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In terms of compatibility, the platform is cross-compatible with nearly every major VR & AR device, including the HTC Vive, Oculus Quest 2, Microsoft HoloLens 2, as well as AR-enabled iOS and Android devices; it’s never been easier to take your friends’ money!
Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.
Apple’s significant impact on the market tends to draw attention from companies that might not have otherwise entered a specific product category—aka “The Apple Effect.” So why Apple, and why now? So why Apple, and why now? And that’s in spite of its $3,500 price tag.
Microsoft HoloLens Loses $22 Billion Life Line to Oculus Founder Microsofts HoloLens has taken another major hit , potentially signalling the end of the mixed-reality headset in the future. In the meantime, AndroidXR is receiving industry praise for already offering this access.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
(Image by Oculus). Oculus could be starting the production of a new Quest at the end of July. Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. of units more produced annually. Other relevant news. Image by Pico).
In the case of VR, we all remember the competition between HTC and Oculus in 2016, with HTC clearly winning the market until Oculus used Facebook’s money to slash the price of the Rift around 2017. This led to a growing importance of Oculus, until with the Quest it started dominating the market in a way no one was able to face.
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Didn’t work (Image by Microsoft).
Let me give you just a few very well-known examples: Meta bought Oculus VR for 2 billion dollars when there was still only a prototype headset. The US government closed a 22-billion contract with Microsoft for the development of AR for the military and the provision of HoloLens to soldiers. Microsoft (Nasdaq: MSFT) for AR Headsets.
For every Nintendo there is a Sega and for every Apple there is a Microsoft. There are a handful of major players already cutting their teeth in VR including Google, Sony and Samsung; but the two titans sitting at the top of the heap are Oculus and HTC. Oculus/Apple . For every Facebook there is a Twitter.
I’ve seen what companies are doing nowadays to use tracked props on the Oculus Quest: they have to add bulky mounts to install the even bulkier Touch controllers on them. Oculus Quest 2 ) to know the pose of the fingers. Qualcomm and Microsoft partnership. Qualcomm and Microsoft partnership (Road To VR).
Notably, Demeo is also playable in mixed reality on Quest 2/3/Pro, and is slated to arrive on Apple Vision Pro at some point too, which could equally explain the “beyond.” It was only on the platform for a few years however, and was gone long before Microsoft shut down Altspace VR in March 2023.
These are huge numbers for VR: if you look at the most recent SteamVR survey, you get that Oculus headsets are now at 67% of the whole PCVR market. A report from Insider states that Microsoft may have canceled its plans for HoloLens 3. It’s basically a monopoly. But there is also bad news to talk about. Some updates on Meta products.
Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year. .
A worker wearing HoloLens 2 (Image by Microsoft). Regarding big brands, I expect Apple and Facebook still to wait a bit before releasing something, while Magic Leap will have to make its move to come out from the quicksands. Let me be very honest: I’m not expecting that much from this year in augmented reality.
Image by Oculus). Oculus Quest may have sold only 400,000 units. It seems that according to it, Oculus Quest , considered by many the first VR headset that can become mainstream, has sold only 180,000 units in Q3 of this year, for a total number of 400,000 units sold since launch. Image by Microsoft). Other relevant news.
Since it features no computational unit and no battery, it can be smaller and lighter than “shoebox” headsets like the Oculus Quest that must contain everything inside; Thanks to the use of pancake optics, the screen can be closer to the lenses , for a very compact design. Zoom on the 6DOF controllers. The importance of Huawei.
I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. This is the fourth paradigm shift for Apple. So, what is Apple getting ready to announce over the next year? Eventually, I hear, Apple will even bring 3D to 2D monitors.
Samsung Electronics Co Ltd. Microsoft Technology Licensing LLC. International Business Machines Corp. Intel Corp. LG Electronics Inc. Ford Global Technologies LLC.
Apple is seen by some as critical to the future of augmented reality, despite limited traction for ARKit so far and its absence from smartglasses (again, so far). Yet Facebook , Microsoft and others are arguably more important to where the market is today. Apple ARKit, Google ARCore ). OS-based (e.g. web-based (e.g.
Chief Scientist of Oculus Research Michael Abrash described his vision of a mixed reality future: a world, 20-30 years from now, where we will wear stylish AR glasses instead of sporting stylish phones. The Santa Cruz standalone VR unit that Oculus is working on was briefly mentioned but no new version of the prototype was shown.
Yesterday Apple held a keynote presentation to update the world on their latest products. It’s too early for Apple to jump into the AR/VR game. That much was made clear on stage at the company’s latest keynote where they revealed the iPhone 7 and the Apple Watch Series 2. Acquisitions.
In the fall of 2016, Microsoft announced a partnership with a handful of hardware manufacturers to make developer headsets implementing the inside-out tracking technology seen on the HoloLens. THE UPCOMING SAMSUNG GEAR VR CONTROLLER IS COOL. DOES APPLE HAVE 1000+ ENGINEERS WORKING ON AR IN ISRAEL? WHEN WILL WIRELESS VR GET HERE?
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. Since Meta made the acquisition and took over Oculus, VRTUOLUO began to write original and in-depth articles on the XR industry.
First, Nate Mitchell announced during his Oculus Connect 3 keynote that Oculus will be supporting the WebVR ecosystem with the React VR framework and a VR-enabled browser called Carmel. There’s been a couple of key developments in the evolution of WebVR during the month of October.
This lets you experience scenes that are a bit more complex than the ones that you can live on Microsoft’s device; The field of view is 40° Horizontal and 30° Vertical. The Oculus Quest touch controllers: this is how I want manual interface in XR. I haven’t found anything better yet (Image by Oculus).
Just a few weeks ago, major forces collaborating on the WebVR Spec gathered in San Jose, CA for the W3C Workshop on Web & Virtual Reality , a two-day conference where the likes of Mozilla, Google, Samsung, Microsoft, Oculus, The Khronos Group, and many more hashed out the latest developments and directions for the WebVR ecosystem.
As ‘platform agnostic’ player, we’re sure to see apps available for headsets such as Samsung Gear VR, HTC Vive, Google Daydream, and Oculus Rift. Company founders come from senior product and engineering leadership roles at Apple, Adobe, Microsoft and Lucasfilm.
As popularised by Meta Ray Ban Smart Glasses and the Apple Vision Pro spatial/MR computing headset, interest in VR hardware is moving towards upcoming AR/MR devices. The report indicated that although sales decreased, the average selling price rose by over $1000, partly due to Apple Vision Pro.
Its founders claim to be a proven team of industry experts from their former senior roles at Apple, Adobe, Microsoft and Lucasfilm. Pixvana supports leading VR headsets such as the Samsung Gear VR, HTC Vive, Google Daydream, and Oculus Rift.
Microsoft Xbox Series S Fortnite & Rocket League bundle — $274.99 Microsoft Xbox Series S Fortnite & Rocket League bundle — $274.99 Microsoft Xbox Series S Fortnite & Rocket League bundle — $274.99 Microsoft Xbox Series S Fortnite & Rocket League bundle — $274.99
Going into 2019, the industry eagerly awaits HoloLens 2 and Glass Enterprise Edition 2, as rumors swirl around the possibility of AR glasses from Apple and/or Facebook in the near future. Just three months ago, the company revealed it’s putting 17,000 Oculus Go headsets in Walmart stores for employee training. Body-worn.
OMG, it’s almost 3 years that I write these roundups… the first week peek was exclusive for my blog subscribers and it featured as best news the release of Google Blocks and in the other news something about Samsung Gear VR… how much time has passed since then! Apple Glasses may release in 2021 for $499. Image by Oculus).
Microsoft’s enterprise-focused HoloLens 3 may be dead in the water, as a recent report maintains that internal divisions have hobbled the company’s efforts to release its next AR headset as planned. Alex Kipman wearing HoloLens 2, Image courtesy Microsoft. Microsoft Responds.
Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Seebright supports both Apple iOS and Google’s Android, with the Seebright SDK featuring an emulator that works on both platforms. Apple or Google, it doesn’t matter as being platform agnostic is all that counts.”
Image by Apple). Apple has not announced any glasses at WWDC. Every year, we have the same ritual: we wait for an event by Apple, hoping to hear some news about an upcoming XR device, then nothing happens in this sense, we are disappointed and so we hope for a new reveal next year. Top news of the week. Other relevant news.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Apple claims the M4 has a 50% more powerful CPU an d 4 times more powerful GPU than the M2 chipset mounted on the Vision Pro, so an M5 chipset may give the new Vision Pro unprecedented performances for a standalone MR headset. There are more than 10 apps that are already compatible with it, like Figmin XR and Osso VR.
The XR landscape has changed significantly over the last five years with the flourishing of standalone headsets and new entrants like Apple and (soon) Google. And that the company went on to dissolve the ‘Oculus’ brand, which had long been the most recognizable name in the industry for enthusiasts and even outsiders.
Image by Microsoft). Microsoft Teams to integrate Mesh in 2022. With a surprise move, Microsoft has announced that in 2022 it will integrate Microsoft Mesh, its framework to create shared XR experiences, inside Microsoft Teams. And if they have these features from Microsoft, they won’t need to get them from Meta.
Image by Microsoft). Microsoft is acquiring Activision Blizzard for $68.7B. The biggest news of the week has been the acquisition of Activision Blizzard by Microsoft for $68.7B. With it, Microsoft acquires many popular games like Overwatch, Starcraft, Call of Duty, and even Candy Crush. Other relevant news.
Even if you put aside its decidedly bug-eyed appearance, the leaked HTC Vive Flow is a baffling headset. By all accounts, it’s supposed to be a standalone consumer VR device that’s made for activities like meditating and streaming media. It also will allegedly come with its own take on the metaverse. In a somewhat… Read more.
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