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The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it. Is now everyone already using an XR headset?
Spatial Hits Big at GDC 2023 In March, at the Game Developers Conference (GDC) 2023 in SanFrancisco, Spatial announced the platform’s new Unity Creator Toolkit is entering its beta stages. By introducing Unity RT3D content development tools, Spaital invites its community to build the service.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
Called Project Aero, the newly announced AR authoring tool and multi-platform system that will soon deliver a way for developers to build simple AR scenes and experiences for Apple’s ARKit. The integration of usdz support was first announced at Apple’s WWDC, which saw the release of ARKit 2.0.
Last week’s Unite 2023 event saw a massive amount of updates from Unity, the world’s largest real-time 3D (RT3D) gaming engine company. The Unite 2023 event, a meeting of minds for Unity developers, solution providers, and executives, explored the latest updates on the leading platform.
Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of SanFrancisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in SanFrancisco.
Shortly after Apple Vision Pro launch in early 2024 developers will gather for VisionDevCamp to work on app ideas for the new headset. The event is unaffiliated with Apple and will be held in the SanFrancisco area shortly after the U.S. launch of Apple Vision Pro early in 2024. "In
SanFrancisco based startup, Wavy , is looking to help musicians enhance their music videos with AR. Available now on the Apple app store as a free download, Wavy morphs the world around you into an AR concert lightshow that transforms the way you’ll listen to music on your phone.
After this update, Cix Liv and other VR people (like the usual Brad) said that the rumor in town is actually not that Bytedance is closing Pico, but that Pico will focus mostly on MR to chase Apple with its Vision Pro and will shut down its VR business. There are many other examples of that.
And while Portland is by no means a backwater, it’s still not a major tech or immersive content hub like LA or SanFrancisco either. For starters, they’re based in Oregon as opposed to Silicon Valley.
Peter Vindevoge, speaking on the entry of Meta Platforms, Apple, and many others, could lead to a trend of greater VR gaming adoption. Currently, Unity is the most widely-used gaming engine used to create VR/AR/MR experiences for individual developers and enterprises.
SanFrancisco-based Occipital is one of the many companies that wants to bring inside-out tracking to mobile VR, but its means of doing so stands apart from others. Rather than modding existing headsets with extra cameras, Occipital today announced Bridge, its own mobile headset designed for use with Apple’s iPhone 7, 6, and 6s.
Hardware infrastructure and software developer tools from big players like Apple (ARKit) and Facebook (Camera Effects platform) directly contributed to a huge surge in interest in augmented reality. SanFrancisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology. and just a few more….
Series A round led by Atomico, along with Speedinvest, Y Combinator (of which the company is an alumnus), Dawn Capital, and notable individuals such as the founder of Unity and the former VP of engineering at Netflix and YouTube. Bitmovin announced a $10.3M REAL-TIME FACES: PINSCREEN’S STEALTH $1.8M.
Unity Technologies just went public. If you're living in, let's say, Toronto and you're pitching somebody in SanFrancisco and you make VR, how do you put their head in there and make sure they're in there? And Unity's, I think started. So I think there's a huge boom there. Alex: Huge news. Alan: Huge. Alan: 100 percent.
Unity Technologies just went public. If you're living in, let's say, Toronto and you're pitching somebody in SanFrancisco and you make VR, how do you put their head in there and make sure they're in there? And Unity's, I think started. So I think there's a huge boom there. Alex: Huge news. Alan: Huge. Alan: 100 percent.
Game Developers Conference (GDC) - VRDC@GDC Date: March 19-23, 2018 Venue: Moscone Center, SanFrancisco, CA, USA Check their passes and pricing for more information. IEEE Virtual Reality Conference Date: March 18-22, 2018 Venue: Stadthalle Reutlingen, Reutlingen, Germany Check here for pricing.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
I was flying from Toronto to SanFrancisco, and I just happened to sit beside a guy who we started talking about AR and I pulled out the North Glasses. And if you have a Bose AR-enabled device, you can download that for either the Google Play store or the Apple App Store. Thanks for having me. I’m super excited.
I was flying from Toronto to SanFrancisco, and I just happened to sit beside a guy who we started talking about AR and I pulled out the North Glasses. And if you have a Bose AR-enabled device, you can download that for either the Google Play store or the Apple App Store. Thanks for having me. I’m super excited.
Unity Technologies just went public. If you're living in, let's say, Toronto and you're pitching somebody in SanFrancisco and you make VR, how do you put their head in there and make sure they're in there? And Unity's, I think started. So I think there's a huge boom there. Alex: Huge news. Alan: Huge. Alan: 100 percent.
I guess this line has been added to the keynote speech because Apple is going to announce its device very soon at WWDC (at least according to the rumors), and Google wanted to show that it’s part of the game, too. It lets you create geolocation-based augmented reality content by positioning it directly into a 3D version of Google Maps.
I was flying from Toronto to SanFrancisco, and I just happened to sit beside a guy who we started talking about AR and I pulled out the North Glasses. And if you have a Bose AR-enabled device, you can download that for either the Google Play store or the Apple App Store. Thanks for having me. I'm super excited.
and SanFrancisco that have been home to over 150 VR and AI startups. One that I love is when we were doing VR development training with Unity back two years ago. We had two classrooms -- one in [SanFrancisco], one in L.A. -- and we were basically teaching people the foundational skills to build VR experiences using Unity.
In 2013, SanFrancisco-based software company Niantic launched Ingress , a cutting-edge location-based AR mobile game that had players choose one of two factions and battle others in a geocaching game of capture the flag. Ingress Prime is available now on the Apple App Store and on Google Play. Image Credit: Niantic .
We know mostly nothing about it, and we just have the image of its front view (semi-obscured) and the info that it will be revealed in SanFrancisco at Photonics West event. Unity now supports Vulkan for Oculus Quest. Unity has finally implemented Vulkan support for the Oculus Quest, in Unity 2019.3.
SanFrancisco, London, Tokyo, Los Angeles, New York City, and Seattle?—?for Apple may unveil RealityOS at WWDC. At the upcoming WWDC, Apple may unveil its operating system for XR glasses, dubbed RealityOS. More info (RealityOS trademark) More info (Robert Scoble’s take on Apple’s reveal strategy). or no reason?
One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. And we’d love to do– we’re looking at the West Coast tour from SanFrancisco to Los Angeles for early 2020. And then Google came out with a new feature. Alan: That sounds amazing.
One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. And we’d love to do– we’re looking at the West Coast tour from SanFrancisco to Los Angeles for early 2020. And then Google came out with a new feature. Alan: That sounds amazing.
One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. And we'd love to do-- we're looking at the West Coast tour from SanFrancisco to Los Angeles for early 2020. And then Google came out with a new feature. And those two features alone will wipe out 100 startups.
With offices in Los Angeles, SanFrancisco, and New York, IW Group is a marketing agency dedicated to implementing Web3 and metaverse technologies for massive brands worldwide. The company has worked with Disney, Warner Bros, Apple TV, Netflix, Wells Fargo, Sony Pictures, Walmart, and many others.
In April, we opened the doors to the first Upload Collective in SanFrancisco, a hub for VR and AR startups, development, co-working, education, meetups and even live broadcasting. With over 40 member companies in SanFrancisco, The Upload Collective has quickly grown both in size and in scope.
For example, if you’re in downtown SanFrancisco, and you’re calling an Uber, you’re going to have to manually place on the Google map where you are almost every time, because it’s going to be off by half a block or more as to where your real location is. GPS is supposed to be accurate to roughly 4.9
For example, if you’re in downtown SanFrancisco, and you’re calling an Uber, you’re going to have to manually place on the Google map where you are almost every time, because it’s going to be off by half a block or more as to where your real location is. GPS is supposed to be accurate to roughly 4.9
Apple now lets add you add “buy” button to AR Quick Look. A piece of simple news, but a very important one, has hit the AR industry this week: Apple now lets companies add custom buttons (usually the “Buy” one) to AR Quick Look. This expertise is also paid very well , with high salaries in cities like London or SanFrancisco.
event: Apple’s WWDC. Though this year won’t see the revolutionary smartglasses unveiling that the AR world is waiting for, Apple continues to make evolutionary moves. This was in full force at WWDC including new AR navigation in Apple Maps, visual search features, and 3D Object Capture. AR Guidance. Object Capture.
Now it looks like the 600-person company, based in an old Motorola factory in Fort Lauderdale (yes that’s in Florida, guys – not a neighborhood in SanFrancisco), is finally breaking their vow of silence. Unity Technologies, developer of the massively popular Unity cross-platform game engine, raised $181M in their Series C round.
New amazing content is coming, like Assassin’s Creed VR or GTA San Andreas, and some very popular VR titles like Population One or Beat Saber, are exclusive to its standalone platform. It will also be a defensive move against Apple. Apple could announce its headset. Apple could announce its headset.
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