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The display is capable of 90 FPS and 1,000 nits (at 20% duty cycle), with 96% DCI-P3 color coverage, putting it above Apple Vision Pro in terms of resolution and color accuracy. We got an opportunity to go hands-on with the pre-XYN prototype in July , back when it was still being referred to as the Sony SRH-S1 content creation system.
At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Human Occlusion & Body Tracking.
The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.
What an exciting week for technology, with the Facebook Connect, PS5 price announcement, Apple event and the release of RTX30 graphics cards! Even Apple uses modified ARM chips. Or will it become a partner and will help mobile GPUs in Snapdragon reference designs in growing even faster? What a time to be alive! Check it out!
So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. We’re excited to try this headset when it becomes available. Doug Lombardi, Valve. Learn more.
Is Apple working on Smart Glasses? This week, Apple was found to have supplied the U.S. Apple has filed several patent requests for its Vision Pro technology and a smart glasses-style HMD. It allows users to receive full-body tracking with minimum gear and multiple reference points.
The camera uses the patterns on the actual book as a reference to display the AR content, a technology that is often used today on Snapchat and Instagram. Since location anchors are dependent on Apple Maps data, this means that if the city is not supported by Apple Maps, functionality for location anchors may be limited.
The “uncanny valley” refers to a well-known concept describing the discomfort people feel seeing faces that resemble humans but miss the mark in meaningful ways. And indeed, two other demos provided by Meta on either side of the live cross-continental call made clear just how far there is to go.
If you make a custom device for VR only, you can design it from day zero to be optimal to do only VR : this means that even if the Go is based an old VR 821 reference design, it has more power than a Gear VR mounting an S7 phone (and dissipates better the heat); The Oculus Go headset and controller (Image by Road To VR).
.” Similar to the GPS-based exploration featured in existing AR experiences such as Pokemon Go and Harry Potter: Wizards Unite , Minecraft Earth will have you physically moving throughout the real world to discover new items, enemies, and mini-game experiences referred to as “Adventures.”. Image Credit: Apple.
In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. Digilens shows a reference design for AR glasses. DigiLens, one of the most important Waveguide optics manufacturers, has just announced the “Design v1”, a reference design for modular AR glasses. Top news of the week.
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