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Unity, makers of the popular game engine, announced earlier this week it’s getting ready to levy some pretty significant fees on developers , causing many to rethink whether it makes more sense to actually go with the main competition, Unreal Engine from Epic Games.
Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. Well, it certainly has been an interesting few days for the gaming community. Details here: [link] — Epic Games Newsroom (@EpicNewsroom) August 17, 2020. We are asking the court to stop this retaliation.
This afternoon I’m flying to Paris to then go to Laval to attend Laval Virtual, one of the oldest events about virtual reality, where I’ll be as an attendee , a virtual speaker (about the game HitMotion: Reloaded), a host of the AWE Nite Florence (featuring great speakers like Charlie Fink… ), and also as a. Image by Epic Games).
Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week. Almost every headset and runtime supports OpenXR today, except for Apple Vision Pro and PlayStation VR2 on PS5. For Unreal Engine, the situation is somewhat more complicated. What Is OpenXR? Meta writes.
Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. Pretty much every headset and runtime (except Apple Vision Pro and PlayStation VR2 on PS5) supports OpenXR, sure. But companies like Meta and Pico still also offer their own integrations for Unity and Unreal.
Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.
Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 update, now including official support for Apple’s ARKit and Google’s ARCore software dev kits, and support for SteamVR on Mac. ” Unreal Engine 4.18 ” Unreal Engine 4.18
Apple’s new iMacs are now powerful enough to support VR. Apple unveiled macOS High Sierra during WWDC. Apple Embracing Virtual Reality. Apple’s senior vice president of software engineering Craig Federighi took the stage and confirmed that “Valve is bringing SteamVR to Mac.”
At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. SEE ALSO Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets. You can apply online here.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. If we consider lifetime earnings, for sure Gorilla Tag and Beat Saber have made a lot, but if we consider just last week, the game making the most revenue on Quest has been Animal Company.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Apple is really good at selling stuff.
At yesterday’s keynote at the Worldwide Developers Conference (WWDC) 2017, Apple revealed the new iMac Pro and updated 27” Retina iMac , both of which are VR-ready, along with a slew of other VR related product updates. SEE ALSO Watch Epic Games' Nick Donaldson Build a Scene in Unreal's VR Editor.
At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Photo courtesy Apple.
What other devices are so cheap, have the best games, a continuous stream of updates? I remember many people laughing at me when we of New Technology Walkers released a fitness game for the Vive Focus Plus ( HitMotion: Reloaded ) because they said it was a big and overpriced headset. Image by Epic Games). Other relevant news.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
From Skydance's Behemoth to Alien: Rogue Incursion, December's another busy month for new VR games. To say it's been hectic for new VR games recently would be an understatement, and November certainly didn't let up. It's a sandbox adventure where you play as a cutesy feline, exploring Granny's house and creating mischief along the way.
Unreal Engine 4.20 adds supports for Apple’s ARKit 2.0 Up to this point, mixed reality video compositing has generally required third-party programs and game implementations. Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 The post Unreal Engine 4.20
Top news of the week (Image by Niantic) Niantic sold its gaming division to Scopely Niantic has announced that it sold its whole gaming division (including its jewel Pokemon Go) to Scopely for $3.85 There is a new trailer where you can appreciate this game There is a new trailer for Hitman: World of Assassination for PSVR 2.
At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Apple Pay in AR Quick Look. Image courtesy Apple.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Earlier this month at Apple’s annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). SEE ALSO Oculus Mum on Rift Support for MacOS as Apple and Valve Forge Ahead. ski visualizes below: Image courtesy Apple. Image courtesy Apple. In short, Gasi?ski
With Apple’s increasing interest in VR on Mac , the company is adding essential features to its new Metal 2 graphics API to support high performance VR on MacOS. ” SEE ALSO Apple and Valve Have Worked Together for Nearly a Year to Bring VR to MacOS. Single-pass Stereo.
In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore.
Apple is jumping firmly into the world of augmented reality. Apple also showed off what the new development tool would look like with the popular AR game Pokemon Go. Apple also mentioned AR apps from IKEA and Lego. The demo is expected to be released as a game “later this year.”.
support for visionOS, making its now Vision Pro-compatible game engine available to all Unity Pro, Enterprise, and Industry subscribers. visionOS support include ‘Play to Device’, which allows live-previewing of content on the visionOS simulator, or Apple Vision Pro within the Unity Editor. Unity has officially launched 1.0
More info (Meta Quest app has been the most downloaded app) More info (Number of users of VR apps has increased) Other relevant news (Image by Epic Games) Praydog’s UEVR injector has been released! With the success of standalone headsets, all game studios are focused on Quest, and no one is investing any more in high-budget games for PC VR.
Thanks to the rigorous submission processes used by major platforms, however, many independent XR content developers are finding it difficult to publish their experiences in marketplaces such as the Oculus or Apple App Stores. You’ll even find Chicken Waffle themselves on XR Swim!
Epic Games CEO Tim Sweeney thinks Apple’s upcoming iOS 11 update, arriving this fall, will be a huge boost to the emerging AR industry. It’s the most definitive event marking the move to high-end technology that will power a new generation of world-class experiences transcending games and storytelling.
The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. Long story short, all games that manage to have more than a certain number of downloads and revenues are subject to a per-install fee.
Over the past year Jackson and his team at Wingnut AR, a subdivision of Wingnut Films , have been utilizing Apple’s ARkit to experiment with various types of AR experiences. On stage demo at Apple’s WWDC. In the video we get an in-depth look at an intense sci-fi scene projected onto a tabletop surface using an iPad Pro.
Unity is unarguably the most powerful and prevalent game engine worldwide. Apple ARKit. In June 2017, Apple launched its own AR development kit, ARKit , while launching iOS11. or newer, Unity for iOS and Android, and Unreal Engine. Unity support – It is an important parameter for any AR development app. Pricing : Free.
Epic Games’ Unreal Engine 4.17 Perhaps more importantly, the update also adds experimental support for Apple’s new ARKit, the AR platform set to be introduced in the upcoming release of iOS11. update is here , and it’s got some great new features for VR and AR lovers.
Top news of the week (Image by Brad Lynch) Bloomberg got a preview of the Quest 3 Last week I predicted that Meta could have given us a glimpse of the Quest 3 during the Gaming Showcase on June, 1st, so that to create attention around its device before the announcement of the Apple headset.
I’ll be there to talk about HitMotion: Reloaded and how to properly design a VR fitness game (using the precious lessons that our game designer Max Ariani has taught me). In the meanwhile, if you want, you can attend an Awe Nite event about gaming on 30th September I have been invited to speak at. It has 4.5DOF. Cool, isn’t it?
Now that Apple is being open about their interest in VR the company is publicly listing new job postings for a number of roles seeking candidates with VR expertise. See Also: Apple Adds VR Rendering Essentials to MacOS via Metal 2. ” Both roles are part of Apple’s CoreMedia team within their Interactive Media Group (IMG).
Called Project Aero, the newly announced AR authoring tool and multi-platform system that will soon deliver a way for developers to build simple AR scenes and experiences for Apple’s ARKit. The integration of usdz support was first announced at Apple’s WWDC, which saw the release of ARKit 2.0.
But not all the applications work well with hand gestures: for instance, most action games would suck with it. More info Apple Vision Pro may have a very slow start The same Ming-Chi Kuo, who probably woke up with a lot of pessimism that day, has also expressed doubts about the widespread success of the Apple Vision Pro.
Unity vs Unreal: Which is the best option for companies creating content for extended reality ? Unreal, or “Unreal Engine”, on the other hand, excels at enabling the creation of visually stunning graphics. However, each option has its own unique pros and cons to consider.
Apple’s annual Worldwide Developer Conference (WWDC) is here, and today’s keynote saw a number of VR-specific announcements including Apple’s first VR-ready computers to go along with the launch of the company’s newest macOS High Sierra. image courtesy Apple. A public beta is coming in June.
In the latest chapter of the Epic Games vs. Apple feud, a federal judge granted an injunction Friday to keep Apple from terminating Epic’s developer account but also said the tech giant wouldn’t be compelled to bring Fortnite back to its App Store. Read more.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
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