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The company is pitching this as a comprehensive spatial computing platform, and hopes to establish its own territory in the XR landscape against incumbents Meta and Apple. Samsung’s newly announced headset, codenamed Project Moohan, will be the first MR headset to launch with Android XR next year.
Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.
The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. Developers can already access a preview of the development environment for native, Unity, WebXR. The chipset is the Qualcomm Snapdragon XR2+ Gen2. million units, down from 7.7
Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. Meta, Pico, HTC, then Apple… all of them prevented the developers from accessing the camera frames. Keep reading to discover more!
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
Top news of the week (Image by Samsung) Samsung XR headset may launch in Q3 2025 Two new reports gave us potential updates on the Samsung Project Moohan headset. South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch So, this is just random hype about Apple, as usual.
The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. Is now everyone already using an XR headset?
This week, unity, a leading XR and RT3D content creation engine, unveiled a new partnership with 3D content streaming experts Vagon. On the other hand, firms like Samsung plan to debut smart glasses, which may leverage the firm’s wider smartphone portfolio-Apple is already doing this with Vision Pro.
The company created the Daydream View headset in which Android smartphones could be inserted for a VR experience similar to Samsung’s Gear VR headset at the time. ” Izadi further highlighted the buy-in of Samsung and Qualcomm as close-knit partners on Android XR. It’s an Android vertical.”
According to the Korean outlet JoongAng (which we all read every day), Samsung headset is codenamed “Infinite” and will be announced at a Samsung Unpacked event happening in the second half of 2024. But this headset looks to me arriving a bit too late and already chasing the Vision Pro, so probably Apple will win the first round.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Beyond this, Samsung isn't yet sharing specifications. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware.
Notably, Google is developing the XR OS alongside Samsung; during the announcement, Samsung also highlighted how it is poised to release a headset in 2025. Interestingly, the Android XR ecosystem comes as Meta pushes its Horizon OS and Apple with its visionOS.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2.
Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in San Francisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages. For example, Spatial’s Unity Creator Toolkit beta model powered the 2023 Metaverse Fashion Week on Spatial between 28 to 31 March.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space.
Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025. Similar to Apple Vision Pro, Samsung is highlighting Project Moohan’s hand and eye-tracking capabilities. ” The story is the same for Resolution Games. .
In this Guest Article, studio head Denny Unger shares his thoughts on Apple’s entrance into the space. So let’s get the obvious over first; Apple Vision Pro is Apple’s first generation attempt at AR glasses using a Mixed Reality VR headset. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games.
In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore. Nougat and above.
Several major firms are taking to the event to showcase the latest in their AR/VR/MR endeavours, with a headline-stealing showcase coming via Samsung’s Moohan exhibition. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. The hardware design reflects Samsungs ecosystem-first approach.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. If you want to start using the Apple Polyspatial SDK, start from the links below!
The specifications on paper look nice, and for sure the one between Google and Samsung looks like a strong partnership. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
This was to be expected and it is no big deal: VisionOS 2 is coming today and this is great news by itself because it is bringing a lot of new features and improvements to the Apple device (three of these features are actually launching later this year, but all the other ones are coming now).
The exception was that on visionOS 2, Apple is gives enterprise companies raw access to Vision Pro's passthrough cameras for non-public internal apps, but this requires a special licence from Apple and is restricted to "in a business setting only".
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Instead, the company is laying the foundations for a huge XR portfolio.
Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year.
Google released a preview version of ARCore for Android yesterday, the company’s answer to Apple’s ARKit. Developers looking to use ARCore to create augmented reality apps can start building right now on both the Pixel line and Samsung S8 line. Built with Unity and ARCore. Portal Painter. Hidden World.
Apple is still working on a cheaper Vision Pro Meta is not the only company working on a cheaper device. Apple is doing the same with its Vision Pro, hoping to release in the next years a headset with a price that makes it affordable for more people. More info — Use Google Translate!
More info (Leaked pictures of Quest 3s shell) More info (Quest 3s passed FCC certification) Samsung MR headset is close, but the endgame may be AR glasses It’s not a secret that Samsung is working with Google and Qualcomm on a new mixed reality headset that could rival Apple Vision Pro and that should be released this year.
By the virtue of its Windows operating system, the basis of which nearly every PC VR headset uses to function, Microsoft joining the OpenXR initiative represents a win for the others involved, which include industry players like Google, Oculus, HTC, AMD, NVIDIA, Epic Games, Unity, Intel, Qualcomm, Sony, Samsung and Valve.
’ According to insiders, the La Jolla prototype, initially planned for release in the coming years, used similar display technology to the Apple Vision Pro to offer an alternative to the breakout device. However, Meta cancelled La Jolla due to the cost of the competitive OLED display technology.
Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. So, if you are in this business, try to pick an SDK that is compatible with Unity. Apple ARKit. ARToolKit has plugins for Unity, which we mentioned earlier, and also works with OpenSceneGraph.
When Apple first introduced ARKit back in June at WWDC , we were blown away. Apple’s massive leap into augmented reality with no additional sensors or hardware, only the phone in your pocket, seemingly opened up the largest AR platform in the world overnight. And if you own a Pixel or Samsung S8, running 7.0 AR is happening.
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.
The platform is built to work with Android devices and integrates directly with Google Play Services to provide a consistent framework for developers, similar to how Apples Vision Pro headset can lean on Apples App Store. Google has partnered with several hardware manufacturers for Android XR, including Samsung and Qualcomm.
Most notable is Samsung’s entry into the headset space with an XR device, which leverages the AndriodXR OS. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS. Its upcoming moves may reflect this pressure.
Today, reports are emerging, sparking speculation over Apple’s Vision Pro production plans. Recent reports are highlighting how Apple’s hardware and manufacturing partners are reducing forecasts surrounding the assembly of Vision Pro devices.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. In return, Google will gain valuable XR-related support from the headset vendor.
Apple finally talks about VR while taking a (very solid) swing at AR, Walmart will use virtual reality to train employees, you can grow better weed with AR + AI, and Q1 VR headset sales…. APPLE ACTUALLY TALKS ABOUT VR. APPLE TAKES A (VERY SOLID) SWING AT AUGMENTED REALITY. However… we’re still waiting for those apple AR glasses.
One of the amazing things about Apple’s new ARKit developer platform is that there’s no extra hardware required. After Apple introduced ARKit to the world last month the Clay team set about integrating functionality into the SDK, and the company tells us that it will be ready within the next week or two.
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. In return, Google will gain valuable XR-related support from the headset vendor.
Apple is gearing up for the Vision Pro debut. However, a key difference and benefit that Apple has over some of its competition is the already-established iOS ecosystem of products and software. On the other hand, Apple is not the only XR firm pushing for interoperability and cross-pollination of hardware and software.
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