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Titanic VR was built from the ground-up for VR and was made using what the studio says were “comprehensive maps to create a realistic 3D model of the wreck site as well as motioncapture, face-scanning technology and professional voice actors to immerse users in the story.”
Google , Intel, Facebook and Microsoft have all either already begun or announced significant VR initiatives in the past 12-24 months. One name is notably absent from that list: Apple. Despite the occasional patent or acquisition , Apple has yet to make any concrete statement concerning its commitment to VR.
For example, a user could point a camera at areas of their city to see what it looked like ten years ago from an archive of Google Maps. Since location anchors are dependent on Apple Maps data, this means that if the city is not supported by Apple Maps, functionality for location anchors may be limited.
We can only expect that after apple releases their glasses at the end of 2023, according to MacRumors Apple Glasses: Everything We Know So Far And the second model of glasses in 2024/5, as we know, will cause the markets to start “coping “ them, and we can’t forget about the return of google glasses 2.
Augmented reality kits seem to be everywhere, from well-known options like Apple’s ARKit and Google ARCore to Apple’s new collection of AR development tools. Since Apple’s VisionOS kit focuses on mixed reality, I’ll leave that solution out. The simple reason is that demand for AR is growing at an incredible pace.
Shadow Robot unveiled advanced robot hands in collaboration with Google DeepMind, aiming to revolutionize workflows with precision and efficiency. Performit Live introduced real-time motioncapture streaming, democratizing engagement with live content using advanced motioncapture technology.
Crucially, it’s one where, unlike social and search, which are pretty well sewn up by the likes of Google and Meta, there is still everything to play for. The metaverse, with its focus on customer experience and one-to-one connections, is another channel of communication.
The company was later acquired by Google in 2010. Prior to Presence Capital, he was the founder and CTO of MyMiniLife (acquired by Zynga) and the founder and CEO of Toro (acquired by Google). Is the Founder-Ceo of #HoloSuit a full body motion tracking suit with haptic feedback. 12- Tipatat Chennavasin. 17- Helen Situ.
I hope to be wrong, of course: maybe Valve has just accelerated to launch its device before Apple may finally release its one. This headset should feature pancake lenses, mixed reality capabilities, and micro-LED displays by Raxium , a startup owned by Google. A Roblox developer will be valued at $1 [billion] I think the n.1
Apple acquires IKinema. Another acquisition got my attention this week: Apple buying IKinema. IKinema was a company working on motioncapture and had developed a great solution that lets people animate a full-body avatar with just some Vive Trackers on their limbs. Metaio becoming ARKit years later).
Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture. Vive XR Suite is HTC’s full enterprise suite for remote collaboration. Learn more.
I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). Google AR apps.
In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. Google unveils Starline communication solution. At Google I/O, Google has announced Project Starline, an interesting project it has worked on for five years. Top news of the week. Image by Snap).
Google Ends the Daydream. The key message to come out of Google I/O this year was that the company largely abandoned its plans to push forward the development of headsets and content for VR effectively retiring the Daydream and focusing on Augmented Reality features for the Google Lens instead. VR Therapy.
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