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In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on.
Meta Quest v72 is starting to roll out, bringing significantly improved handtracking, passthrough keyboard cutout, a new Gallery app, and more. HandTracking 2.3 The flagship improvement in Quest v72 is to controller-free handtracking. 0:00 / 0:15 1 Here are the specific changes Meta says HandTracking 2.3
UploadVR had been receiving review units multiple days in advance of launch under embargo from Oculus/Facebook/Meta for 8 years now: both Rift headsets, the Touch controllers, Oculus Go, and every Quest to date - until now. This aspect of controller tracking works even in total darkness.
Here’s what’s coming this month to Quest headsets: Image Credit: Apple. Support for the Apple Magic Keyboard. Update v37 offers Mac users the chance to enhance their VR web browsing and coworking experiences with the introduction of Apple Magic Keyboard support. Improved Hand-Tracking & Explorer Feed.
Wait, Apple Vision Pro doesn’t come in black, does it? Design inspirations aside, former Quest engineerAmanda Watson got a chance go hands-on with Play For Dream’s MR headset, noting in an X post it was “absolutely the best all around HMD demo I saw on the floor today.” Nope, but Play For Dream MR does.
The two companies have a great relationship and Apple is realizing that the fact that its headset lacking controllers is a problem for certain types of content, gaming in particular. For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro. He is very positive about it to happen quite soon.
The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?
Considering that Facebook is very smart also in leaking misleading info (as it has happened with the “Monterey” headset ), this can also be a move from Menlo Park to create hype for the upcoming Oculus Connect 6 and the AR glasses that will be teased there. We may know the field of view of Apple AR headset. Other relevant news.
According to a report by Bloomberg News , Apple may be planning to release a VR headset with limited AR capabilities as soon as 2022, which is said to be a precursor to its long-rumored, fully-fledged AR device. ” Apple is reportedly aiming for a niche, high-end category with the VR headset. . Code found in iOS 13.1
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! Handstracking for Vive Pro. Header image by HTC).
The open beta for Facebook’s remote collaboration platform is available now on Oculus Quest 2 headsets. This is achieved using a variety of unique features exclusive to the Oculus Quest 2, such as Oculus desk, keyboard, and handtracking technology. Image Credit: Facebook. Getting Started.
Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly.
Some selected developers have received the Apple headset. Bloomberg’s Mark Gurman, who is considered a reliable reporter about Apple, claimed that “a small number of high-profile software developers” have already received the Apple mixed reality headset to start developing content for it. Other relevant news. Matias Nassi.
Proton Pulse , originally created for the Oculus Rift DK1 development kit in 2013, has been re-released on Apple Vision Pro this week. Practically untouched from its original head-tracked input scheme, the game marks a soft reset in XR game development as developers assess how to approach Vision Pro’s lack of controllers.
Meta is rolling out update v37 for Oculus Quest and Quest 2 bringing quality-of-life improvements like interface tweaks and tracking support for the Apple Magic Keyboard. For now Oculus says the new link sharing feature is only available on Android phones, but iOS support is expected in the future. Interface Improvements.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Last week at Oculus Connect 6 there were major AR and VR announcements made. Oculus Quest and Rift News. Oculus Quest and Rift News. At the OC6 keynote, Mark Zuckerberg shared Oculus’ goal was to have forward compatibility on all future devices. The first big reveal was the upcoming Oculus Link add-on.
This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. They’ve built realistic hand interactions for OctoXR that complement Ultraleap’s handtracking perfectly.
Tomorrow is the big day of the Oculus Connect 7, which has now been sadly rebranded as Facebook Connect. Every year, Oculus has always made astonishing announcements during this yearly event, and we are sure that this year will be no exception to this rule. Oculus Quest 2. Handstracking with controllers.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
At the moment it seems like Apple is having its magic moment in the spotlight with rumors that Tim Cook and Co are finally set to launch an official consumer XR headset. Meta Quest Pro / Credit: Bob Minkin for Meta The new version of the Quest 3 is controlled using the headset’s in-air handtracking and left and right remotes.
Since its launch in 2019 Oculus Quest has represented a major shift in Facebook’s VR strategy by moving away from the PC. Hand-tracking. Hand-tracking first came to the original Quest in late 2019, offering users and developers a controllerless option for input on the headset. Oculus Link & Air Link.
The event originally began as Oculus Connect in 2014. Quest 3 marks the complete dissolution of Oculus—the VR startup that Facebook bought back in 2014 to jump-start its entrance into XR. Apples and Oranges On stage at Connect, Meta CEO Mark Zuckerberg called Quest 3 the “first mainstream mixed reality headset.”
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. And this is possible because they both have big cash cows: Oculus has Facebook’s advertisement, and Valve has the Steam game store.
Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. I think that this update, together with the last ones, marks the beginning of a mixed reality ecosystem that is being built by Oculus.
It is a VR+MR headset proposed by the startup Lynx that has the peculiarity of being the first standalone headset heavily focused on offering both VR and color passthrough MR. It features some interesting innovations, like the heavy focus on handtracking and the use of special lenses that are seen in no other headset.
VR has come a long way since the launch of the Oculus DK1 in 2013. The standalone VR headset, developed by Meta (formerly Facebook), was one of, if not the hottest item of the holiday season, with the Oculus companion app becoming the #1 download on the Apple App Store. Meta Quest 2. Who saw this coming except everyone?
Leap Motion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired Leap Motion for approximately $30 million. At the time of this writing, a Leap Motion tracker can be purchased for under $80 new.
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.
To make you understand how these features are incredible, Qualcomm has stated that “the [XR2] reference design has 2x the CPU and GPU performance, 4x more video bandwidth, 6x higher resolution and 11x AI improvement compared to our current widely adopted XR platform [the Oculus Quest ]”. Oculus fixes two of the greatest issues of Oculus Link.
Of course, Epic is completely against Apple and its vision of its own walled garden. The new mixed reality headset is expected to perform a bit like the Apple Watch: very slow sales in the beginning, to then increase them a lot at every iteration. In his vision, web3 and XR are nice to have but are not fundamental.
The headset should be operated through the use of handtracking and eye tracking , exactly like the Vision Pro. This is a very useful resource for all of us XR developers that are going very soon going to experiment with Mixed Reality applications on a headset by Meta, Apple, or one of their competitors.
More info (HTC Vive Ultimate Tracker — Road To VR) More info (HTC Vive Ultimate Tracker — Upload VR) Valve releases its own version of Quest Link Out of the blue, Valve has launched Steam Link, which basically is… Oculus Air Link offered directly by SteamVR. This would show the level of polish of the upcoming Apple headset.
Oculus founder Palmer Luckey says he saw an "earlier version" of the unannounced Apple headset. The Apple headset is very, very good," Luckey said. "I At around the 1-hour mark in the talk, Diamandis asked Luckey how happy he is with the state of VR and what his expectations were for the upcoming Apple headset.
Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Someone is working on a Linux driver for the Oculus Rift. Indie developer Thaytan is working on a Linux driver for the Oculus Rift. Other relevant news. Cannes XR goes VR.
Apple officially revealed the Vision Pro specs when opening preorders today. It introduces new features never before shipped, and its visionOS fuses eye tracking and handtracking for intuitive input with a unique take on the spectrum of immersion. Apple says the battery will last for 2 hours of general use or 2.5
Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. And Oculus Quest is a beacon of hope on the VR side. Apple Glasses Don’t Arrive in 2020. This includes continued momentum for Oculus Quest and additional Facebook investments like content libraries and supporting tech (e.g.
There's already a Chinese knockoff of Apple Vision Pro, and we tried it on at CES. EmdoorVR's AX162 It's clearly designed to resemble Apple Vision Pro as closely as possible, to ride the wave of Vision Pro's reputation and popularity. A to-scale 3D render of the real Apple Vision Pro at a very similar angle.
Every year I like to write a detailed report about all the major news from Oculus/Facebook/Meta Connect. For the first time, a major company has shown some AR glasses that look ok-ish to wear in public and that have good technical features (good FOV, handtracking, etc…).
Apple is reportedly working on developing a high-end virtual reality headset for a potential sales debut in 2022, per a new Bloomberg report. Apple undoubtedly kills a lot of its projects before they ever see the light of day, even in cases where they include a lot of time and capital investment.
Marvel's What If On Apple Vision Pro shows a path forward for embodying VR superpowers based on handtracking, while Ace Virtual Shooting put a handset in my home last week for target shooting with the equivalent weight of a firearm. Gamers on Quest today use held controllers but handtracking is improving steadily.
Image leaked from Oculus runtime). The design of Oculus Quest 2 Pro and controllers has been leaked. The negative reputation could stick with the social network, but not influence products like Oculus headsets, for instance. Aero still features an impressive resolution and pixel density, and also integrated eye-tracking.
These are huge numbers for VR: if you look at the most recent SteamVR survey, you get that Oculus headsets are now at 67% of the whole PCVR market. This is amazing for us developers, but unluckily it is a feature tied to using the Oculus SDK, which is not cross-platform. Image by Apple). Apple may implement WebXR in Safari.
We often talk about Apple and Meta, but we should not forget that Google is still in the match, and that in the AR Cloud race, it has still many cards to play, like the mapping of all the world already made with Google Maps. Let me quote Upload VR: The executives say the average number of Oculus friends per account was 0.5
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