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Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service that connects NVIDIA Omniverse and the Apple Vision Pro headset. This collaboration enables NVIDIA Omniverse developers to stream their Universal Scene Description (OpenUSD) workflows directly to the Apple Vision Pro.
Another piece of CES news this week: among all the big announcements and innovations, XR streaming solutions provider Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service between Omniverse and Apple Vision Pro.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. See Also: Is Apple Vision Pro Ready for Mainstream Use?
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Apple Vision Pro Helps to Train NVIDIA Robots This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. In its official press releases regarding NVIDIA robotics updates, Apples Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Since there is the possibility that Apple announces its headset soon, all the companies are rushing to announce what they have in the pipeline before the big day. Most likely that will be the name of its operating system The headset should be launched at WWDC according to all the most relevant Apple analysts. It’s been a strange week.
If youve been keeping tabs on emerging extended reality tech, you probably know all about Apple XR for business the evolving ecosystem of tools, apps, and immersive enterprise software. Apples entry into the XR landscape has been a little rocky. But Apples XR journey is far from over its just beginning.
In a 5 November lauch date to the International Space Station (ISS), XRHealth’s immersive healthcare solution will set course for the stars with HTC VIVE and Nord-Space Aps. With HTC VIVE’s modified Focus 3 headset, he will participate in simulations developed and adapted for working in microgravity environments.
This week, Dimension Market Research released a report highlighting future growth forecasts for the augmented and virtual reality market in healthcare. Dimension Market Research found that the global augmented and virtual reality market in healthcare is estimated to grow to $19.6 billion by 2033, with an accompanying 20.2
On that note, leading into 2025, the XR market is looking to shift, with interest shifting towards emerging technologies such as AR and MR, with accessible products debuting from firms like Meta and Apple. WEART looks to join this XR product shift with its wearable haptic product. degrees and a per-finger accuracy of up to 2mm.
VR simulations allow patients with limited mobility to enter virtual worlds to fly, swim with dolphins, and space travel, among others. ” The Need for VR Therapy Solutions The incident comes as numerous VR firms develop critical therapies for patients across healthcare.
This is going to be the week of the Apple Vision Pro, with the first people who preordered it finally receiving the device at home! Apple released a new trailer for the headset. Finally, we will have some real impressions on the device not coming from scripted demos. There is even an app to send faxes!
This week, Osso VR, an immersive training platform for healthcare professionals, is introducing hand-tracking input options into its leading VR learning platform. Currently, Osso VR supports healthcare firms with XR scalability and delivery with a platform that promotes creating custom VR learning content.
In healthcare, medical students can use simulations to practice complex procedures, and receive feedback in real-time. In the aviation industry, companies are using XR to enhance flight training simulations.
In addition to leading technology announcements surrounding its smartphone and desktop solutions, viewers can look forward to new details regarding the Apple Vision Pro. Notably, Apple’s hardware debut has brought more attention to immersive productivity tools that assist with situations like training and collaboration.
As adoption rises in business settings such as healthcare, aviation, and construction, VR training and education applications have always driven this curve. You can simulate any scenario with just a headset in a portable manner. For situations that are hard or dangerous to simulate, like in healthcare, there is even more value.
Immersive learning is an educational strategy that uses technology to create interactive environments and real-world simulations for skill development. XR solutions use storytelling, hands-on simulations, and multi-sensory feedback to really immerse users in exciting experiences. What is Immersive Learning?
This week, Apple CEO Tim Cook commented on the current state of the Vision Pro in enterprise sectors. Recently, Apple has been facing rumours stating that demand for its new device is lower than expected, leading some to question the longevity of the emerging product. We’re seeing some amazing things done with Apple Vision Pro.
While the mainstream rise of Apple Vision Pro, Meta Quest 3S, and Ray Ban smart glasses took centre stage for dedicated audiences, profound market shifts behind the scenes may shape the future of XR potentially towards mainstream AR wearable technology. 2024 was another busy year for XR.
Its one of the most powerful VR/AR headsets around for the price competing even with the likes of the Apple Vision Pro. Meta Quest in Healthcare In the healthcare landscape, VR and mixed-reality headsets like the Meta Quest 3 are powering stronger training opportunities and enabling teams to deliver incredible patient care.
While MR headsets are generally more expensive, with the Apple Vision Pro raising the average selling price by over $1000, audiences are still interested enough to turn their gaze towards a product that can leverage VR and AR applications. There is still a lot to come this year: new announcements, events, and maybe products.
The Apple Vision Pro Developer Kit, Apple’s collection of tools designed to support app development, has been available for a while now. In fact, Apple opened the program for applications long before the spatial computing headset ever hit the market. What is the Apple Vision Pro Developer Kit?
The potential of the Apple Vision Pro for enterprises is quickly gaining attention across industries. Already, countless organizations, from healthcare innovators to automotive leaders, are experimenting with the Vision Pro to empower employees, enhance customer experience, and unlock new opportunities.The only issue?
From animal anatomy to digital twinning and mining simulations, this Canadian company is bringing game development know-how to VR experiences. But as a pet owner the most fascinating experience they showed off was EasyAnatomy , an award-winning 3D canine anatomy study & reference app powered by Apple’s ARKit platform.
APPLE ARKIT 5 The latest version of Apple’s open source mobile augmented reality development toolset, ARKit 5 , offers significant improvements from ARKit 4. ARKit appears to have the best compatibility between software and hardware, as Apple is responsible for all aspects of their devices. million by 2026. billion by 2024.
From animal anatomy to digital twinning and mining simulations, this Canadian company is bringing game development know-how to immersive experiences. But as a pet owner the most fascinating experience they showed off was EasyAnatomy, an award-winning 3D canine anatomy study & reference app with Apple ARKit Augmented Reality functionality.
With digital twins, for instance , enterprises can simulate factory workflows, monitor machinery in real-time, conduct predictive maintenance tasks, and more. For instance, with the Apple Vision Pro, employees can access Microsoft Teams and other apps like Microsoft Word and Excel within virtual environments.
Spatial audio sound systems simulate real-world sound waves with precise realism. These devices incorporate spatial audio for collaborative tools, simulations, and gaming to deliver key sound and feedback for users. For example, those using a flight simulator can use 3D sound to locate a fault signal or briefing intercom.
In one such visits I tried on a VR headset just to realize that such a powerful visualizer can effectively simulate unbelievably enchanting experiences that may be difficult to achieve in reality. It is the VR based simulators! People would no longer have to worry about large lab spaces for practicing experiments. Who makes it safer?
” Companies would use the Metaverse to tap virtual and augmented reality (VR/AR) technologies for simulations, the report continued. ” Process simulation and digital twins also topped the most common use cases and were a “lifesaver” where operations were “complex, pricey, and exact.” ” Web 3.0
ARKit — ARKit is one of the powerful AR SDK released by Apple on 2017 to build AR solutions using iOS devices. It is useful to simulate situations that are too dangerous or difficult to recreate in real life. Imagine an accident on nuclear plants or a military attack, AR/VR is opening a way to simulate these scenarios.
Companies like Apple, with the Apple Vision Pro , are introducing new user interfaces that don’t rely on controllers. Companies like Apple are exploring this issue, introducing features like “ EyeSight ” to improve collaboration. This sensory conflict leads to disorientation and discomfort.
XR solutions for transportation are equally growing with new investments – the industry’s relationship with XR and simulation technology is booming. ” XR solutions can also help boost pre-existing training procedures, from classroom learning to simulation training.
Today, GigXR (extended reality), a firm designing immersive healthcare training solutions, announced the availability of the Insight Series, an integrated selection of holographic, hyper-realistic, real-time 3D (RT3D) models that simulate organs. What did ANIMA RES Include? The Gig Immersive Learning Platform.
It is fundamental to the way autonomous cars navigate and is revolutionizing healthcare with its ability to analyze and interpret scans and medical images. 3D imaging provides more accurate depth and distance data and can also be used to create more accurate 3D models for use in simulations and digital twins.
GenAI is the trending tech term of 2024, with Apple Vision Pro and spatial computing following closely behind. With genAI, businesses can easily create bespoke learning spaces that suit a chosen sector, such as warehouse operations, healthcare, and transportation.
The technology’s similarity to pre-existing systems enables the easy integration of XR within a range of business environments, such as construction and healthcare, helping drive the adoption of immersive solutions and devices. Digital twins are quickly becoming a staple solution for enterprise XR clients.
While all are waiting for the amazing AR glasses that Facebook and Apple will release in the upcoming years, many other big companies and startups are trying to enter the same market, trying to earn some early market shares. Microsoft Flight Simulator comes to VR. Top news of the week. Image by NuEyes). Some news on content.
. ” Head of Experience Design, Atlantic Productions Aditi Rajagopal , noted their highlight as their direction of “an [XR] experience that brought a pioneering electric aircraft to life on Apple Vision Pro.”
Following its upcoming showcase at re:Invent 2024, Proto emphasizes that its avatar technology can be applied across various sectors, including education, healthcare, retail, and corporate training. It is a favourite among titles such as simulator games or for anyone who values the highest clarity of consumer VR.
Another important consideration for simulator motion platform users is that motion compensation works really well on the lighthouse SteamVR tracking system, allowing for precise tracking without strange drifting or other motion-platform-related tracking errors creeping in. Super impressive stuff.
Vendors and solution providers work closely with enterprise firms to discover new and exciting use cases for immersive technology; for use cases like immersive learning, remote guidance, and simulations. As noted, Apple’s big market push with Vision Pro made audiences turn heads—even those outside the AR/VR/MR cultural sphere.
From solutions like Microsoft’s Immersive Spaces , to the Apple Vision Pro, companies have numerous ways to make the workspace more immersive. Immersive applications, from Zoom on the Apple Vision Pro to Microsoft Teams’ Mesh-powered workspaces , can reconnect distributed staff in a shared virtual space.
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