with immediate knowledge of Apple’s hardware claims that the companies highly-anticipated combination VR/AR device could launch as soon as next year alongside a suite of impressive features. Feature Image Credit: Apple.
AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. How EyeTracking Supports Immersion.
This past April, Apple CEO Tim Cook stated that augmented reality (AR) technology is “ critically important ” for the future of the company. It’s obvious that Apple is working hard to build an AR ecosystem of amazing tools powered by products such as the iPhone or iPad. This date makes sense for a couple of reasons.
HTC vs. competitors: Which XR vendor should you look at for the best enterprise-grade hardware? In the premium headset space, Apple is revolutionizing sectors with spatial computing systems like the Vision Pro, while Varjo offers some of the worlds best VR and MR solutions for training, design, visualization, and simulation.
Right now, the use of XR analytics like eyetracking is largely limited to enterprise including use cases like education and assessment, though eyetracking also enables new input modes and display improvements. Building Hardware for EyeTracking David Goldman is the Vice President of AR Optics at Lumus.
As we head into the next generation of XR hardware, here are some of the big developments and releases coming out of the industry. But at last, we are seeing a shift from dedicated platform-specific hardware to agnostic all-in-one devices that makes sense for all involved. Where Is XR Heading?
EyeSight, Environments, and eye-tracking, oh my! Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. We received quite a bit of information about the device yesterday during Apple’s 2023 Worldwide Developer Conference.
So no demos beyond those early, closed door hands-ons allowed last month.Check out the video below, courtesy of The Verge : Drawing design and software cues from Meta Quest and Apple Vision Pro, the device features a rigid strap, eye-tracking, pancake lenses, and ergonomic design, which wethought was pretty close to Quest Pro in terms of comfort.
Meta is going to hand the design of its headsets to Goertek , and gradually stop working on hardware altogether, to concentrate on the Horizon OS platform. Boz also denied that the whole VR hardware division of Meta is going to be laid off. For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
Eye-tracking—the ability to quickly and precisely measure the direction a user is looking while inside of a VR headset—is often talked about within the context of foveated rendering, with the hopes that it could reduce the performance requirements of VR. The hardware is becoming increasingly available to developers and researchers.
Today at Apple’s Worldwide Developers Conference (WWDC) the Cupertino tech giant unveiled its long-awaited XR headset, dubbed Vision Pro. Apple Vision Pro’s input is based on optical hand tracking, eye-tracking, and voice input, and doesn’t feature controllers like headsets decidedly more dedicated to gaming.
Industry analyst Ming-Chi Kuo, a respected figure in all things Apple supply chain leaks, says the Cupertino tech giant is likely preparing to launch its long-rumored mixed reality headset early next year. Apple is also tapped to fill growing demand. N301 could cost around $3,000.
008, a respected Chinese supply chain analyst, Chinese hardware manufacturer Goertek will soon begin mass production of Sony’s PlayStation VR 2 headset. Since then the company has refrained from sharing too much beyond the existence of the hardware itself. According to a report by ????008, Image Credit: Future.
After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.
Recent reports maintain we may be seeing a mixed reality headset from Apple sometime soon, however it appears the Cupertino tech giant has filed a global trademark for realityOS, its alleged XR operating system, which could suggest we’ll learn more about that and its XR device(s) as early as next week.
Demeo got a visual upgrade across all platforms, and now supports mixed reality and eye-tracked foveated rendering on Apple Vision Pro. As well as supporting VR on Meta Quest, PlayStation VR2, Pico, PC VR, and Apple Vision Pro, a flatscreen version is also available for PC, PlayStation 5, iPad, and Mac.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
Despite Vision Pro’s $3,500 price tag, which is nearly 12 times more expensive than the $300 Quest 3S , Apple and Meta are destined to be direct competitors in the XR space at some point in the near future. Heat management, whether it would be tethered or wireless, and what devices it could support are all up for speculation.
Apple appears to be getting ready to unveil its first mixed reality headset at its Worldwide Developers Conference (WWDC) in June. Apple TV : both immersive sports content and traditional video content – the latter presented in virtual environments, such as a desert or the sky.
Thats because countless organizations are beginning to discover the benefits of VR hardware for workplace use cases. Can you afford to invest in premium options, like the Apple Vision Pro, or the Pico 4 Enterprise Ultra? Theyre assessing dozens of emerging tools, from the Apple Vision Pro to the Pimax Crystal Super.
Ming-Chi Kuo, a respected supply chain analyst, reports that Apple is tamping down enthusiasm for its upcoming mixed reality headset, which was rumored to see its big announcement at Apple’s Worldwide Developers Conference (WWDC) in June. Includes a main SoC (CPU, GPU, and memory) and a dedicated image signal processor (ISP).
Thanks to Artificial Intelligence, the small team at Megalolo, who seemed not to have much experience, has been able to vibe code both the hardware and the software of Decagear and so be ready to launch the headset on the market and compete with the likes of Apple and Meta. The Pimax Crystal Super Ultra Plus is going to cost $1999. .
Namely, the new Bigscreen Beyond 2 adds independent adjustment of lens placement directly in front of each eye. UploadVR David Heaney "Independent monocular IPD was made for your eyes Ian," Shankar wrote over email. This is what genuine innovation in VR hardware looks like. And really, this is just cool. Or go Beyond.
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
If you are not going, well, expect to read some articles on mine about the hardware that I will try there, so you will feel as if you have been there, too… and I will also eat and review some delicious pasteis de nata for you :D. Apple MR headset may feature iris detection and legs tracking. Top news of the week. Image by Meta).
Unless there is an Apple drawn on it, of course. I think you guessed it: its we developers , so we can play around with new hardware and also get an early-mover advantage. If these people succeed in their intent, PSVR 2 could become the cheapest headset featuring eyetracking. So youd think this is a devkit.
Apple is a notorious black box when it comes to internal projects, although sometimes details based on supply chain rumors shed a sliver of light on what might be happening with the company’s AR/VR headset behind closed doors. The report says Cook “rarely visits the group at its offices away from the main Apple campus.”
Eyetracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eyetracking, becoming more intuitive. Let’s talk a bit about eyetracking. Hello 7Invensun! Hello Tony!
According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. The report also indicates inside-out tracking for the headset rather than external trackers.
This week, Apple and Epic continue to exchange blows, Tom Brady leans into NFTs and Vuzix forms partnership with TechSee. Let’s dive in… Apple says Epic’s Fortnite lawsuit is a marketing stunt to revive ‘flagging interest’ in the game. W elcome back to Spatial Beats. More from AR Insider….
Currently known as "Project Moohan", the headset will feature "state-of-the-art displays", eyetracking and hand tracking. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware. 0:00 / 0:19 1 Android XR doesn't require eyetracking even though Samsung includes it.
Mirror Lake includes holographic lenses, reverse passthrough (people can see your eyes when you wear it), varifocal, and eye-tracking in a single very lightweight device. We have lots of non-news about Apple’s XR efforts. For every one of the four main themes, a headset solving it has been shown in the video.
Apple’s entrance into the XR space via their announcement of the Apple Vision Pro was one of the most anticipated events in recent XR history. Years of Watching Apple Neso Brands is an investment company specializing in tech-augmented eyewear. Somehow I’ve been following it for the last seven years,” said Almeida.
A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products. However, Apple only barely dipped its toe into VR , but in recent years has become publicly silent on the subject.
Apple Vision Pro Helps to Train NVIDIA Robots This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. In its official press releases regarding NVIDIA robotics updates, Apples Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
For one, the headset is using pancake lenses with automatic IPD adjustment (thanks to integrated eye-tracking). So it was all hand-tracking and eye-tracking input in my time with the headset. You can use raycast cursors like Horizon OS or you can use eye+pinch inputs like VisionOS.
It has hand tracking, and the Pro model also has eyetracking, like Apple’s device. Then he ended the video by saying that Apple has a closed ecosystem model, while Meta is open, and sometimes an open model won, like in the PC case. Apple is almost never the first to ship anything.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.
Here’s everything we might know about Apple’s long-rumored XR device. The rumors about Apple’s rumored mixed-reality headset have been gaining some big momentum thanks to a recent tweet from Palmer Luckey alluding to the fact that he has seen and tried the mystery device. The Apple headset is so good.
Play For Dream MR's hardware and software design is definitely heavily inspired by Apple Vision Pro, and a representative admitted as much to me. And after trying it, I found Play For Dream MR to be the most impressive XR hardware of any kind at CES 2025.
Despite its $3,500 sticker price, Vision Pro has shown that big and expensive is okay as long as you can engage diehard fans with compelling hardware and greater ecosystem integration. That’s a patently Apple recipe though that Samsung may not be able to easily replicate. Meta has games and Apple has its ecosystem.
The Apple Vision Pro , Apple’s first high-end spatial computing device, is even more feature-rich, with exceptional visual fidelity, built-in eyetracking capabilities, and a set of proprietary chips offering incredible performance. That makes it similar in price to the early Quest 2 (despite being a lot more powerful).
This was to be expected and it is no big deal: VisionOS 2 is coming today and this is great news by itself because it is bringing a lot of new features and improvements to the Apple device (three of these features are actually launching later this year, but all the other ones are coming now). This is very intriguing.
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