This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Apple threatens future support in Unreal Engine. According to an evidence presented by Epic Games, Apple has not only removed Fortnite from the Apple Store, but it has also revoked the status of developer to Epic Games. All Apple software, SDKs, APIs, and developer tools ?—?Pre-release Image by Epic Games).
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Other relevant news.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. So, this is just random hype about Apple, as usual. More info Apple releases Spatial Gallery visionOS 2.4 beta 2 is now available for Apple Vision Pro, and it brings Apples new Spatial Gallery platform.
The Chinese magazine VRTUOLUO has published some photos of what looks like an early prototype of the device. This is a very useful resource for all of us XR developers that are going very soon going to experiment with Mixed Reality applications on a headset by Meta, Apple, or one of their competitors.
Top news of the week (Image by Brad Lynch) Bloomberg got a preview of the Quest 3 Last week I predicted that Meta could have given us a glimpse of the Quest 3 during the Gaming Showcase on June, 1st, so that to create attention around its device before the announcement of the Apple headset.
Alan has lately announced the release of the MetaVRse engine, a new XR engine all devoted to the enterprise sector about which important magazines like Forbes have talked about, and on the occasion of this launch, I have interviewed him. The app is universal and opens AR experiences directly from the web. This is scheduled for a Q4 release.
The Fraunhofer Institute for Telecommunications (FIT) together with various partners from industry including Apple, Ericsson, Huawei, Intel, Microsoft, Qualcomm, and Son y has confirmed the release and official adoption of H.266/Versatile Support this VR magazine! of units more produced annually. 266/Versatile Video Coding (VVC).
The community is not happy with this news, but another piece of news spread this week by VR magazines has given us some hope. Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. A report and recommendations prepared by a U.S.
Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. So today’s metaverse-like fiefdoms we can point to as examples include MMOs Roblox and Fortnite, which is made using Epic Games’ Unreal Engine. Most of this is often discussed in light of its Unreal engine being used to create virtual worlds….much
Large companies like Google, Microsoft, Apple, Valve, Epic Games, Roblox as well as smaller startups are working on creating products for the Metaverse as we speak. Here is an example of how the legendary car brand Ferrari uses the Unreal Engine from Epic Games to implement one of their sports cars 1:1 in the game Fortnite.
It is available at the Apple Developer website under the Applications tab. It is an answer to Apple’s ARKit. Just like ARKit, ARCore can work with Java/OpenGL, Unity, and Unreal. If your choice is for Unreal Engine 4, you can do so with GoogleARCore plugin. RealityKit is available in Xcode starting with version 11.
One-year price performance for MSFT as of 2/3/20 Apple Inc. AAPL) As we previously detailed in depth, Apple has been discreetly working on a number of AR/VR products for several years now and is planning to release its own AR smart glass and AR/VR hybrid headset. Don’t forget to give us your ?? !
PBR is used in real-time applications like Unity and Unreal game-engines as well as the web. link] The most friendly real-time PBR file format is glTF or GLB and is supported by The Khronos group, a non-profit consortium of companies from HP, Apple, Adobe, Facebook, and more. Don’t forget to give us your ?? !
Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. With the Starboard UI and Apple Glasses release anticipated for Q4 2020/Q1 2021, the world is eagerly awaiting the next generation of extended reality (XR) standards.
I think the battle with Apple has just begun. Because most VR developers know well Unity or Unreal, and WebVR languages like A-frame are based on Javascript, that is very different from the usual programming flow of the game engines. Fast Forward two years and Mozilla has just announced that it has upgraded that plugin.
Auramsa app was free to download in both Apple Store and Play Market. Real or unreal? Aurasma was originally published in AR/VR Journey: Augmented & Virtual Reality Magazine on Medium, where people are continuing the conversation by highlighting and responding to this story. The HP Reveal?—?Auramsa
It is more refined than the original Vive, but it has not that Apple-like approach that has the Rift. The device appears better manufactured than the original Vive and I also like its blue color: black was too sad. Regarding the comfort, it is amazing. Extended use vs some minutes usage.
) to stay away from what seems to be an unending litany of bad news lately, but last night I slipped up and opened the Apple News app on my trusty iPad, which promptly spit up the article which is the topic of today’s cranky editorial. (It’s It’s a bit old now, but it’s the first time I read it.).
Certainly, with Apple’s recent announcement of the launch of the Apple Vision Pro headset, there is renewed interest in the “metaverse,” and investors appear to be coming back to startups in the sector amid this newly rebranded era of “spatial computing.” What would be built? Evelyn Mora, VLGE.
It takes plenty of time, trial and working on game engines such as Unity & Unreal to get close to the fidelity that consumers have come to demand from even the most rudimentary smartphone apps. What about Apple Glass? I was very critical of this approach with the Apple Watch?—?it
With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.
With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.
So, the company has created this androgenic girl called Mica , which should be as close as possible to a real human, featuring a great visual quality (thanks to Unreal Engine) and credible eye movements and facial microexpressions. This has been a news that has been ignored by most XR magazines and that is instead very important.
With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.
Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. Alan: I haven't read about that.
Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. Alan: I haven't read about that.
Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. And then the Apple guys came with a brilliant ARKit, and it worked beautifully. Alan: I haven't read about that.
And so when ARKit popped up from Apple and they said surprise, now everybody with an iPhone 6 and above and use augmented reality, it really changed the game. And then when our shoulders get tired, eventually Apple and others will sell us this integrated with a pair of glasses that don’t look too nerdy. We do projects on the Go.
And so when ARKit popped up from Apple and they said surprise, now everybody with an iPhone 6 and above and use augmented reality, it really changed the game. And then when our shoulders get tired, eventually Apple and others will sell us this integrated with a pair of glasses that don’t look too nerdy. We do projects on the Go.
And so when ARKit popped up from Apple and they said surprise, now everybody with an iPhone 6 and above and use augmented reality, it really changed the game. And then when our shoulders get tired, eventually Apple and others will sell us this integrated with a pair of glasses that don't look too nerdy. The next step is for our eyes.
More info News worth a mention (Image by The Information) Let’s have realistic expectations on the Apple headset We are all very excited about Apple joining our industry, but we must have realistic expectations about the headset that is going to come. The Upload Showcase (Summer Edition) is coming back on June this year.
Apple is entering the XR field, and Facebook is currently dominating the VR market. Apple headset may be very lightweight. According to Apple analyst Ming-Chi Kuo, the upcoming Apple visor should weigh around 3–400g, which is much lighter than current headsets on the market, including the Quest 2.
video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Some weeks ago, Elon Musk won the headlines of all tech magazines detailing the work of his startup Neuralink. Apple is working on AR/VR. Some weeks ago, a report told that Apple had stopped working on its AR glasses.
It even re-ignited the interest in VR games in some general tech magazines. If they keep building the device, when Apple halts production, there may be enough units in the warehouses to keep the sales happening until the next version of the headset is released. I published my review as well and I think the game is amazing.
Top news of the week (Image by Apple) Apple announces the release date of the Apple Vision Pro During the last few days, the rumors about possible release dates for the Apple Vision Pro have intensified , and someone talked about January, 27 as the day of the launch. The headset will be available for purchase in the U.S.,
In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. In an interview with a Chinese magazine, HTC China (Mister) President Alvin Graylin has stated that in his opinion, Facebook may lose at least $100-$200 for each sold Oculus Quest 2 device. Top news of the week. Image by Snap).
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content