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After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. Android, iOS). And this is very good.
Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. Meta, Pico, HTC, then Apple… all of them prevented the developers from accessing the camera frames. Keep reading to discover more!
The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. Is now everyone already using an XR headset?
The company is pitching this as a comprehensive spatial computing platform, and hopes to establish its own territory in the XR landscape against incumbents Meta and Apple. Functionally, this is all pretty similar to what Apple is doing with VisionOS, but Android flavored. Gemini is built right into Android XR.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark.
Finally, Magic Leap has revealed information about the price and availability of Magic Leap 2. Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset.
Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro.
Then you can look at the virtual building and ask the AI for some information about it, and the AI may answer. Developers can already access a preview of the development environment for native, Unity, WebXR. Or when you are using smartglasses, Gemini can perform live translation of what people from other countries may say to you.
There is a lot to say and I’m sure you will find this article super informative, so let’s go! That’s why I don’t call them “sponsored” articles, but “paid”: I’m not here to sell you anything, just to inform you, as usual.] What is VPS?
Apple Vision Pro apps, coming to Apple’s latest spatial computing experience, will ensure individuals and teams can make the most of their new headset. Initially, Apple didn’t reveal much information about the apps available on the Vision Pro. Think of things like the Apple iCloud and Wallet apps.
In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore. In the meantime, check out some of these cool projects created with ARCore.
Image by The Information). We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Useless news.
Top news of the week (Image by Meta) There are new leaks on Meta Quest 3S This week we had new leaks on Quest 3S, including many images of the headset and its controllers and some leaked information on the Quest documentation website. The new iPhone can shoot spatial photos and videos that can be seen inside the Apple Vision Pro.
Image by The Information). Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. In fact, at launch, it won’t even be possible to create Unity content for it. Other relevant news. Meta is under heavy pressure.
At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Apple Pay in AR Quick Look. Image courtesy Apple.
Image by The Information). Some selected developers have received the Apple headset. Bloomberg’s Mark Gurman, who is considered a reliable reporter about Apple, claimed that “a small number of high-profile software developers” have already received the Apple mixed reality headset to start developing content for it.
There is a lot of hype around the Apple Vision Pro. Video review I made a video of mine where I show you my full hands-on experience with the Quest Pro application that emulates the Apple Vision Pro menu and then give you my detailed opinion on it, highlighting the pros and cons. Eeeeh… not exactly. Let’s see why.
Bradley says the combination of data mining and information from his sources reveals that Roy will have “at least” a D-pad, bumpers, grip buttons, triggers, ABXY buttons, a system button, and some sort of strap. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
Organizations have already started using AR to develop their product portfolios, interactive advertising campaigns, and offer real-time information to their consumers. Unity support – It is an important parameter for any AR development app. Unity is unarguably the most powerful and prevalent game engine worldwide. Apple ARKit.
Zuck has released an interview to The Information and inside it, we can find the interesting information (pun intended) that now more than 10,000 people are working on AR/VR at Facebook. Apple AR headset may have been delayed to 2025. Yes, we have rumors about Apple XR devices even this week. Other relevant news.
Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. Cubes are easy to do. It got thousands of downloads.
Some rumors talk about the board receiving the information about a breakthrough algorithm called Q* (Q-Star) which showed the signs of being able to make maths reasonings, which would mean that it could lead towards AGI. If you want to start using the Apple Polyspatial SDK, start from the links below!
So I guess that someone at Pico is leaking information to indirectly say “Don’t buy the Quest 3, we are going to release something better soon”. And this makes me believe that the information is authentic. of our revenues with Unity. This is quite annoying Unity has violated our trust. And this 2.5%
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.
This makes our VRGD program unique, as all students will have access to information networking and Internet of Things lab environments, giving them the opportunity to create distinctive experiences.” . Combining Theoretical Knowledge With a Practical Approach.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. For who wasn’t doing AR at that time: Metaio had an amazing SDK for phone-based AR, but then it got acquired by Apple and it disappeared from the market. Since I loved gaming (who doesn’t love gaming?),
After having announced some of the features and the price just before the launch of the Apple Vision Pro, now the company formerly known as Facebook is already working towards the launch of the device. If you are a Unity developer like me, don’t forget to subscribe to the Unity 2022 Beta dedicated to Vision OS.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Trained on decades of Walmart data, Wallaby can also be combined with other LLMs to create highly personalised and contextual information, while being able to offer responses in a ‘natural tone’ that also supports Walmart’s values.
Because of my busy time, the commentaries to this and the next two newsletters will be a bit shorter than usual, but I’ll try to be informative the same, just with fewer words. Apple is still working on a cheaper Vision Pro Meta is not the only company working on a cheaper device. Thanks for your understanding.
Once that happens, the app overlays digital information on the marker. Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. So, if you are in this business, try to pick an SDK that is compatible with Unity. Apple ARKit. Marker-Based. Location-Based.
Apple threatens future support in Unreal Engine. According to an evidence presented by Epic Games, Apple has not only removed Fortnite from the Apple Store, but it has also revoked the status of developer to Epic Games. All Apple software, SDKs, APIs, and developer tools ?—?Pre-release Other relevant news.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. They are all very interesting to read, even if they do not provide any practical information about Metas plans for AR glasses. So, this is just random hype about Apple, as usual.
I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week in my e-mail, and that was very well done. The same luck has not happened to employees at Niantic at Unity. Good luck with your new job, Mathew!
is fairly new, there's not a lot of information out there for developers yet — but we're about to alleviate that. Both Google's (ARCore) and Apple's (ARKit) augmented reality solutions are for their supported existing devices — without requiring additional hardware. Since Google's ARCore 1.0
Apple is working on headset versions of its core apps as well as the ability to view a Mac’s display, Bloomberg’s Mark Gurman reports. Last year Gurman , The Information , and supply chain analyst Ming-Chi Kuo released reports claiming Apple is working on a premium headset for VR and AR with high resolution color passthrough.
There are some interesting pieces of information about the glasses inside the article. First of all, it seems that the headset is not a new product, but that Apple has been working on it for 7 years. It seems anyway that for the first time ever at Apple, Cook has this time now given priority to the operations team.
As a Unity developer, I am a bit envious of all of this. A report from The Information states that the new RayBan Stories should have been based on a proprietary Meta chip, nicknamed Brasilia , but given the continuous delays , a more reliable Qualcomm chip will be used. Image by Apple). Apple WWDC is back in June.
More info (Samsung prototype headset leaked — Upload VR) More info (Samsung prototype headset leaked — XR Daily News) Other relevant news (Image by Meta Reality Labs) Meta’s first AR glasses will be just for internal use A new report by The Information talks about the AR glasses that Meta is building.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. For instance, Unity is one of the first companies supporting Android XR, and developers can create experiences for the OS using all of Unitys technologies.
With the One App, creators have access to the full power of ARCore and ARKit for the best possible AR experiences. ( Apple Store ) ( Play Store ). With other game engines already available, both on standalone (Unity, UE4) and web (Sumerian), why did you feel the need to create a new one? You can try it here (Image by MetaVRse).
It can help consumers visualize products on faces and spaces, to make better-informed decisions. IAB’s Zoe Soon points to Google, Apple and Facebook’s massive AR investments , which have accelerated the cultural learning curve. Game engines such as Unity have driven these prices down in terms of 3D creation and application.
Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space. Apple also had such abilities with its Vision Pro, accompanying technology portfolio, and partners like NVIDIA. While the details are slim, the timing of the reveal is vital.
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