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My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies.
HTC VIVE announced on Tuesday it will expand the availability of its VIVE Flow compact VR goggles with a novel Business Edition version. The devices are set to train, work, collaborate remotely, and enhance classroom interactions for its users across sectors, including education, healthcare, and many others, HTC VIVE explained.
Apple may announce its headset at WWDC 2022. A new week, a new rumor about Apple. This time it comes from Bloomberg, which predicts that Apple will announce its MR headset in June 2022 during WWDC , to launch it some months later, probably during the holiday season. Image by HTC). (Image from the web).
Apple Glasses may release in 2021 for $499. In the end, technologist Jon Prosser has revealed the main details he knows about the Apple Glasses. Well, on another website, I’ve been able to find someone that reading some Apple’s documents has found pictures of strange colored circular tags that may act as QR Codes for Apple devices.
Ok, of course, I’m kidding, but, you know, the possibility of saying the wrong name is so high that my proposal actually starts making sense… Top news of the week (Image by HTC Vive) HTC reveals inside-out-tracked Tracker With a totally unexpected move, HTC has revealed a new kind of Tracker.
The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.
Apple threatens future support in Unreal Engine. According to an evidence presented by Epic Games, Apple has not only removed Fortnite from the Apple Store, but it has also revoked the status of developer to Epic Games. All Apple software, SDKs, APIs, and developer tools ?—?Pre-release The same on Twitter.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
Top news of the week (Image by Apple) Apple Vision Pro may be out in January According to the latest report on Bloomberg, Apple is still on track to release the Apple Vision Pro at the beginning of this year. In a piece of separate news, a study revealed that the water is wet and the fire is hot. Outstanding move.
And to be the leader in some years, it has to start going public now, also to begin competing with Apple, that will probably announce its AR glasses next year. But Facebook has a big problem and that big problem is called Apple. Concept of a future AR glass by Apple (Image by iDropNews).
But in China , the government explicitly prohibits young children from spending too much time on games, and also parents pressure children to not spend too much time on games but on studying more. The Apple Vision Pro Still, I’ve met people who are developing content from Vision Pro.
One of the smartest ideas ever had by HTC has been the invention of the Vive Tracker: a little puck that you can attach to an object so that to track it inside virtual reality. The Tracker is good, but since HTC has never had competition in the field, i t has always been the same since the launch year. More info. News worth a mention.
Apple has killed its AR glasses project… maybe. A piece of unexpected news has shaken the XR communities this week: according to a report on Digitimes Taiwan, Apple has abandoned its AR/VR glasses project and all the members of the team have been re-allocated in other teams. AR is still alive, Apple will still release its AR glasses.
And in 2019, we have seen a series of high-profile announcements from the likes of Facebook, Google, Apple, Huawei and YouTube, suggesting 2020 could be a breakthrough year for consumer XR. Different applications of XR notwithstanding, the gains from successfully leveraging XR are real and demonstrable. said the same for AR/MR.
UK bank NatWest has announced that its retail banking app is now available on Apple’s Vision Pro. The launch makes it one of the first banks globally to feature on Apple’s VisionOS, NatWest said, marking a significant step in the adoption of spatial computing in the financial services sector.
Strivr also noted that an increase in XR hardware options, such as those available via Apple, HTC VIVE, Meta, and others, is creating a “resurgence” of enterprise interest in immersive training – painting another optimistic forecast for workplace XR in what may be a momentous 2024 for the industry.
BUT today is the day of the WWDC, and who knows if Apple will tease something about AR glasses. A decent budget for Microsoft and Facebook… but something impossible for companies like HTC or Magic Leap (do you remember when we all thought that $2.5B More info (HTC Vive Pro 2 review) More info (HTC Vive Pro 2 review?—?cached
If I had to bet, I would say that the possibilities are two: Smartglasses to see the notifications of your phone A hybrid VR/passthrough AR headset, similar to Project Cambria or the rumored Apple headset. With the rumors intensifying, and with Apple always closer to entering the market, I am expecting an announcement for this year.
Countless studies from world leaders like Accenture and PWC have shown that immersive training (using XR technologies) can improve knowledge retention, increase employee confidence, boost engagement, and even reduce training times. In fact, studies show that we only remember about 30% of what we read and 20% of what we see on average.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). I’m Chen, General Manager and Chief Editor of VRTUOLUO , also a senior media expert who has dug and studied deeply the XR industry since 2014.
Will a little startup be able to beat the big behemoths like Apple and Facebook? I’ve studied at important universities like UC Berkeley, and I’ve worked on many technical projects (for work or personal interest) in electronics, optics, brain-machine interface , natural language processing, etc…. Hello Kelly!
This remind me of the initial choice that HTC took when it released the 6DOF tracking add-on for the Vive Focus : in the end, it was never released and the company just launched the new Vive Focus Plus. A genius idea that makes you understand how the design of all the parts has been carefully studied. The importance of Huawei.
Moreover, of those StreetBees questioned, 40 percent do not intend to purchase Apple’s device. Interestingly, StreetBee’s study found that Vision Pro’s price point leads to 54 percent not wishing to buy the product. At the same time, 33 percent of individuals are undecided.
This week has seen its fair share of tricks and treats ahead of the Halloween season, where companies like Warpin Reality, HTC VIVE, Google, Shopify, and Apple, among others, have offered a powerhouse of insights to XR Today on their latest innovations. Here are the top stories from this week’s news stories.
Tim Cook, Apple’s Chief Executive , debuted the Vision Pro on Monday evening to the heightened anticipation of tech fans worldwide. Price (Pain) Points Notwithstanding the $3,499 price point, one must assess what makes Apple’s Vision Pro accessible, and to whom. The device was ethereal in its reveal.
We were the first ones using pass through on the HTC Vive , using a portal to get in your scenario, we were the first ones with hand tracking on VR headsets where you could flip switches, turn knobs, and push buttons in a VR world overlay. How do you imagine the Apple Glasses? It’s like creating your startup within a company.
Currently, China has two key Metaverse suppliers, HTC VIVE and Bytedance. Apple, Luxshare Partner for AR Smart Glasses More Chinese innovations occurred last week. Leading tech giant Apple partnered with Luxshare to develop AR smart glasses components over previous regional partners.
Though various vendors offer enterprise-focused solutions, from HTC VIVE to PICO and beyond, Metas Quest ecosystem is arguably the most popular and versatile option for many companies. Its one of the most powerful VR/AR headsets around for the price competing even with the likes of the Apple Vision Pro.
This has not been the most interesting week in AR, VR, but I think that in the next times we’ll see some shots fired: in some days there will be the F8, the official shipment of the Vive Pro 2, then the Apple WWDC conference! And it feels weird that HTC hasn’t fixed such a cheap little component that was already faulty on the original Vive.
The company posits quite a few things relating to AR/VR in its study, so let’s break them down below. About Digi-Capital’s study. According to the report, the following is true: The United States has a larger VR install base than China, through products like PSVR and the HTC Vive.
” The report also noted that as sales declined, the average selling price increased by over $1000, partly due to Apple Vision Pro. An independent survey conducted by HTC VIVE, “XR Applications in the Financial Industry,” involved around 400 financial services professionals to examine the use of XR in the sector.
So it may be that Oculus contributed to the success of HTC Vive’s room-scale technology. That year we’ll be out of the depression (hopefully), and we’ll be close to the release of Facebook and Apple AR glasses. A detailed study of bathrooms inside VR games. It seems that Luckey’s team was working on 6DOF input (i.e.
Uniting the Industry Multiple companies, from Meta Platforms, Qualcomm, NVIDIA, Microsoft, HTC VIVE, ByteDance, Sony and even massive telecoms like Nokia and T-Mobile are chipping in to increase adoption rates for spatial technologies. Imagine an internet where only Apple computers can connect to the web.
Going into 2019, the industry eagerly awaits HoloLens 2 and Glass Enterprise Edition 2, as rumors swirl around the possibility of AR glasses from Apple and/or Facebook in the near future. The pilot, which used an iPad and HTC Vive powered by Marxent’s 3D Cloud Service, showed that VR increases average order value by 60%.
And in 2019, we have seen a series of high-profile announcements from the likes of Facebook, Google, Apple, Huawei and YouTube, suggesting 2020 could be a breakthrough year for consumer XR. Different applications of XR notwithstanding, the gains from successfully leveraging XR are real and demonstrable. said the same for AR/MR.
Last week HTC Vive launched their much-heralded Viveport Infinity subscription service. Whilst some of these are entertainment-focused, there are already some great choices for educators – especially for the social studies and geography classroom. VR #Vive #HTC Oh and yes, the title of the article is an Avengers pun.
Image by HTC Vive). HTC is teasing a new headset. HTC is teasing a new piece of hardware again, and this time most probably it will be a VR headset. HTC loves playing with the words, so “get down to business” can be a reference to the fact that it is a “business headset”. Top news of the week. Not much, honestly.
Image by HTC Vive). HTC launches Vive Focus 3 and Vive Pro 2. In the end, the rumors were correct and HTC launched two headsets at VIVECON: the Vive Pro 2 and the Vive Focus 3 Business Edition. But this device got also some criticism: first of all , HTC has not released new controllers and still sells it with the old Wands.
You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. But I've been writing a series of blogs about my journey using and integrating the HTC Vive headsets at GESS. I do a lot with Apple technology. The first one focused on all those initial trials that we've run. Steve: Yeah.
Allen discussed the benefits of immersive learning platforms, citing a company study on the return on investment (ROI) for clients via VR training. ” Companies developing solutions similar to HTC VIVE’s lip-tracking tools would deepen immersion and lead to greater levels of realism for avatar development.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Dean: Yeah, I think.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Dean: Yeah, I think.
You’ve done everything from IBM Watson, to Google, to HTC, Samsung. And I just found that was really the point of inflection in my life where I studied musical theater in college, I went to UCLA. and one of my friends who I just made by being nerdy, worked for a company called HTC. What an amazing piece of technology.
You’ve done everything from IBM Watson, to Google, to HTC, Samsung. And I just found that was really the point of inflection in my life where I studied musical theater in college, I went to UCLA. and one of my friends who I just made by being nerdy, worked for a company called HTC. What an amazing piece of technology.
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