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China-based XR company Xreal (previously Nreal) announced its newest pair of glasses at CES 2024, marking the company’s return to augmented reality right as Apple is prepping its $3,500 Vision Pro for its upcoming launch. Read more about what separates AR and smartglasses here. mm, Width: 48 mm, Height: 161.5
Immersed shared a through-the-lens clip showing Visor's passthrough and handtracking working. Since 2020 Immersed has offered a free app now available on Meta Quest, Apple Vision Pro, Vive Focus, and Pico that shows your PC monitor in VR and lets you spawn entirely virtual extra monitors, for up to 5 monitors in total if you pay.
Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Practically untouched from its original head-tracked input scheme, the game marks a soft reset in XR game development as developers assess how to approach Vision Pro’s lack of controllers.
Apple introduced its first spatial computing device this Monday at WWDC 2023. Many suspected an XR device would arrive on that fateful day following years of rumours, leaks, and hints from Apple’s CEO Tim Cook. That is what we focus on every day And Apple delivered.
In this Apple Vision Pro review, we’re finally taking a closer look at the spatial computing device set to change the extended reality world. Here’s everything we learned through our hands-on experiments with the device. and Wi-Fi 6 Input Hands, eyes, voice, keyboards, trackpads, and game controllers IPD 51-75mm Weight 21.2-22.9
In this XReal Air 2 Ultra review, we’re taking a closer look at the specs, design, and features of a set of spatial computing glasses eager to give Apple a run for its money. Plus, it helps position XReal as a direct competitor to companies like Apple and Meta. Handtracking and headtracking.
AirPlay Mirroring to Apple Vision Pro with visionOS 2 dramatically expands the headset's capabilities, and new features better integrate your iPad, Mac, keyboard and controllers too. enjoy a simple head-tracked game like Proton Pulse inside a literal cardboard box – just as you can today on a $3500 Apple Vision Pro.
If you’re not amazed because many XR applications have built-in handtracking, remember that your hands need to be in view of the headset’s cameras for handtracking to work. You can do it with your hands behind your back. “The Not so with StretchSense. StretchSense. You can do this in a pocket.
Since 2020 Immersed has offered a free app now available on Meta Quest, Apple Vision Pro, Vive Focus, and Pico that shows your PC monitor in VR and lets you spawn entirely virtual extra monitors, for up to 5 monitors in total if you pay. Like Apple Vision Pro, it has a tethered battery and is primarily intended to be used seated.
Firms like Apple and Meta are debuting major consumer MR headsets, each firm aiming to lead the way for mainstream MR adoption with a paradigm-shifting product. Recently, the firm optimized each device’s MR and hand-tracking abilities – two critical aspects behind many upcoming MR headsets.
They wanted to offer a streamlined spatial computing experience that could compete with the Apple Vision Pro. Plus, unlike many other AR glasses, these specs come with built-in hand and headtracking, for immersive interactivity.
At a glance, this headset certainly seems a lot “clunkier” and bulkier than some of the other leading headsets we’ve seen lately, like the Apple Vision Pro. Like most modern headsets, this device will come with hand and headtracking support, although we’re not sure of eye-tracking will be an option yet.
What really made my cry has been the use of headtracking: when you select an app in the initial menu with your controller, then the system shows you a 3D gizmo of the app that you have to position in your room USING YOUR HEAD. There are handstracking and eye tracking , but they are almost never exploited.
Regarding what components have been opensourced, Google states that “The open source project provides APIs for headtracking, lens distortion rendering, and input handling. Is Apple partnering with Valve on AR? A report by DigiTimes claims that Apple is partnering with Valve for the production of its AR glasses.
While the Apple Vision Pro is largely intended for productivity (with Apple even coining the term “spatial computing” to emphasize its productivity and ‘computing’ focus), it missed the mark on a number of fronts. There was no head-tracking or virtual environment, just a video playing directly to the displays.
They also support handtracking and head-tracking, spatial anchors, and depth sensors. The chances are, if you’re looking for a “headset” that offers augmented reality capabilities, you’ll end up navigating towards options like the Meta Quest 3, with built-in mixed reality, or the Apple Vision Pro.
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