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The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. In the case of Unity Personal, the thresholds are 200,000 downloads and 200,000 in revenues, and the fee is $0.20 per install. And this $0.2
Apple threatens future support in Unreal Engine. According to an evidence presented by Epic Games, Apple has not only removed Fortnite from the Apple Store, but it has also revoked the status of developer to Epic Games. All Apple software, SDKs, APIs, and developer tools ?—?Pre-release Other relevant news.
A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).
This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. Awakening is a futuristic story reminiscent of Stranger Things : you are a child held prisoner in a government science laboratory. ” The company offers an SDK so Unity developers can integrate the system into a game.
Representatives of the JianXi province and also the vice prime minister Liu He have visited the venue, and the Chinese Government has confirmed its strong interest in VR, that is seen as a strategic technology. And while China always moves chaotically, I think that the push of the government is helping its VR companies. Learn more.
Castle Smurthenstein (Image Credit: Apple II Bits ). They identify with a shift towards spaces that can comprise of all the best foundations of social media, government, user-generated content, social engagement, and commerce. .
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them.
From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. I wonder if this is what is going to happen… let’s all keep an eye on what the Government will announce soon.
Leading into the new year with firms like Microsoft and Apple promising to change how the world works with immersive solutions. The OEP digital twin solution leverages the Unity RT3D development engine to deliver a robust solution ready for a smooth presentation.
This week has circled Apple, the legacy consumer hardware innovator shocked audiences in many ways when it debuted the Vision Pro, fairly stealing headlines as hyped ramped during the event’s leading months. Apple Debuts Vision Pro This week the news finally broke. Perhaps Apple will go the way of Meta’s reputation.
However, as the adoption of these technologies grows, concerns about XR data governance and security are increasing. The Apple Vision Pro alone includes 23 different sensors. Many vendors , from Meta, to Microsoft, and Unity, offer these solutions. They’ll be experimenting with new physical sensors too.
At the same time, Apple having always mediocre graphics cards on its laptops and its closed ecosystem have not helped much either in keeping this VR support alive. Not to mention the fact that Apple has always said that it is not interested in VR, but only in AR. More info (Preview facilities in Unity) More info (Dynamic FFR).
With the Varjo XR-4 series, the tech leader aims to offer a more affordable and diverse alternative to upcoming headsets like the Apple Vision Pro. The XR-4 Secure Edition, on the other hand, adheres to government and enterprise-level security requirements. All versions feature offline mode functionality.
Apple is going to release something around that — Windows just released a phone with native 3D capture. We support everything you would expect when you are using an advanced tool like 3DS Max or Unity. We are integrated with the Unity asset store for example. Nothing to install, no compatibility issues, no app store to go to.
SpectreXR is a startup that develops OctoXR, a sensor and tracking technology, which also operates as a Unity game engine plugin for creating realistic, physics-based hand interactions for immersive applications. The approach that Apple takes for interactions will also be a point of interest.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Moreover, Apple recently made a huge splash in the XR market with the Vision Pro, an XR device which leverages eye and hand tracking for its spatial computing input system. The device does not use controllers at all, instead, Apple believes that with the XR revolution comes increased usability and accessibility via hand/eye-based inputs.
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I've been a Unity user forever. Alan: And then they ask their tech teams and they're like, "does anybody know Unity?"
XR devices are all over the headlines this month; the release of the Apple Vision Pro has brought spatial computing/mixed reality wearables to the forefront of emerging workplace and consumer-based digital solutions. This aids in creating accurate and innovative designs.
We all joked about Samsung waiting for the Apple Vision Pro announcement to copy it, but according to some rumors, this is exactly what is happening. But having these new displays is a huge undertaking, and the production may only start later this year. Anyway, these are all rumors, so take them with a big grain of salt.
We’re not saying that we’re trying to govern and be a police force for editorial content. And I would think that Facebook, Snapchat, maybe Apple, those the main ones. Alan: So you’re really going kind of the route of AR, meaning kind of Apple and Google foundation. Now we’re talking commercial content.
We’re not saying that we’re trying to govern and be a police force for editorial content. And I would think that Facebook, Snapchat, maybe Apple, those the main ones. Alan: So you’re really going kind of the route of AR, meaning kind of Apple and Google foundation. Now we’re talking commercial content.
We're not saying that we're trying to govern and be a police force for editorial content. And I would think that Facebook, Snapchat, maybe Apple, those the main ones. Alan: So you're really going kind of the route of AR, meaning kind of Apple and Google foundation. Now we're talking commercial content. Dominic: Yes and no.
Will a little startup be able to beat the big behemoths like Apple and Facebook? High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. I think we’ll discover it in some months… (You can imagine my excitement in publishing this interview.
I work with VRrOOm on VR events, and this let me even be featured on the Unity blog , but how these events will evolve in the long run when the pandemic will (hopefully) end is a mystery. We only lack the Zombie apocalypse… and for this reason, I have played Resident Evil 4 VR … you know, to train for it, just in case).
Death of the Metaverse and the Court of Public (and Private) Opinion Meta has not only faced the crucible of the media, but also governments , global markets, and even its own shareholders. Imagine an internet where only Apple computers can connect to the web. Their requests stream in on a daily basis.
They’ve received some grants from the Dutch government. But also, are they expecting return, or is this government grants, or what does that look like? One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. Anne: Yeah, but we rent for every single show.
They’ve received some grants from the Dutch government. But also, are they expecting return, or is this government grants, or what does that look like? One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. Anne: Yeah, but we rent for every single show.
They've received some grants from the Dutch government. But also, are they expecting return, or is this government grants, or what does that look like? One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. Anne: Yeah, but we rent for every single show.
One of the advantages of having a Chinese Phone for me is that Google is missing this data from me, even if I think that now it is going straight to the Chinese government. Do you remember the leaked letter written by Zuckerberg when he wanted to acquire Unity? The tech world domination.
Previously she was one of the first employees at NextVR ( acquired by Apple ), a virtual reality company focused on live entertainment across music and sports. Arvind Neelakantan was earlier part of Unity India & was instrumental in the adoption and growth of the company's solutions across product verticals. 17- Helen Situ.
One that I love is when we were doing VR development training with Unity back two years ago. We had two classrooms -- one in [San Francisco], one in L.A. -- and we were basically teaching people the foundational skills to build VR experiences using Unity. To work with government that's looking to do remote training.
This is a lot of time, but this behavior is perfectly aligned with Apple’s vision of never being the first, but always being the best , releasing a new product only when the times are ripe. This is very interesting in my opinion. This is very interesting in my opinion.
It will also be a defensive move against Apple. Apple could announce its headset. Apple could announce its headset. Concept render of the upcoming Apple headset (Image by Antonio DeRosa). And there is still the possibility that Apple cancels the project, something that wouldn’t be new to it.
And yes, there is also my Unity Cube. China Me visiting Noah Zerkin’s office in Shenzhen, China, to try the North Star headset Quest is blocked in China because the Chinese Government is not a big fan of Meta. There is a lot of content to play and new amazing games like Metro Exodus and Alien are coming soon.
The news comes as the US Government cracks down on Big Tech companies such as Meta Platforms, Amazon, and Apple, among others. The enterprise, led by embattled Chief Executive and Founder Mark Zuckerberg , also faced issues with advert revenues after Apple changed its data collection policies. billion USD deal.
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