Remove Apple Remove Hand tracking Remove Machine Learning
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Snap Spectacles Offer a Peek into All-day AR with New Geo-location Platform Update

Road to VR

Similarly, Snap has also worked with Wabisabi to integrateits machine learning model SnapML into Doggo Quest, thegamified dog-walking AR app , letting you overlay digital effects on your pooch as it tracks metrics such as routes and step counts.

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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Someone in the communities argued with me that HoloLens 2 has still some advantages over Magic Leap 2: it is well integrated with Azure, it is standalone so it doesn’t need a potentially dangerous cable connecting the headset to the computational unit, and it doesn’t need controllers (it uses hands tracking). Other relevant news.

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TapID Uses Bone Conduction To Deliver A Better Typing Experience In VR

VRScout

To bring a more organic and natural typing experience into VR, a group of researchers from the Department of Computer Science at ETH Zürich , Switzerland have developed a set of wristbands called TapID that—when combined with hand tracking—allows you to “feel” the keys of your virtual keyboard as you type.

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The point that Zuck is missing when he says that Quest 3 is better than the Vision Pro

The Ghost Howls

It has hand tracking, and the Pro model also has eye tracking, like Apple’s device. Then he ended the video by saying that Apple has a closed ecosystem model, while Meta is open, and sometimes an open model won, like in the PC case. Quest 3 is better for gaming and has precision controllers.

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Sony’s Upcoming MR Headset Could Point the Way for Controllers on Vision Pro

Road to VR

Vision Pro doesn’t have controllers, but it’s clear Apple will need to support immersive hardware input somehow in the future, if only for the greater precision it might bring to industry professionals. That’s to say, there is only so much Apple (or anyone) can do without controllers.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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Big XR News from Snap, Meta, HTC VIVE, Apple Vision Pro

XR Today - Virtual Reality

Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. We’re taking everything to the next level with built-in eye-tracking, stereo colour passthrough cameras for depth-correct Mixed Reality, and even an infrared sensor for enhanced hand tracking in low-light conditions.

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