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The XR landscape has changed significantly over the last five years with the flourishing of standalone headsets and new entrants like Apple and (soon) Google. And that the company went on to dissolve the ‘Oculus’ brand, which had long been the most recognizable name in the industry for enthusiasts and even outsiders.
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Apple may have delays for its headset.
But I hope you’ll enjoy this newsletter coming from the world of the undead anyway… Top news of the week (Image by Apple) Apple starts accepting applications for Vision Pro devkits Apple has started accepting applications from interested developers to get a Vision Pro to develop XR experiences.
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.
Oculus Quest has been the accelerant that the VR industry needs. Healthier content libraries can also be seen from ARtillery Intelligence’s consumer survey data with Thrive Analytics. But perhaps a more telling metric goes straight to the source: Oculus Quest Store data. Oculus Quest Store is a good proxy for that.
According to the just-released November figures from Steam’s Hardware & Software Survey, the HTC Vive has scraped its way back from nearly losing the majority market share of VR headsets in use on Steam last month, finally ending a months long streak of Rift marketshare gains on the platform. Participation in the survey is optional.
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. Apple VR headset may feature a 3000PPI microOLED display. Apple Event was not about AR, like, at all.
Facebook has always had the problem of distribution of its hardware (Apple has its stores, for instance, Facebook has not), and with this partnership, it immediately has the opportunity to showcase this and its future devices in all glasses shops thanks to Luxottica. Apple Event is tomorrow 14th September. Other relevant news.
These apps hope to make the Oculus Go your next entertainment device. The $200 standalone VR headset from Oculus has finally arrived. the Oculus Go is part of Oculus’ larger goal to getting one billion consumers into VR. With Oculus Go, iPhone users around the world can now finally jump into VR with something comparable.
Apple has killed its AR glasses project… maybe. A piece of unexpected news has shaken the XR communities this week: according to a report on Digitimes Taiwan, Apple has abandoned its AR/VR glasses project and all the members of the team have been re-allocated in other teams. AR is still alive, Apple will still release its AR glasses.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. And this is possible because they both have big cash cows: Oculus has Facebook’s advertisement, and Valve has the Steam game store.
Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. And Oculus Quest is a beacon of hope on the VR side. After covering the ‘What, When & Why’ of Apple’s AR play, what about the “here and now” AR Opportunity? Header Image Credit: Apple.
O ne of Oculus Quest 2’s headlines is its price tag. Admittedly, comparing a VR headset to traditional gaming consoles isn’t exactly apples-to-apples, but it’s an adjacent product class as a proxy for Quest 2’s demand signals. Data Dive is AR Insider’s weekly dive into select spatial computing figures.
He also said that the market is big enough for HTC and Oculus. Image by Oculus). Oculus Quest gets the runtime update promised at OC6. This week, Oculus has started distributing the runtime update for Oculus Quest carrying with it some of the features promised at OC6 : Oculus Go emulation.
We expect stand-alone headsets like the Oculus Go and HTC Vive Focus to ignite a new wave of growth that will help broaden the appeal of virtual reality, particularly with businesses and in education,” says George Jijiashvili, CCS Insight’s senior analyst for wearables. billion in 2022. billion Click To Tweet.
These are pretty cool, also because the Snapdragon XR 2 is much more powerful than the 835 mounted by the Oculus Quest. New Steam hardware survey highlights that the number of VR headsets has grown again, and now according to Road To VR there are 1.6M Oculus Quest is sold out, and Coronavirus may make the situation even worse.
More info (Varjo launches XR-4 headset) More info (Varjo’s launch on Road To VR) More info (Varjo opens up waiting list for consumers) Other relevant news Quest 3 is selling well, but Quest 2 much better Quest 3 sales are not going bad, and the headset, after Black Friday , has now already 5% of the shares of devices on the SteamVR survey.
In the middle of this, of course, the Apple Vision Pro was also an iPhone moment, without forgetting Half-Life: Alyx in the mix. Palmer Luckey’s intuition in 2012 was realizing that with the launch of the iPhone, finally VR could have its iPhone moment (many of them, actually) and that’s how the Oculus Rift was born.
Based on interviews and surveys of more than 750 XR professionals, the report is an in-depth analysis of the state of the global XR market today and seeks to distil emerging XR trends into a clear narrative to determine the sector’s future direction.
Apple CEO Tim Cook has stated that in his view, augmented reality and not virtual reality holds the ticket for commercial success in immersive technologies in the future. As its largest competitors trail-blaze a particular path, Apple is content to be Apple and survey the chaos and decide to do things when it’s good and ready.
These are huge numbers for VR: if you look at the most recent SteamVR survey, you get that Oculus headsets are now at 67% of the whole PCVR market. This is amazing for us developers, but unluckily it is a feature tied to using the Oculus SDK, which is not cross-platform. Image by Apple). It’s basically a monopoly.
According to the Steam Hardware Survey, Pico 4 now represents 0.67% of the player base on Steam. Does Palmer want Oculus back? I tweeted the news saying that “Palmer Luckey is not doing that bad without Oculus…” and Palmer Luckey himself answered to me commenting “Without Oculus for now, anyway”. More info (GameVroom).
The first one is the usual SteamVR hardware survey. Apart from highlighting that the Rift S is expanding its size and that the Valve Index is now selling well, the survey shows that VR users on Steam are continuously growing. Year-over-year growth was driven by sales of Oculus Quest ”. Image by Oculus).
According to the Steam hardware survey, Windows Mixed Reality headsets are still used by 50–80,000 people today. As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany.
Is Apple Building an Entertainment Wearable? ’ Is Oculus Quest VR’s ‘iPhone Moment?’ AR Briefs, Episode 25: Consumer AR Survey Results. Has Oculus Sold 333,000 Quest’s So Far? 2020 Spatial Predictions: Apple’s AR Fate. Trend Analysis: Top 10. Begun, The Wearables Wars Have.
Oculus Go price cut down to $150. Facebook has permanently cut down the price of the Oculus Go to $150 , the same price that made it sell incredibly well on Amazon during the Cyber Monday. More info (Oculus Go price cut) More info (Xiaomi laying off the team dedicated to Go). Top news of the week. Image by Engadget). Let’s see….
More info News worth a mention (Image by The Information) Let’s have realistic expectations on the Apple headset We are all very excited about Apple joining our industry, but we must have realistic expectations about the headset that is going to come. Funny link The end is near Funny link The DecaGear is finally going to ship!
Inside this growing VR market, the headset that is selling the most is the Oculus Quest 2. More info (PwC research) More info (Steam Hardware Survey) More info (Counterpoint Research) More info (Moss and Gorn selling more than 1M units). Or of a hybrid AR/VR headset like the Lynx or like the rumored Apple visor?
It looks like we’ll have to wait until CES this year to learn if this is more than a positional tracking and 6-DoF tracking update to Gear VR, and whether Samsung is developing their own standalone headsets independent of Facebook’s Oculus Go. LISTEN TO THE VOICES OF VR PODCAST.
The historical moment of the launch of Quest 1 (Image by TechCrunch) Oculus Quest 1 launched in 2019 for $399. April’s hardware survey of VR headsets on Steam. So take everything with a grain of salt) Quest 1, Quest 2, Quest 3… and Quest 3S Let me start with a bit of history about Meta’s headsets.
The biggest news of the week is the one that you can see in the above graph: i n the Steam Hardware Survey for April, it is possible to see a big spike of connected headsets. This is why we praise so much the Oculus Quest (1M+ of engaged users) and not the Cardboards (20M devices, almost unused). (Image by Road To VR).
Confidence signals include Brand spending on sponsored lenses and indicators for Apple’s eventual AR glasses. On the VR side, Oculus Quest is a beacon of hope in both quality and consumer traction. Apple’s AR Fate. Until that point, Apple is doing a lot to pave the roads for glasses’ arrival.
He also is aware of Apple entering the market, and said his employees that the battle between Meta and Apple is a battle between open ecosystems vs closed ecosystems. You can now try games on the Oculus Store. Road To VR) More info (The FTC blocks Meta’s acquisition of Within?—?Upload Upload VR). Other relevant news.
Reports such as the annual Game Developers Conference (GDC) State of the Game Industry Survey can be a good indicator of where the industry is heading and what direction developers see as the best to spend their time on. In the 2018 report, 41 percent of developers said Oculus Rift. Even Oculus Go managed 10 percent.
According to Gajsek, “Anyone that decided to buy from the Oculus store or use Meta’s products essentially becomes a ’subscriber‘ in Meta’s user base. This is supported by a 2022 PwC survey , which shows that 42% of business leaders are planning to use the metaverse to provide onboarding and training for their employees.
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” You can clearly see from the videos that we did our first demos inside the Oculus samples scenes. From it, ARKit has born, I guess.
An MIT study about embracing digital technology reports that 63 percent of surveyed managers said the pace of technological change in their workplaces is too slow, primarily due to a “lack of urgency.” Apple completely turned the mobile age upside down in 2007, Microsoft shaped the way we work on computers.
Eventually, that company was acquired by Apple and became the foundation for the ARKit team , so that was a nice closure. I’ve always been fascinated by the fact you started AWE even before the Oculus Rift. I started a company called Augmento, which developed AR games and also some hardcore tech. Tony: We all are.
Oculus Go showcased. The Oculus Go (Image by Oculus). At GDC, the Oculus Go has been one of the main characters. First of all, Oculus has showcased all its main technical characteristics : I advise you to read the post dedicated to that on Oculus blogs , where Chris Pruett introduces you to them.
Oculus Studios has a nearly decade-long track record of following through on significant funding projects and, just this season, Meta's VR gaming team ships Asgard's Wrath 2 bundled with all new Quest 3 headsets alongside Assassin's Creed Nexus joining the lineup. For reference, Meta sold the original Quest from 2019 to 2020.
It is the first event of this kind organized by Magic Leap: we can say that LEAP Con is like the Oculus Connect of Magic Leap and will probably become always more important, year after year, exactly as it has happened to Oculus. Survey and Medical Image Visualization. PixelStrikeInc brace yourself…the memes are coming.
The reasons are plentiful, but all tend to circle around the idea that it’s too early for software and too expensive to try to take on Apple or Facebook on the hardware front. We’re seeing some progress in VR and some of that is happening because of the Oculus ecosystem. Niko Bonatsos, General Catalyst.
OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. With the new restart, the grid will still have the Karmalot Apples for in-grid transactions. You can see all the historical OpenSim statistics here , including polls and surveys, dating all the way back to 2009. OSgrid : 21,027 regions.
Going into 2019, the industry eagerly awaits HoloLens 2 and Glass Enterprise Edition 2, as rumors swirl around the possibility of AR glasses from Apple and/or Facebook in the near future. Just three months ago, the company revealed it’s putting 17,000 Oculus Go headsets in Walmart stores for employee training.
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