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My doubts about the Apple headset and mainstream VR

The Ghost Howls

The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. Is now everyone already using an XR headset?

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Spatial on Unity Creator Tools, Company Vision, and the Metaverse for Consumers

XR Today - Virtual Reality

Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages. The update allows platform developers to design interactive and gaming assets for the Metaverse platform.

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Developing the Future of Mixed Reality

Tech Trends VR

And while Portland is by no means a backwater, it’s still not a major tech or immersive content hub like LA or San Francisco either. Microsoft has this great patent portfolio and it would be great to take that amazing secret sauce of the HoloLens and license it out to their existing OEM partners like Dell or Samsung.”.

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Google Promoting Pixel and Daydream VR Through Livestreamed Music Festivals

UploadVR Between Realities podcast

Subsequent events, featuring different acts in support of separate causes, will be held in New Orleans on December 9 and Seattle on December 12, with two more yet-to-be-announced shows in San Francisco and Los Angeles at the end of the year.

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The VRScout Report – The Week in VR Review

VRScout

Unlike the Lucasfilm AR headset, which uses a smartphone to power it (like the Google Daydream or the Samsung Gear VR does), the company says this concept is a standalone, self-powered headset. San Francisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology.

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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

Peter Vindevoge, speaking on the entry of Meta Platforms, Apple, and many others, could lead to a trend of greater VR gaming adoption. Renato Andrade, Senior XR Product Designer, Samsung R&D Institute (SIDIA) , posted his thoughts on the changes, gaining him over 20,000 impressions on LinkedIn.

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VeeR Presents at SVVR

VeeR VR

We were deeply honored to have been able to sponsor their last events and we look forward to becoming more involved with the VR community in the San Francisco Bay Area. Meanwhile at the 360 VR Bay Area Film Makers meet-up we saw talks from Apple and Pixar. Culminating two exciting nights of going back to the future.