This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. Available early next year, this high-end mixed reality headset promises a variety of game-changing features designed to revolutionize the way we work, play, and connect with others.
Thanks to it, it will be possible to create realistic avatars that understand natural language easily and even without having computational power in the local machine. Tools to supercharge graphics workflows with machinelearning. Apple MR headset may cost $2000+. Other relevant news. Image from the web). units in 2023.
This week we had many news confirming my previous impressions: The studio behind PowerWash Simulator VR announced the end of the updates to the game , just 14 months after the launch, because the development is costing more than the revenues. I already talked about this in a previous article where I assess the current situation of our space.
The problem with big companies is that they are big and complex machines whose main goal is making money: any promise they make is worth nothing. The key to the success of this game is that it is being built together with the community, and in particular the Steam community , which is always willing to help developers in refining their games.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.
Probably the communication machine of the company is not as strong as before, so the old message still hangs around. Apple to launch a second “more affordable” headset in 2025. If it is true, it confirms that Apple has no mainstream plans for this device, and it will bet on true AR glasses for the mainstream.
With ARKit in the wild for a few months now, Apple’s special iPhone 8 event was the place to announce the coming wave of augmented reality apps. The Machines. image courtesy Apple. Coming from Directive Games was the star of the show, The Machines. image courtesy Apple. image courtesy Apple.
Since there is the possibility that Apple announces its headset soon, all the companies are rushing to announce what they have in the pipeline before the big day. Most likely that will be the name of its operating system The headset should be launched at WWDC according to all the most relevant Apple analysts. It’s been a strange week.
Reach Robotics, the creators of the world’s first AR gaming robot, MekaMon launched the next generation of EdTech with a new coding platform – Reach EDU. Now the company is adding even more educational value in the form of STEAM-based learning with Reach EDU. . Learning through play is a key part of the Reach EDU experience.
Apple is rolling out iOS 11 today, its mobile operating system that’s compatible with “hundreds of millions of devices” including iPhones going back to the iPhone 5s, and a variety of recent iPads. Transform your anatomical learning with Complete Anatomy. The Machines. image courtesy Apple. Sky Guide .
But I hope you’ll enjoy this newsletter coming from the world of the undead anyway… Top news of the week (Image by Apple) Apple starts accepting applications for Vision Pro devkits Apple has started accepting applications from interested developers to get a Vision Pro to develop XR experiences.
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. Natural language processing (NLP) algorithms make machine translation from one language to another possible.
See Also: Geenee AR Launches Web3 AR Game ‘NFT All Stars’ Playable With Select NFT Avatar Collections. With a recent acquisition, they also have plans to help onboard users to Web3 technologies through games that “bridge” Web2 and Web3. Six years later, the company was purchased by Apple. Web3, the Metaverse, and Gaming.
Together with this announcement, Sony has also announced 11 new games that will be compatible with the console, including 4 titles that have never been released before. Since PSVR 1 games won’t be compatible with PSVR 2, Sony has to build a content catalog for this headset from scratch, and this will require time, money, and commitment.
billion in 2019, with many billions more being invested in R&D by the likes of Facebook, Apple, Google, Microsoft, Amazon, and many more. A company still in stealth, but with founder pedigree from Apple. Venture capital investment in augmented reality and virtual reality hit $4.1 The New York Times (Research & Development).
It’s all about fun & games before settling into lasting value in everyday mundane utilities. It likewise starts strong with fun (social lenses) and games (Pokémon Go), but we’ve long been bullish on all-day utilities like visual search. E merging technologies often follow a common evolutionary path from novelty to utility.
From Microsoft Flight Simulator 2024 to Metro Awakening, November's another busy month for new VR games. Following the Quest 3S launch, October has been an unquestionably hectic month for new VR games with Batman: Arkham Shadow leading the charge. Here are our monthly upcoming highlights.
You can buy headsets at a discounted price, or accessories, or even lots of games on Steam, Viveport, and Oculus Store! Apple XR headset may have great processing power. This week I’m so desperate that there is no news to write about that I’m even sharing a rumor about the Apple headset. Read the postmortem of Eye Of The Temple.
Today, big tech companies including Apple, Pixar, Adobe, Autodesk, and NVIDIA, announced the formation of the Alliance for OpenUSD ( AOUSD ), which is dedicated to promoting the standardization and development of a 3D file protocol that Apple says will “help accelerate the next generation of AR experiences.”
Top news of the week (Image by Apple) Apple Vision Pro may be out in January According to the latest report on Bloomberg, Apple is still on track to release the Apple Vision Pro at the beginning of this year. It is a massive game, and it is getting very positive reviews… even a 10/10 on IGN! Outstanding move.
Here’s a list of the most popular free and paid Apple ARKit apps. During Apple’s WWDC event, Craig Federighi, Apple’s senior vice president of Software Engineering introduced ARKit , boldly declaring that “Apple will have the largest AR platform in the world.” ARKit Games. ARKit Apps.
Don't miss this opportunity to learn from the experts and stay ahead of the curve in MR development. Takeaway The developers will gain insights from developers that have deployed MR as to how to make their game more playable and engaging across a wide variety of rooms. Other machinelearning functionality.
It has hand tracking, and the Pro model also has eye tracking, like Apple’s device. Quest 3 is better for gaming and has precision controllers. Then he ended the video by saying that Apple has a closed ecosystem model, while Meta is open, and sometimes an open model won, like in the PC case.
Apple is turning on the hype machine for Vision Pro, its first mixed reality headset which is set to release early next month for $3,500. Apple’s advert highlights adventurers and superheroes of all types, from Luke Skywalker to Ironman, basically underlining that an adventure awaits, and goggles are merely a part of the costume.
Of course for some ad-based tech companies, the current economic situation is not the only problem, but there is another big one which is Apple and its new privacy features embedded into iOS. Then, PSVR Without Parole has reported that Sony has learned from the errors of the PSVR 1, and so it has made the cable of the PSVR 2 detachable.
Carlos Miranda Kosch, CEO of Factor CX , said Glartek’s service portfolio targets manufacturing and asset-intensive industries, making it a game-changer” for the sector’s regional business leaders. Moreover, Glartek also integrated its Augmented & Connected Worker solution onto the Apple Vision Pro headset last month.
“I lived by a police scanner,” said Hill according to Apple. After reaching out to licensed psychologist Dr. Jeff Tarrant in search of assistance with a series of ongoing panic attacks, Hill was hooked up to an electroencephalogram machine in order to track the electrical activity of her brain. Image Credit: Apple.
This is coherent with the 3 years for BCI (Brain-computer-interfaces) used in gaming that the CEO of OpenBCI told me in a recent interview. Until now, WebXR developers could only target Android or Apple users that were tech enough to use a WebXR viewer developed by Mozilla for iOS. Apple is working on Micro-OLED displays.
Vision Pro doesn’t have controllers, but it’s clear Apple will need to support immersive hardware input somehow in the future, if only for the greater precision it might bring to industry professionals. That’s to say, there is only so much Apple (or anyone) can do without controllers.
Before starting with the news, let me remind you that until this week the candidatures for the job positions at VRrOOm for game developers and game/UX designers are still open, so if you want to work with me on virtual events and festivals, be sure to enroll! You can find all the job descriptions on Linkedin: [link].
Some of the news coming from there have been: NVIDIA announced new Grace Hopper chips to empower AI algorithms on server machines , and AI workbench to allow everyone to play around with AI models. This is how we learn to do proper content for what is going to be the next trend in XR.
In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology. The leading OEMs such as Samsung and Apple are expected to contribute to manufacturing more AR devices. The concept of augmented reality is no longer new. billion by 2026.
If we pair it to the fact that this device is connected to a PS5, which is a quite powerful machine, we see that the whole system is truly the next-generation VR that PlayStation users (and not only them) were waiting for. Apple headset is rumored to be announced this year. Get games on Humble Bundle. News worth a mention.
“With the backing of BITKRAFT Ventures, true leaders in games and XR investments, we are confident Arcturus will serve as a catalyst to enable widespread accessibility to volumetric video creation, enabling millions of users to create a new form of interactive content.”.
One of Apple’s highest-profile return-to-office detractors reportedly landed a new gig at Alphabet’s DeepMind, marking the latest drama over Big Tech’s remote work scuffles. That move, ironically, comes right around the same time Apple decided to walk back its most recent return-to-office push Read more.
And in this newsletter, you will also find some cool freebies: the keys to get a cool VR game for free, and a huge discount (… and maybe even more) to go to the Immersive Tech Week in Rotterdam! Unity 6 brings a lot of innovations from the previous version, giving new and better tools to game developers. Great job, Vuzix.
ManoMotion, a computer-vision and machinelearning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
95% of the content is about the vision of the future “metaverse” in which we all are always in XR , we work, we connect with other people physically distant away, we attend events, we play multiplayer games, etc… all in XR. Luckily there is 5% of information there that I’ve actually found interesting. I mean, we all already knew this, Mark.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. This week I have read that: The game has already more than 20,000 reviews on Steam, with 98% positive rating. Image by Acer).
And it also makes me super-happy that no one is about Facebook and Apple… I was getting pretty bored in writing newsletters only about these two companies! An interesting VR game appears on Roblox. Someone is making a VR game in Roblox, and it looks pretty cool. Image by Epic Games, from The SportsRush).
The feedback has been overall positive, with people praising its haptics and display : one thing that made me curious has been when Brad Lynch said that the HDR is so effective that looking at the sun in the game Horizon: Call Of The Mountain you really have the sensation of something too bright for your eyes.
The neural interface is blurring the lines between human minds and machines on a massive scale. The stages involved in a neural interface’s functions include: Capturing bioelectrical signals: Electrodes and sensors are placed close to the brain or the muscles – wherever the machine wants to draw information from.
Most AR players are working in different ways to solve this challenge, including actively scanning the world ( Google and Apple ) and crowdsourcing that spatial mapping data ( Niantic/6d.ai Mini-Apps and MachineLearning. It’s similar in concept to Apple’s subsequently released AppClips. and Facebook/Scape ).
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content