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Technology adoption can start at home for many business leaders, and seeing NVIDIA GeForce NOW appear on PICO headsets only fuels support for such XR-parallel technologies in the workplace, therefore driving AR/VR/MR adoption. Additionally, Innoactive introduced hybrid rendering, combining local and remote rendering.
The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Credit: Apple “Apple Vision Pro redefines what’s possible on a computing platform. These include powerful technologies such as SwiftUI , Xcode , ARKit , and TestFlight.
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned! You can so watch it in VR.
This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. Notably, in its official press releases regarding NVIDIA robotics updates, Apple’s Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
The only announced content is the G-suite and some games like Demeo or Vacation Simulator, but more is to come. As for Project Moohan, details are very scarce: it seems like a mix of the Quest Pro and the Apple Vision Pro: it has an external battery, high-definition displays, and a very detailed passthrough. million units, down from 7.7
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry.
Another piece of CES news this week: among all the big announcements and innovations, XR streaming solutions provider Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service between Omniverse and Apple Vision Pro. This is a massive leap for the industry.
Apple’s WWDC was on Monday. As predicted, no word on AR or VR glasses, but the company introduce new 3D scanning technology. It uses human simulation specialists who, as avatars, work with participants in diverse training scenarios using AI to create a whole cast of virtual characters. What could go wrong? More from AR Insider….
Has Apple bitten more than it could chew? A Bloomberg article published recently says that the Apple AR glasses are facing technical challenges, so their release has been delayed indefinitely and the project scope pared back. The report also revealed that Apple may instead opt to release a more affordable mixed reality headset.
Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in mind as they approach app development for Apple Vision Pro.
Google’s directly competing services aren’t on Vision Pro, but that doesn’t mean the company isn’t doing business on Apple’s headset altogether, as it has now brought two of its most influential VR games to Vision Pro.
For a range of technology markets, not just XR, CES took over the headlines as it does each year, showcasing the latest innovations in emerging technology. The company’s CEO took the stage to introduce a range of technologies, including XR, AI, robotics, and self-driving cars. NVIDIA took centre stage at the event.
This week, Bloomberg reported that Apple is dropping the development of Mac-ready AR smart glasses. Seemingly, the Apple AR smart glasses device would work alongside and tether to Mac hardware, indicating that computing power would be shared between devices, unlike the Vision Pro’s standalone design.
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. Many new applications would become possible: Ive made for instance a prototype of an AI interior designer or of an AI Pictionary game to show some of the possibilities enabled by this technology.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Apple Vision Pro is now home to two of VR's best-selling titles, Job Simulator and Vacation Simulator from Owlchemy Labs. Both titles fully support hand tracking – a first for Job Simulator – which launches on Apple Vision Pro at the same time the feature is added to the game on Quest headsets.
Today during Apple’s WWDC 2022 keynote, the company announced that iOS 16 will allow users of modern iPhones to scan the shape of their ear to create more accurate spatial audio. During the WWDC 2022 keynote, Apple announced the feature as part of the forthcoming iOS 16 update which is due out later this year.
While it might be difficult to imagine how some haptic technologies could feasibly fit into a standard pair of VR controllers, the force-feedback joystick from Foldaway Haptics looks like a prime candidate. A Joystick that Pushes Back. Photo by Road to VR. ” Continue on Page 2: Directional Haptics with Simple Hardware ».
Unless there is an Apple drawn on it, of course. The skin has currently been tested on finger tips, and it offers some dots that can inflate and deflate to apply pressures on different parts of the fingertip to simulate different contact points of the skin with an external object.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Available now on compatible smartphone devices, this 2021-themed filter simulates the New Year’s Eve ball drop in Time Square, including the official countdown. Fellow social media platform Snapchat has been employing LiDAR technology in its AR-enhanced Snap Lenses for some time.
In the premium headset space, Apple is revolutionizing sectors with spatial computing systems like the Vision Pro, while Varjo offers some of the worlds best VR and MR solutions for training, design, visualization, and simulation. However, these headsets still arent quite as advanced as the Apple Vision Pro.
The mixes of the two appear so perfect to design technological and trendy glasses that all people would like to wear. Of course, since he has not an Apple HMD, the only thing he could obtain was the screen splitting in two on his phone, showing that view that we XR developers know very well. Funny link. Funny link. Funny link.
The Nreal Air AR smart glasses are capable of simulating a massive 201-inch with a refresh rate of 90Hz. The Nreal Air are unlike any other AR glasses we’ve seen so far, combining style with technology. Nreal’s latest AR wearable is centered around convenience and comfort. Image Credit: Nreal.
Yes, there is not a big library of exclusive content, but remember that now PSVR 2 can also work on a PC with SteamVR and it just costs $350… More info Microsoft released Flight Simulator 2024 All the simulator games fans can rejoice. Microsoft and Asobo have launched the new version of Microsoft Flight Simulator and it is a blast.
Similar to the Apple Watch or Fitbit, TapID is worn around the users wrist. Unlike current smartwatches such as the Apple Watch and Fitbit, the TapID system is composed of two identicle devices worn on both wrists simultaneously. Each device features two accelerometer sensors built into the flexible strap.
Apple unveiled its first mixed reality headset, the Vision Pro, at this year’s Worldwide Developers Conference (WWDC) on June 5, 2023. The Vision Pro marks a new era for immersive technologies, and it can potentially be used to bolster efforts in using such technologies to improve communities.
On that note, leading into 2025, the XR market is looking to shift, with interest shifting towards emerging technologies such as AR and MR, with accessible products debuting from firms like Meta and Apple. WEART looks to join this XR product shift with its wearable haptic product. degrees and a per-finger accuracy of up to 2mm.
More info Some news about Apple Vision Pro The news and rumors about Vision Pro never end. In these two weeks, we got to discover that Apple is planning to organize demo sessions of Vision Pro inside the Apple Store venues and that in the beginning, the only way to buy a Vision Pro will be going to an Apple Store.
If youve been keeping tabs on emerging extended reality tech, you probably know all about Apple XR for business the evolving ecosystem of tools, apps, and immersive enterprise software. Apples entry into the XR landscape has been a little rocky. But Apples XR journey is far from over its just beginning.
His also started VRLA, one of the world’s largest immersive technology expos. Over the past decade, I’ve had the privilege of witnessing the virtual reality industry evolve from a niche technology to a transformative medium. Now, with the introduction of Apple Vision Pro, we’re standing at the threshold of a new era.
Exactly one week ago, Apple announced the Apple Vision Pro, its first XR headset. It will be a shorter and maybe not-so-exciting newsletter, but I will be happy of having shed some light on other interesting pieces of news from this week in XR Stay tuned for my roundup about the Apple Vision Pro coming in the next few days!
The second one is that we of New Technology Walkers have just launched our fitness game HitMotion: Reloaded for Vive Focus 3. Let’s see how this new wave of Chinese VR headsets will change the technological landscape. Apple AR/VR headset may rely on a nearby iPhone to work. News worth a mention. Image by Lynx).
These technologies are so important and have so much business potential (see the success of OpenAI services) that companies can not stop pursuing them because there is too much money at stake. The second one is that the Apple Vision Pro is so next-gen that one of its displays costs just a bit less than all the components of Quest 3!
Previously, Mark worked at Apple for twelve years. Bozon first announced his departure from Apple in May without disclosing his new place of work. Here it goes: After 12 amazing years I say goodbye to Apple. He recently worked as a Games Creative Director at its Arcade division.
It’s remarkable that with the micro OLED display that Apple uses, a single pixel of the iPhone 15 Pro Max can fit 54 Vision Pro pixels. Also, DeoVR is coming with its immersive video service (… bringing with it also the compatibility with SLR, I guess: we’ll finally have the Apple Vision Pr0n).
It encompasses all immersive technologies that bring the physical and virtual worlds together. Like Cities: VR , it is an immersive simulation, where gamers can craft houses and gardens to their heart’s content. At the Augmented World Expo, Niantic CEO John Hanke shared that they are creating a new game based on these technologies.
And Apple hasn’t yet played its hand. million to turn actual vehicles into simulators. The mixed reality company plans to boost its international profile out of Austria and try to make simulation and virtual reality more accessible to the public. NuEyes Technology announces New Pro 3 AR smart glasses. NXRT raises $1.5
Virtual reality is being used to test Apple’s self-driving vehicle. According to a Bloomberg report on Tuesday, Apple will be able to continue to keeping their secretive plans to develop self-driving software behind closed doors thanks to virtual reality. For a full list of Apple’s VR plans, we listed out 10 of them back in February.
Our goal is to pull storyboarding and shot blocking into the real world, so that it’s intuitive and expressive,” said Jesse Vander Does, the Director of Technology at AfterNow, the company behind the application, in a statement. Blocker is now available for download on the Apple App Store for iPhone 6S and newer running iOS 11.
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