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LeapMotion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired LeapMotion for approximately $30 million. Image courtesy LeapMotion.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
The startups formerly known as Ultrahaptics and LeapMotion appear to be heading in separate directions again after 5 years together ended in significant layoffs. In May 2019, Ultrahaptics bought LeapMotion to merge their complementary ideas – a haptic effect produced through ultrasound with industry-leading hand tracking.
We may know the field of view of Apple AR headset. Of course, since he has not an Apple HMD, the only thing he could obtain was the screen splitting in two on his phone, showing that view that we XR developers know very well. It is now sure that Apple is going to release an AR headset , the questions are just when and what.
Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. It will so have inside-out tracking.
What is intriguing is the fact that some rumors talk about the use of “haptic audio”, so it is possible that this technology will be included inside this headset. Razer Hypersense is a technology to deliver haptic feedback to your ears based on audio cues of the game you’re playing. What can this mean?
Inside, the show combined haptics (swivel chairs and synced Subpac vests) with a Gear VR to virtually transport you on a journey down storm drains to come face-to-face with the infamous evil clown Pennywise. San Francisco-based LeapMotion has raised a $50M Series C for their hand- and finger-tracking technology.
Above: David Holz, founder of LeapMotion, shows off hand-tracking in VR. The headset used sensors to detect my fingers, using software from LeapMotion. The headset didn’t incorporate any touch, or haptics, technology. As soon as we get finger detection, we want haptics. Image Credit: Dean Takahashi.
The company offers a range of modules, including the Stratos Inspire, and LeapMotion controller. The organisation is also investing in haptics, to help users feel more within the XR interactions. For companies interested in a world of technology stepping beyond controllers, Ultraleap promises unlimited potential.
What was until some time ago a very cool startup with a lot of knowledge about haptics and hand tracking (and with a lot of friends of mine) is now just a ghost. This means that Samsung wont go all-in with hand tracking like Apple did. The company has also laid off 30 employees.
Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. Varag: Okay.
Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. Varag: Okay.
I need to rush out this newsletter episode because otherwise tomorrow Apple launches its headset and no one will read my articles: everyone will be too busy reading “The top 5 features of the Apple headset” or “The 7 reasons why the Apple headset can revolutionize peeling potatoes”. How is Apple going to sell this headset?
Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. Are things like midair haptics-- I know-- I guess LeapMotion would be a competitor to you guys, even though they're using a hardware solution to do that. Varag: Okay.
Apple and Samsung Smartphones. Moreover, LeapMotion , a device that can be attached to the Vive’s front, has the ability to accurately track your hands with VR applications. VR Accessories Both accessories, the leapmotion hand tracker, and the TPCast wireless adapter are available for the Rift, too.
Apple and Samsung Smartphones. Moreover, LeapMotion , a device that can be attached to the Vive’s front, has the ability to accurately track your hands with VR applications. VR Accessories Both accessories, the leapmotion hand tracker, and the TPCast wireless adapter are available for the Rift, too.
But the release of the Apple Vision Pro proved to Valve employees that people are fine with having an all-in-two device with two units connected by a cable. The Controllers can track the five fingers and have very strong haptic vibrations.
Apple has killed its AR glasses project… maybe. A piece of unexpected news has shaken the XR communities this week: according to a report on Digitimes Taiwan, Apple has abandoned its AR/VR glasses project and all the members of the team have been re-allocated in other teams. AR is still alive, Apple will still release its AR glasses.
Dean: I’ve tried some haptics gloves. Do you think Apple is going to come out with their glasses in the next five years? So, you think AppleApple would do this? And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics.
Dean: I’ve tried some haptics gloves. Do you think Apple is going to come out with their glasses in the next five years? So, you think AppleApple would do this? And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics.
The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking? More info (Ultraleap teasing a new device) More info (Maybe a new sensor is coming) Has Palmer Luckey tried the Apple headset?
Dean: I've tried some haptics gloves. Do you think Apple is going to come out with their glasses in the next five years? So, you think AppleApple would do this? And I think, if watching Apple's previous releases is an indication, they're going to build the ecosystem with ARKit and let people develop on the phones.
Dean: I’ve tried some haptics gloves. Do you think Apple is going to come out with their glasses in the next five years? So, you think AppleApple would do this? And then Ultrahaptics and LeapMotion coming together, creating that virtual hand tracking meets virtual manipulation of the air: ultrasonics.
Previously she was one of the first employees at NextVR ( acquired by Apple ), a virtual reality company focused on live entertainment across music and sports. He has demonstrated even more original (and less scary) ideas for AR interaction while directing UX design at LeapMotion. 17- Helen Situ. 25- Pankaj Raut.
Even worse, it wasn’t able to track my finger movements well (it was worse than LeapMotion … and LeapMotion doesn’t have worn sensors!). I looked on my right, and I saw a virtual bottle on a barrel, together with some apples. There was no haptic and weight emulation, just a Vive Tracker on a real bottle.
In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. Apple new interface for the Apple Watch may be a glimpse of future XR interactions. You can now touch a virtual cat with full haptics. Top news of the week. Image by Snap). Snap announces its 4th generation Spectacles.
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