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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
The most notable updates came from Google, Apple and Facebook, in order of recency. This includes Google’s updates to its visual search efforts; Apple’s Lidar-powered iPhone 12 Pro; and Facebook’s developments in Live Maps, experimental AR glasses … and of course Quest 2.
Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. What is relevant about this piece of news is that Google has just confirmed its strong commitment to augmented reality. More info (Google testing AR glasses?—?Official
But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Additionally, engineers train Deep Learning algorithms to accurately detect markers in live video data. Natural language processing (NLP) algorithms make machine translation from one language to another possible.
They sold this money machine to focus on a technology that is currently not making any relevant money. The approach chosen by Meta is similar to the one that Google promised to take with Android XR. This means that Samsung wont go all-in with hand tracking like Apple did. Its a big bet on the bright future of XR.
Developers have explored potential solutions in the past, such as Google Daydream’s ultra-fun Drum Keys or Logitech’s VR compatible keyboards. Similar to the Apple Watch or Fitbit, TapID is worn around the users wrist. There’s always voice-to-text, but that can be frustrating on a completely different level.
Since there is the possibility that Apple announces its headset soon, all the companies are rushing to announce what they have in the pipeline before the big day. Most likely that will be the name of its operating system The headset should be launched at WWDC according to all the most relevant Apple analysts. It’s been a strange week.
billion in 2019, with many billions more being invested in R&D by the likes of Facebook, Apple, Google, Microsoft, Amazon, and many more. A company still in stealth, but with founder pedigree from Apple. Venture capital investment in augmented reality and virtual reality hit $4.1 Guest Post.
Luckily there is AR that is still strong, and we can hope to wear Google AR glasses soon… ah no, they are dead too. Check-ins with Apple experts for UI design and development guidance, and help refining your app. This Apple-owned development device needs to be returned upon request.
It’s also naturally monetizable and Google is highly motivated to make it happen. As background, visual search has several meanings including reverse-image search on Google desktop. It takes form so far in Google Lens. It applies similar computer vision and machinelearning to help users navigate.
Augmented Reality has played a huge role at the developer conferences for Microsoft, Apple, Facebook, and Google, which is a great sign that the industry is moving towards spatially-aware computing. I also compare and contrast the recent AR announcements from Apple, Google, Microsoft, and Facebook in my wrap-up.
Don't miss this opportunity to learn from the experts and stay ahead of the curve in MR development. Other machinelearning functionality. Developers are able to run custom machinelearning models against data from the real-time camera feed. What Is Passthrough Camera Access?
Key questions include, what did we learn in the past year? Apple integrated the technology in the iPad Pro last year, signaling that it would soon arrive at an iPhone near you. Apple Steps Further Into AR’s Future. But it will be transformative in narrower ways, and within a targeted set of use cases and verticals. Elevating AR.
In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology. The leading OEMs such as Samsung and Apple are expected to contribute to manufacturing more AR devices. The concept of augmented reality is no longer new.
As Google Glass learned the hard way, there are deep-rooted cultural barriers that stand in the way of social acceptance. Similar to Apple’s work , this could take form in standalone hearables and “audio AR” devices; or as a component to its AR glasses. Social Experiment. That brings us back to wearables.
Top news of the week (Image by Apple) Apple Vision Pro may be out in January According to the latest report on Bloomberg, Apple is still on track to release the Apple Vision Pro at the beginning of this year. I hope we will meet there and have fun together! Outstanding move. Good luck with that.
If you’re not familiar with Reach Robotics line-up of kid-friendly robots, MekaMon are programmable machines which players can control via a smart device to battle digital opponents—both real and AI—in an augmented space; adding an additional layer of visual excitement to the conventional playtime experience.
For example, Google wants to build an Internet of places — revealed through Google Lens — by indexing the physical world just like it indexed the web. Mini-Apps and MachineLearning. It’s similar in concept to Apple’s subsequently released AppClips. and Facebook/Scape ).
It wants to create an ecosystem , where most probably all the devices can work together (like it happens today with Apple devices); The report also claims that Facebook may be building its own operating system to encompass all these devices. Apple is working on Micro-OLED displays. Another week, another rumor about Apple’s XR efforts.
ManoMotion, a computer-vision and machinelearning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. Let’s see if Facebook will be a worthier opponent than Google. Google releases Chrome 81. Other relevant news.
One of Apple’s highest-profile return-to-office detractors reportedly landed a new gig at Alphabet’s DeepMind, marking the latest drama over Big Tech’s remote work scuffles. That move, ironically, comes right around the same time Apple decided to walk back its most recent return-to-office push Read more.
It’s also monetizable, and Google is highly motivated to make it happen. As background, visual search has several meanings including reverse-image searches on Google desktop. It takes form so far in Google Lens. It applies similar computer vision and machinelearning to help users navigate. Internet of Places.
In 2015, American entrepeneur Chris Milk brought us Clouds Over Sidra , showing audiences how VR technology could be employed as a powerful “empathy machine,” a term he used to describe the medium during a TED talk that has since gathered over 1.5 million views. . This film asks: What would you do if you came under attack?”
That could be wayfinding with Google Live View , or visual search with Google Lens. As you can tell from the above examples, Google will have a key stake in this “Internet of Places.” Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. ” But it’s not alone.
T he use of the Exynos chips makes me think even more that this is an old device : Samsung has recently announced that it is going to build its headset with Google and Qualcomm, so it is impossible that the to-be-released device doesn’t have a Qualcomm chip.
Earlier in this series, we examined Google’s ambitions to create more direct user touchpoints (literally) that drive revenue-generating search by voice, visual and text. The story is similar for Amazon , Microsoft and Bose (kind of), and the 800-pound gorilla in wearables, Apple. Orbiting Initiatives. Social Experiment.
Today’s news will determine tomorrow’s leaders, so keep your ears on the ground to learn about tomorrow’s XR champions. In recent months, information about upcoming XR devices has flooded industry headlines, highlighting a competitive landscape involving major players like Meta and Apple.
Let’s dive in… Librestream has raised over $55M for its device-agnostic Onsight remote assistance platform, which puts “the human at the hub of the tech stack that includes Artificial Intelligence (AI), MachineLearning (ML), Internet of Things (IoT), Natural Language Processing (NPT-3), and Augmented Reality (AR).
It showed what is its vision for the long-term future: AR glasses that are intelligent enough to learn about your behavior and to examine the context you are in so that to be able to already provide you suggestions about what they can do to help you. Google halves its revenues on the Play Store. Learn more. Some XR fun.
In AR, Apple is a good example of this, given its work to seed user demand and developer interest through ARkit and other mobile means. But greater impact could come from the web’s most traveled destination: Google. More specifically, Google continues to enable search results to come to life in 3D and AR.
The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. Long before we learned to talk, we perceived emotions through subtle facial movements. Despite all the activity, AR/VR hardware remains relatively crude.
Machinelearning algorithms for avatars will use tracking data from our eyes, mouths, and bodies. FWIW, Google had also partnered with Luxottica but never shipped a more fashionable version of Glass.]. What they need to learn is how to make the eventual consumer glasses cheaper and more power-efficient for all-day use.
However, in cases where a reliable Wi-Fi network already exists, Apple’s iPhone AR is good enough to handle indoor positioning using Wi-Fi RF patterns. Google AR Live View walking directions for Google Maps have improved since it first entered beta in August 2019. Contact us to learn more about how we can help you.
To illustrate, readers will learn how VR helps kids and people with special needs learn to use an MRI machine. To learn more about these exciting and industry-changing applications visit the link at the top to get the report. The report has lots of interesting use cases for AR and VR.
According to CBINSIGHTS , tech giants like Facebook, Amazon, Microsoft, Google, and Apple (FAMGA) have all been acquiring AI startups aggressively in the last decade. Apple leads when compared with other giants in terms of acquisitions made. Most of the big giant companies in the world are investing heavily in the field of AI.
Avid XR Today readers will be more than familiar with the big XR moments in 2024, including the likes of MR headsets, digital twins, Apple Vision Pro, Orion, and others; those moments are becoming history, however, and tomorrow’s innovations will take a stride. Last year was a busy year for XR.
Google’s investment for a 7.7% Google-Jio joint venture to develop an Android-based platform for an affordable 5G phone. Read about Google experiments with AR and wearables. A very interesting article on CNET highlights some of the experiments that Google has made with 1D glasses, smart tattoos and other cool stuff.
The tech industry is looking to replace the smartphone — and everybody is waiting to see what Apple comes up with. I n 2007, Apple unveiled the iPhone. Apple didn’t invent the smartphone — companies like Palm and Blackberry had been selling them for years. But Apple’s not the only company working on these products.
As always, Apple’s lead will be followed by hardware commoditization by third parties, and falling hardware component costs that engender ubiquitous penetration. Apple could open up its platform in the manner of iOS, and tvOS. Image Source, Apple, Inc. Then it’s all about the apps and use cases that develop.
APPLE ARKIT 5 The latest version of Apple’s open source mobile augmented reality development toolset, ARKit 5 , offers significant improvements from ARKit 4. This past year, Google introduced a few new features for ARCore such as recording and playback APIs. These enable developers to record video footage with AR metadata.
But what’s especially interesting is the little assistant ‘Winnie’, which uses machinelearning to recognize what you’re looking at in real-time, be it a friend smiling ear-to-ear, or a Coke can on your desk. We felt this was a big problem.” Right now, AR experiences are stuck in the App Store,” said Horrigan.
The Apple Vision Pro Developer Kit, Apple’s collection of tools designed to support app development, has been available for a while now. In fact, Apple opened the program for applications long before the spatial computing headset ever hit the market. What is the Apple Vision Pro Developer Kit?
Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. Projection based — Directly overlays digital projections onto the physical world by making use of varied machine vision technology, often by combining visible light cameras with 3D sensing systems such as depth cameras.
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