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This crazy team of devs succeeded in its purpose: the news was reported on all the major VR magazines , and I talked about it myself in one of my roundups. Sometimes I just want Apple to get their headset out, with one-right-way to do things, and save us all from bad VR UX once and for all. But was it truly a success?
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. So, you think AppleApple would do this?
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. So, you think AppleApple would do this?
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. So, you think AppleApple would do this?
Dean: Yeah, I was sort of a traditional newspaper and magazine journalist for a long time, and then, when the web came along and people started podcasting and blogging, I looked around and felt like it was less of a risk to go try something new than it was to stay at a newspaper. So, you think AppleApple would do this?
Some months ago, we all read that letter where Zuckerberg claimed wanting to get complete control of the hardware and software stack so that Facebook shouldn’t depend on external companies, like Google or Apple for the SO, or phone manufacturers for the hardware. Even a small amount is very important to keep this magazine up and running.
In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. In an interview with a Chinese magazine, HTC China (Mister) President Alvin Graylin has stated that in his opinion, Facebook may lose at least $100-$200 for each sold Oculus Quest 2 device. Top news of the week. Image by Snap).
The news made headlines on all the most important magazines of the world, and many people that weren’t even aware of XR now have got to know that the mission of one of the most important companies in the world is to build “the metaverse”. Ultraleap (formerly LeapMotion) has just released the fifth version of its hands-tracking engine.
The one that I link to you here is from a general gaming magazine and it awards HL-A a 9/10 mark. The time has come and finally Apple will implement a depth back camera in its upcoming iPad Pro. It is another step towards the creation of a great AR ecosystem for Apple. Another great UX post by LeapMotion.
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