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Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The connector is slightly larger than a Lightning one, and the cable has a dark blue color that they referred to as graphite dark blue.
Trusted analyst Ming-Chi Kuo returns with a supposed timeline for Apple’s rumored XR technology. Respected analyst and Apple research expert Ming-Chi Kuo revealed yesterday that the company will be launching its long-rumored mixed reality headset “mid-2021,” according to a report by MacRumors.
Alongside the announcement of the new Snapdragon XR2+ Gen 2 chip, Qualcomm also revealed its latest reference headset, a mixed reality device that’s likely the foundation of Samsung’s upcoming headset. But then there’s the parts that are usually heavily customized between the reference headset and the finished product.
In a press statement , Vivo says the move comes as a broader push to pursue both robotics and XR devices, referring to Vivo Vision as “a significant milestone in vivo’s exploration of mixed reality technology.”
Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. For those who may be out of the loop, last week Epic Games filed a lawsuit against Apple after the company pulled their megapopular multiplayer game Fortnite from the iOS App Store. We are asking the court to stop this retaliation.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. For now, I’ve read the available documentation and I think it’s already worth telling you what are some very interesting tidbits that I’ve learnt about Apple Vision Pro development in Unity.
Will Apple be the first to kick-start the AR headset market? According to research conducted by TF International Securities analyst Ming-Chi Kuo, Apple will begin mass production of its long-rumored AR headset before the end of the year and will launch the device as early as the second quarter of 2020. .
Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. This includes everything from 3D “Personas” powered by machine learning technology to spatial video capture, all of which are powered by a one-of-a-kind Apple Silicon two-chip design.
With Apples Vision Pro already on the market, Samsungs focus will be on providing a more advanced user experience, an industry insider told ETNews. Since the report doesn’t specify Haen’s specific functions, we’ve referred to them as XR glasses for now.
And by definition, and all that cost—that quadratic cost—is going to the least important pixels,” Bosworth said, referring the display’s periphery. . “Field-of-view is one of the most expensive things you can add to a headset.
The display is capable of 90 FPS and 1,000 nits (at 20% duty cycle), with 96% DCI-P3 color coverage, putting it above Apple Vision Pro in terms of resolution and color accuracy. We got an opportunity to go hands-on with the pre-XYN prototype in July , back when it was still being referred to as the Sony SRH-S1 content creation system.
In its latest hiring bout, over the last month Apple has sought more than a dozen new hires specifically for AR and VR roles. Among them, the company is looking for a Computational Display Engineering Manager for incubating advanced display technologies for use with upcoming Apple products.
The two companies have a great relationship and Apple is realizing that the fact that its headset lacking controllers is a problem for certain types of content, gaming in particular. For this reason, Apple may be working to make PSVR 2 controllers compatible with the Vision Pro. He is very positive about it to happen quite soon.
Apple today introduced its latest lineup of smartphones, including the iPhone 12 Pro and iPhone 12 Pro Max, both of which are equipped with a LiDAR scanner which will bolster AR capabilities. Image courtesy Apple. Apple says that LiDAR in the iPhone 12 Pro and 12 Pro Max means the phones will be capable of “instant AR.”
Boz also said that Meta is going to launch half a dozen wearables: hes probably referring to the upcoming smartglasses, smartwatches, and neural smartbands. The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro.
Yesterday, Apple announced Today at Apple , a new AR-based program designed to expose Apple Store visitors to next-level augmented artwork developed using the companies Swift Playground platform. Pipilotti Rist’s “International Liquid Finger Prayer” / Image Credit: Apple. Image Credit: Apple. Image Credit: Apple.
My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies.
According to a report from The Information , ByteDance subsidiary Pico Interactive is pulling the release of its next consumer-focused standalone headset in effort to no longer compete directly with Meta Quest, instead positioning its next device to compete with Apple’s $3,500 Vision Pro mixed reality headset.
Steadily becoming the biggest open-secret in the industry… more evidence has come to light that Apple in ongoing development of an AR headset. The mode is part of Apple’s ‘StarBoard’ system which was recently uncovered in iOS and described therein as a “system shell for stereo AR enabled apps.”
Why is Apple Buying NextVR. Two such companies apparently found ports in the storm last week: NextVR reportedly is being acquired by Apple, and 6D.ai Apple and NextVR. The obvious question is: what does NextVR have that could be worth $100m to Apple? Find out more or contact us to participate here. by Devon Copley.
The launch of Apple Vision Pro is in some ways the most significant event for the XR industry since the acquisition of Oculus by Meta back in 2014. With Apple bringing new ideas to the table, the headset has prompted reflections on the XR industry up to this point and where things are headed.
Black Mirror Season 7 features a headset resembling a Quest Pro but with reverse passthrough, seemingly mocking Apple Vision Pro's EyeSight feature. The only shipping headset with reverse passthrough today is Apple Vision Pro , where the feature is branded as EyeSight , and this is almost certainly what Black Mirror is aiming to parody.
As for Project Moohan, details are very scarce: it seems like a mix of the Quest Pro and the Apple Vision Pro: it has an external battery, high-definition displays, and a very detailed passthrough. Developers can already access a preview of the development environment for native, Unity, WebXR. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
Apple may not have shown off any AR tech at the company’s grand iPhone 11 unveiling yesterday, however thanks to some newly discovered code in a recent built of iOS 13, it appears Apple is testing its own AR headset internally. beta releases contain Apple’s StarBoard, 9to5Mac’s Guilherme Rambo confirms.
At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Faster reference image loading. Motion capture.
The Digital Markets Act is a law that the European Parliament and Commission are discussing since 2020 and has the purpose of limiting the excessive power of the major tech giants like Apple, Microsoft, Amazon, Google, and Meta. Concept of a future AR glass by Apple. Data privacy. Fairer competition.
We’re just a few days away from Apple’s 2023 Worldwide Developers Conference, during which the company is expected to reveal its long-rumored VR/AR headset. If this is a nod to Apple, it’s possible Murray is teasing an upcoming 2D port for Mac platforms. appeared first on VRScout.
There is a lot of hype around the Apple Vision Pro. Video review I made a video of mine where I show you my full hands-on experience with the Quest Pro application that emulates the Apple Vision Pro menu and then give you my detailed opinion on it, highlighting the pros and cons. Eeeeh… not exactly. Let’s see why.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Apple is rolling out iOS 11 today, its mobile operating system that’s compatible with “hundreds of millions of devices” including iPhones going back to the iPhone 5s, and a variety of recent iPads. Discover a rich Library of reference content created by subject matter experts. image courtesy Apple. Sky Guide .
The question on everybody’s mind is AR glasses…, particularly what Apple will end up doing. Many signals indicate that we won’t see Apple AR glasses in 2021, but we’ll see the ball moved forward from other companies like Vuzix which just unveiled its MicroLED smart glasses at CES. Let’s dive in… 1.
But spending shares will shift over time as consumer AR adoption gains ground in later years – partly accelerated by Apple’s projected market entrance. Moreover, its V1 design target will be style and wearability versus graphical immersiveness; and its appeal will lie in elegant integration with other Apple hardware and wearables.
Apple’s upcoming VR headset was purportedly slated to arrive sometime this year. According to the report, Apple’s VR headset was originally set to get its big reveal at Apple’s Worldwide Developers Conference (WWDC) this June, and would be subsequently released sometime later in 2022.
One of the big features being touted by Apple is Vision Pro’s ability to play back spatial video captured on iPhone 15. The strings that most likely refer to native support for the MV-HVEC codec include: “Immerse yourself in your favourite memories by uploading videos on the Meta Quest app.”
That’s a patently Apple recipe though that Samsung may not be able to easily replicate. The question is: what can Samsung bring to the table that Apple and Meta can’t? Now that Apple has released Vision Pro, that landscape is set to change, although maybe not right away. Meta has games and Apple has its ecosystem.
billion humans have a haptics device in their pocket, and no one is really leveraging it,” commented Vezzoli in reference to a study by international business data firm, Statista. The timing couldn’t be better—now the technology and a consumer base exist to make Vezzoli’s dreams come true. Interhaptics is going to change that.
We may know the field of view of Apple AR headset. Of course, since he has not an Apple HMD, the only thing he could obtain was the screen splitting in two on his phone, showing that view that we XR developers know very well. It is now sure that Apple is going to release an AR headset , the questions are just when and what.
It creates parts, reference designs, as well as finished white-label products for some of the biggest companies on the planet. SEE ALSO Report: Apple Starts Preliminary Production on "semitransparent" AR Lenses.
But there’s likely another major reason for this partnership—it brings two allies together against a common threat: Apple. Though Apple hasn’t formally announced any XR products yet, all signs point to a long history of R&D and a desire for the company to dominate the space.
But first of all, usually, they do not detect in what place they should start (unless some cloud anchor is used), they just start in the user’s room and use some local surfaces as a reference system. Of course, this is also the mission of big players like Google and Apple.
That will happen as the underlying technology improves and slims down; and as the industry’s ultimate wild card is played: Apple Glass. To break down all of the above — including Apple AR discourse — and to dive deeper on the latest figures, ARtillery chief analyst Mike Boland recently gave a virtual-event presentation.
[link] , sports of the metaverse @rekverse Joining me on this journey is @BartronPolygon an ex-Apple AR engineer. REK.tv , as it’s referred to by the pair, is all about community building. Let’s discuss the why, and how we're gonna make this big. pic.twitter.com/cSuMYk0eKI — CIX (@CixLiv) March 30, 2022.
In his latest report, in which he also said that Apple is still working on microLED displays for AR glasses , Gurman writes: " Meta is working on Quest 4 VR goggles, as well as a new high-end model that could eventually become a successor to the Quest Pro ". But the reference to a new Quest Pro is puzzling.
Now, Luna has discovered references to contextual "Share" and "Unshare" buttons on the menu bar for windows, with a description of "Shares a panel so that other users in your world see it". Window sharing is a fundamental feature of Apple Vision Pro's visionOS, where it's branded as SharePlay.
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