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Despite industry woes, XR development has largely stayed consistent, according to the annual Game Developer Conference (GDC) State of the Game Industry Survey, noting that 35% of developers who responded are building for XR. Click to enlarge the image below.
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
According to a new report by Bloomberg , Facebook may be working with fellow tech giant Apple to bring the Apple Health platform to Oculus Quest and Oculus Quest 2 headsets. You could, for instance, upload burned calorie data from Oculus Move to the Apple Health app or view Apple Health data directly from your Oculus Quest headset.
The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. The use cases are not clear, apart from gaming.
PlayStation announces four games for PSVR 2. Apple WWDC may reveal something about Apple’s upcoming headset. Apple WWDC may reveal something about Apple’s upcoming headset. Today is the day of the Apple WWDC event and maybe we can have more info about its upcoming headse t. Other relevant news.
The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Credit: Apple “Apple Vision Pro redefines what’s possible on a computing platform. You can preview and prepare your content for Apple Vision Pro similar to how you would for iPhone and iPad.
While the move is focused on consumer use cases, namely gaming, the NVIDIA GeForce NOW integration highlights an important industry-wide step towards adopting XR streaming platforms. This collaboration enables NVIDIA Omniverse developers to stream their Universal Scene Description (OpenUSD) workflows directly to the Apple Vision Pro.
Last year rumors began circulating that Apple is in development of its own combination VR/AR headset. ” These experiences could include everything from interactive games to communication and navigation apps just to name a few. The post Apple Reportedly Wants Nothing To Do With The Metaverse appeared first on VRScout.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. For now, I’ve read the available documentation and I think it’s already worth telling you what are some very interesting tidbits that I’ve learnt about Apple Vision Pro development in Unity.
This week, we look at Meta's "World Beyond" Apple's XR snub and Netflix's Squid Game competition. Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This post appeared first on AR Insider.
Unity, makers of the popular game engine, announced earlier this week it’s getting ready to levy some pretty significant fees on developers , causing many to rethink whether it makes more sense to actually go with the main competition, Unreal Engine from Epic Games.
In his latest report, Gurman says Apple canceled some tethered AR glasses that should have been connected to the iPhone to show a large screen in front of the user. This does not mean that Apple has given up on AR glasses, though. But they got bad feedback from early testing so they were canceled altogether.
Disney looks to create real-life magic through its partnership with Apple. During Apple’s recent Worldwide Developers Conference (WWDC), the company unveiled the highly anticipated Apple Vision Pro, a mixed reality headset that will be available for purchase early next year.
The two companies have a great relationship and Apple is realizing that the fact that its headset lacking controllers is a problem for certain types of content, gaming in particular. For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro.
Apple and Sony are working to bring support for PlayStation VR2's controllers to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro itself before it was officially revealed or even acknowledged to exist by Apple.
It’s a good occasion to meet there or to do something together for the possible launch of the Apple headset. And talking about this, let’s talk also about one more thing… Apple Park storming It’s highly probable that on June, 5th, Apple will announce its first mixed-reality headset.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. If we consider lifetime earnings, for sure Gorilla Tag and Beat Saber have made a lot, but if we consider just last week, the game making the most revenue on Quest has been Animal Company.
Google has technically hosted XR games on Play in the form of Cardboard apps since 2014, which use Android smartphones as ad hoc VR displays—something that was big in kickstarting user interest in the early days of consumer VR, but not so much in the day of standalone headsets like Meta Quest 3 and Apple Vision Pro.
After merging the main store with App Lab and changing the UI of the Meta Horizon OS and mobile app that always gives more attention to Horizon Worlds , its become hard for Quest developers to have their games found by users. And if games are not found, revenues are not coming.
Walkabout Mini Golf is climbing the sales charts on the Apple App Store. The Pocket Edition to one of VR's best games is now competing with Minecraft, Stardew Valley, and Grand Theft Auto: San Andreas as a paid product on the Apple App Store. As of this writing, the $4.99 As of this writing, the $4.99
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
I need to rush out this newsletter episode because otherwise tomorrow Apple launches its headset and no one will read my articles: everyone will be too busy reading “The top 5 features of the Apple headset” or “The 7 reasons why the Apple headset can revolutionize peeling potatoes”. How is Apple going to sell this headset?
Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. Available early next year, this high-end mixed reality headset promises a variety of game-changing features designed to revolutionize the way we work, play, and connect with others. EyeSight, Environments, and eye-tracking, oh my!
NVIDIA also announced that its cloud streaming service Geforce Now is coming to Quest, Pico, and Apple Vision Pro, so MR users will be able to play flatscreen games on a giant virtual screen in front of them. It was even the third most-sold device of any kind in the whole Video Games category. This is impressive.
The only announced content is the G-suite and some games like Demeo or Vacation Simulator, but more is to come. As for Project Moohan, details are very scarce: it seems like a mix of the Quest Pro and the Apple Vision Pro: it has an external battery, high-definition displays, and a very detailed passthrough. million units, down from 7.7
Game Room, the spatial board and card game collection, introduced Backgammon in a new update. Developed by Resolution Games, we previously considered Game Room to be one of the best Apple Vision Pro games currently available, praising the "strong presentation with nice interactive effects."
In a post on X, Meta CTO Andrew ‘Boz’ Bosworth says the company is happy to do the “heavy lifting” on bringing Apple’s media streaming to Quest— if Apple will allow it. I always wanted to get Apple AirPlay support on Meta Quest, but it was said that Apple wouldn’t cooperate.
New reports highlight some episodes of the life of Apple XR glasses. This week The Information has written a long report about the history of Apple XR glasses. A report from Bloomberg instead, points to the fact that Apple’s board of directors has tried the headset and this is a signal that is close to being launched.
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
Today's article focuses on the best new title for three platforms in 2024, PCVR, Quest and Apple Vision Pro. On Friday, we'll close out this lineup with our biggest awards of the year covering the Best VR Game Of The Year on any platform, Best VR Hardware, Best Developer, and Best Updated VR Game. Our full review.
And it promises to have also some features that surpass the Apple Vision Pro (I hope not the price!). From this quick look, it seems a mix between Android and the interface of the Apple Vision Pro. There is a Unity SDK, so it is also possible to create a VR game (e.g. And remember: Your game doesnt sell your game.
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. Here in this roundup, of course, you can find them all.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
F inally, I have been able to put my hands on an Apple Vision Pro. Apple is one of the tech companies that cares the most about design and beauty and the Vision Pro reflects this. This elevates the Apple Vision Pro above many cheap AR headsets that have rather imprecise tracking when the user is moving.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
I’ve read a lot of articles and XR news this week, but actually, at the end of the day, nothing relevant has happened, except for the usual rumor about Apple… so you can close this roundup now… no ok, I’m kidding! This doesn’t sound to me very “Apple”. And by the way, on the personal side, things are going well for me!
Apple MR headset may cost $2000+. The rumors about the Apple headset have started to intensify and converge on what they suggest. This week, Mr. Kuo, a popular Apple analyst, has said a few interesting predictions about the upcoming headset. Other relevant news. Image from the web). units in 2023. Pico 4 may launch in September.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
This has been the week when the preorders of the Apple Vision Pro have been opened and s**t just started getting real! I’m very curious about what Apple’s headset is going to bring to our ecosystem… and you? Of course, some people from all over the world made some tricks to buy it anyway.
Little Cities (2022) , the pint-sized VR city manager, is getting a new version for Apple Vision Pro that’s all about mixed reality gameplay. Called Little Cities: Diorama, the game will launch for Vision Pro through Apple Arcade on December 5th.
Apple today released ‘Spatial Personas’ in public beta on Vision Pro. Much has been said about Apple’s Persona avatar system for Vision Pro. Just like regular Personas, you can use SharePlay while on FaceTime to watch movies and play games together (provided you both have a supported app installed).
Will Vision Pro get better, faster, and cheaper over several generations, just like the iPhone? How long will that take and is mainstream adoption somewhere in its future? We break it down in the latest report excerpt. This post appeared first on AR Insider.
The hype for the Apple Pro is starting to deflate and it is possible to see that from some cues: for instance, there are more critics of the headset and fewer articles are talking about it. So at the beginning of next year, we may have huge players like Apple, Google, and Meta battling for the high-end XR sector.
The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?
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