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China-based XR company Xreal (previously Nreal) announced its newest pair of glasses at CES 2024, marking the company’s return to augmented reality right as Apple is prepping its $3,500 Vision Pro for its upcoming launch. Read more about what separates AR and smartglasses here. mm, Width: 48 mm, Height: 161.5
Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. I got to check out the headset first-hand at AWE 2024 and came away impressed with the headset itself, even if the input and tracking still need some work.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
The same goes for Valve, Apple, and Sony, whose established presence here would allow them to cut into the high-end section of the market without much difficulty. Hardware-based big tech companies would further fuel the wave, introducing their own devices or expanding their VR device product lines.
In this XReal Air 2 Ultra review, we’re taking a closer look at the specs, design, and features of a set of spatial computing glasses eager to give Apple a run for its money. Plus, it helps position XReal as a direct competitor to companies like Apple and Meta. Hand tracking and headtracking.
The Sony panels are uniquely designed for myopia adjustment, meaning you get fantastic focus, regardless of any visual issues you might have. They wanted to offer a streamlined spatial computing experience that could compete with the Apple Vision Pro. This means you get not only exceptional clarity, but minimal visual fatigue too.
All the big names in tech are working on their own devices, including Apple, Sony, Samsung, and Google. We do not want to simply exchange a regular camera for a VR camera and use head-tracking as a gimmick. The recent Consumer Electronics Show (CES) in Las Vegas made it clear: virtual reality is taking on serious forms !
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