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A newly published patent application from Apple highlights the company’s internal exploration of “micro-gestures” for AR input, which involves using the thumb against the index finger as a sort of virtual joystick or selector. Image courtesy Apple. Image courtesy Apple. Image courtesy Apple.
Not so long ago, most people viewed virtualreality as a novelty targeted mainly at consumers and gamers. Right now, the virtualreality market is growing at a CAGR of 28.7% – expected to reach a value of $123.06 Need to know more about the impact that virtualreality could have on your organization?
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
Todays teams are turning to virtualreality for training, collaboration, product development, and even customer service. Can you afford to invest in premium options, like the Apple Vision Pro, or the Pico 4 Enterprise Ultra? Theyre assessing dozens of emerging tools, from the Apple Vision Pro to the Pimax Crystal Super.
For businesses, finding a cheap virtualreality headset can seem impossible. Cutting corners on cost can increase the risk of virtualreality sickness and harm adoption. Cutting corners on cost can increase the risk of virtualreality sickness and harm adoption. Decide before you start searching.
In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. So let’s get the obvious over first; Apple Vision Pro is Apple’s first generation attempt at AR glasses using a Mixed Reality VR headset. AVP is a development platform also serving an enthusiast demographic.
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.
In recent years, virtualreality has proven to be a valuable tool for companies in all industries. Apple began building the Apple Vision Pro with a focus on enterprise needs. 3. Multi-Sensory VirtualReality Demand for hyper-realistic and immersive experiences drives new virtualreality headset trends.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
If you want to make the most of Apple’s latest spatial computing phenomenon, you’ll need the best Apple Vision Pro apps. Since then, Apple has gone all-in on expanding its app store. What are Apple Vision Pro Apps? Think of things like the Apple iCloud and Wallet apps.
Some selected developers have received the Apple headset. Bloomberg’s Mark Gurman, who is considered a reliable reporter about Apple, claimed that “a small number of high-profile software developers” have already received the Apple mixed reality headset to start developing content for it. Cats are the best haptic devices.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. There is a lot to unpack, so make sure to read this roundup of news till the end where there will also be a giveaway of keys for a cool mixed reality game! We have two random rumors from this week.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
Virtualreality headsets have come a long way since products like the Oculus Quest burst into the scene a few years ago. In the past, whenever you wore a virtualreality headset, you’d basically block out the real world around you, diving completely into a new digital landscape. Here’s everything you need to know.
The other part of the problem is due, as per my speculation, to Meta wanting absolutely to take this out before Apple could release its headse t, to have a first-mover advantage over it. HaptX announces the new generation of its haptic gloves. Someone put some chickens in virtualreality and saw that they are happier.
We may know the field of view of Apple AR headset. Of course, since he has not an Apple HMD, the only thing he could obtain was the screen splitting in two on his phone, showing that view that we XR developers know very well. It is now sure that Apple is going to release an AR headset , the questions are just when and what.
Unless there is an Apple drawn on it, of course. More info (Voxelization of the environment) More info (3D scan of objects) More info (Ball tracking from Quest) More info (Photo-shooting drone) A thin haptic skin A new interesting research work shows a very thin synthetic skin that can provide haptic feedback.
Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. OWO Haptic Vest (Image by OWO). bHaptics, a company we already know well, has instead announced TactGlove, a pair of very lightweight haptic gloves. Skinetic haptic suit (Image by Actronika). Further references.
Feature-wise, it is more or less as we expected it to be, with four cameras for inside-out tracking, haptic feedback, IPD adjustment , eye-tracking, HDR display. Apple headset is rumored to be announced this year. I guess you are not surprised to read a new rumor about the Apple headset also from this week. News worth a mention.
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Apple may have delays for its headset.
More info Some news about Apple Vision Pro The news and rumors about Vision Pro never end. In these two weeks, we got to discover that Apple is planning to organize demo sessions of Vision Pro inside the Apple Store venues and that in the beginning, the only way to buy a Vision Pro will be going to an Apple Store.
London-based Roto VR thinks its “Made for Meta” chair will give us a more intuitive and immersive experience in our VR applications, and I’m all for comfort in virtualreality. On the plus side, the haptic “rumble” sensations feel nice enough, and are great at giving you that extra sense of immersion in VR settings.
Haptics Tech Consumers Are Missing Out On Insights from Delft University’s Yasemin Vardar on all the fun haptics tech. Today, haptics aka tactile feedback is used in games, user interfaces, online shopping, tele-touch, data visualization, art appreciation, and an aid for the blind. Photo via www.sunnic.com.tw Vibration ?—?the
It will work with PlayStation 5 and offer amazing clarity, next-generation haptics, and for the first time on a consumer device, eye tracking. Render of the possible upcoming Apple device (Image by Antonio DeRosa). Apple is proposing itself to be the next competitor of Meta.
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. How Augmented Reality Works. See Also: What Is the Difference between VirtualReality and Augmented Reality?
Quick Verdict, Pros and Cons The Virtuix Omni One is a comprehensive kit consisting of an omnidirectional treadmill, a set of haptic feedback controllers, and a PICO 4 Enterprise headset. The kit also includes a set of ergonomic “HyperSense” controllers, which have built-in responsive haptics for deeper immersion.
I went to a Metallica concert in Mexico with my Apple Vision Pro. The video is 25 minutes long and represents a landmark moment in the history of virtualreality. Some Metallica fans will walk into Apple Stores, hear Whiplash during a demo, and then make a $3500 purchase to experience One and Enter Sandman at home too.
Disclaimer I’m opinionated and loud about Haptics. I'm also host of the Haptics Club and board member of Haptics Industry Forum. Summary: A major upside for the haptics market is locked in the impact of haptics on usages, today unknown. Haptics is hard, everyone says that. No, it is not.
Apple’s Worldwide Developer Conference (WWDC) is over, and while Vision Pro was a big focus with the announcement of its visionOS 2 update , it’s pretty clear Apple’s first mixed reality headset isn’t in a hurry to feature-match other XR headsets at this point, let alone Meta Quest 3.
This afternoon I’m flying to Paris to then go to Laval to attend Laval Virtual, one of the oldest events about virtualreality, where I’ll be as an attendee , a virtual speaker (about the game HitMotion: Reloaded), a host of the AWE Nite Florence (featuring great speakers like Charlie Fink… ), and also as a. Learn more.
This Monday, leaks in a Twitter post by IT Analyst Ming-Chi Kuo revealed a potential 2023 release window for the upcoming PlayStation virtualreality (PSVR) 2 headset. Genius also provides aspherical lenses for the PSVR 2 device, and Ming-Chi Kuo states that Genius is working with other extended reality (XR) clients, including Apple.
Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Other relevant news.
The virtualreality landscape has exploded in recent years, with innovative new solutions from leading brands like Meta, Pico, and Varjo and new systems from forward-thinking startups. Think about sensors and trackers, VR gloves for haptic feedback , and additional controllers.
Furthermore, in February, this device has the possibility of coming after the announcement of the Apple headset, which, while not focusing on games, may have the ability to steal the spotlight from all the other XR headsets on the market. This is a device with OLED screens, HDR, eye tracking, and advanced haptics.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
More info Some new leaks on the Apple Vision Pro This has been a quite positive week to discover news about the Apple Vision Pro, thanks to a few leaks about it. My thoughts and prayers go to the dev team that violated the NDA of the Apple Vision Pro: Apple will find them and sue them to hell. RIP Kinect, again.
The Epic vs Apple trial makes interesting documents come to light. The Epic vs Apple battle over Fortnite and the 30% cut on all the transactions on the Apple Store has just had its first round, and thanks to it, many secretive documents have come to light. Apple continues its investments in AR. News worth a mention.
Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. It will so have inside-out tracking.
Even Apple seems to focus on the business world with its pricey Apple Vision Pro. Remember, alternatives like the Apple Vision Pro are set to cost almost four times as much ($3,499). They also feature advanced TruTouch Haptics for better feedback when interacting with digital objects.
What is crazy is the sheer amount of different tasks that you have to do in the levels using your bats : you can use them to guide vehicles, shoot selfies, play a pinball, conduct electricity, cast a fire, use a printer, paint, use a vending machine, grow some apples, even wash your teeth… and then of course also hit objects!
Believers in virtual and augmented reality found themselves sleepless and stirring on the eve of Apple's keynote address at WWDC23. As the moment drew near for the 10 am Pacific keynote from Apple, people watched who had bet their livelihoods on the belief that one day we'll wear glasses that are personal computers.
As another year hurtles inexorably towards Christmas, it’s an opportune time to take stock of how far XR has come so far, and what 2020 might hold in stock for building a virtual world we might actually want to live in. . If there’s an elephant in this virtual room, its name is Apple. Healthcare. One More Thing….
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