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This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD.
Talking about a purely digital event, the digital CGI show around the Space Needle in Seattle was surely beautiful. One of the smartest ideas ever had by HTC has been the invention of the Vive Tracker: a little puck that you can attach to an object so that to track it inside virtual reality. News worth a mention.
While the mainstream rise of Apple Vision Pro, Meta Quest 3S, and Ray Ban smart glasses took centre stage for dedicated audiences, profound market shifts behind the scenes may shape the future of XR potentially towards mainstream AR wearable technology. 2024 was another busy year for XR.
The Austin, Texas-based startup has created a social VR music platform where performers can create music while wearing a HTC Vive or Oculus Rift headset and spectators can watch the whole experience. 2) Pluto VR , the Seattle-based virtual reality startup co-founded by PopCap Games co-founder John Vechey , has raised $13.9
The initiative was revealed by Valve’s Joe Ludwig during a talk at this year’s developer-focused Steam Dev Days event in Seattle last month. This is news that will likely delight both open source operating system enthusiasts, Apple fans and Windows detractors alike.
The Series A was led by Qualcomm Ventures, and also involved The VR Fund (contributors to The Wave’s round as well), Colopl Next, Capital Factory, HTC, and more. HTC FUNDS STEEL WOOL, SOLO. Earlier this year, Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code named “Moss.”
In a mission to make 360 video less terrible, the Seattle-based company has developed a number of technologies since they came out of stealth last December. As ‘platform agnostic’ player, we’re sure to see apps available for headsets such as Samsung Gear VR, HTC Vive, Google Daydream, and Oculus Rift.
So naturally, Valve doesn’t just let anybody wander in and around its headquarters in Seattle, Washington to see what’s going on. Prior to Valve, Lawrence was part of the Human Interface team at Apple, working on system features and applications for the iPhone, iPad, Apple Watch and Mac,” notes the description.
It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. That’s about the time Flash started its decline partially because Apple’s Steve Jobs refused to allow the technology on iPhone and iPad. This summer, it launched on Sony’s PlayStation VR.
But its new Alexa products are clearly a response, at least in part, to new smart speaker offerings from Google and Apple. The company held its event on the 30th floor of one of its high-rise buildings in Seattle, where it had created a living room and kitchen to test how the Alexa devices worked in a homelike setting.
Even the big players like Sony, Apple, and Microsoft have substantially reduced their production estimates for 2022, whilst processor manufacturers talk of delays into 2024. These optical windows were a proud design feature on the HTC Vive headsets, but are much more subtle on the Index equipment making them harder to identify.
HTC Vive Retires. The HTC Vive was phased out in October, replaced by the Vive Cosmos , which was priced at $699. There were also some significant acquisitions in the space, such as Jaunt XR being bought by Verizon , and Apple acquiring UK start-up Ikinema. VR Therapy.
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