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Apple announced its Worldwide Developers Conference (WWDC) is kicking off on June 9th, which is expected to include news on Vision Pro’s next big operating system update, visionOS 3. While there’s no telling what visionOS 3 will include, a Bloomberg report earlier this month maintained Apple is planning a feature-packed release.”
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
Sony announced its previously revealed XR standalone for enterprise is now called ‘XYN’, which the company is targeting at spatial content creators. The display is capable of 90 FPS and 1,000 nits (at 20% duty cycle), with 96% DCI-P3 color coverage, putting it above Apple Vision Pro in terms of resolution and color accuracy.
Apple and Sony are still working to bring PS VR2 Sense controller support to Vision Pro, Bloomberg's Mark Gurman reports. visionOS 3 is expected to be unveiled at WWDC 2025, Apple's yearly software conference, which takes place in June. But it's unclear whether Apple is willing to do that.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
We all know that Meta is more a software company than a hardware one, so hardware production is a problem for it. And with the announcement of Horizon OS, it is clear that Metas ambition is to become the software platform of XR headsets, something like the Android of XR. He is very positive about it to happen quite soon.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
Sony's standalone XR headset for enterprise CAD now has a price and release month. The Sony SRH-S1, as it's now being called, will be available for businesses to purchase from January 23 for $4750, and will start shipping some time in February. The headset was first announced at last year's CES.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Header image by Sony Interactive Entertainment). Top news of the week.
Hero view of PSVR 2 (Image by Sony Interactive Entertainment). I said that the winner of the 2016 match has been HTC, but actually, the real winner of the tethered headset market at that time has been Sony , with the PSVR headset exploiting the existing Playstation 4 userbase to sell more devices than the others.
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Meta is well-known for having performed some key acquisitions related to hardware, but also to software (e.g. Image by Sony). All this uncertainty is what is preventing Sony from announcing a sure 2022 release date.
Since Apple confirmed its entry into the extended reality market at WWDC 2023 in June, consumers have been clamoring for an official Apple Vision Pro release date. Advertised as more than just a mixed reality headset, the Apple Vision Pro could mark a new era for extended reality.
Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. The yet-to-be-priced Sony SRH-S1 is being designed as an enterprise headset. Sony also tells us it can be driven by a PC through a compressed video stream (like Quest Link).
At the same time, personal voice assistants developed by tech giants — Alexa from Amazon, Siri from Apple, and Google Assistant — are standing at the forefront of the audio augmented reality market. Finally, text-to-speech (TTS) software produces translated speech. Embedded Software. Top 3 Types of AR-Enabled Hearables.
Apple Announces Vision Pro Image courtesy Apple The News Apple announced is Vision Pro headset in June of 2023 marking the company’s first public step into the XR headset space. Apple also boldly announced the headset’s staggering $3,500 price, despite a launch date set for nearly a year later.
Despite its dominance (or perhaps because of it), Meta has continued to make very good hardware while struggling deeply with its software. Sony’s PSVR1, meanwhile, has largely lost any remaining relevance since the announcement of the upcoming PSVR 2. On the Horizon for 2023.
Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox. “I think for us, it’s just a bit of wait until there’s an audience there. .”
While Samsung's headset will be the first device to run Google's latest OS, Sony, Lynx, and Xreal are building Android XR devices too , and other companies including Play For Dream say they want to use it in the future. Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform".
Sony's upcoming standalone headset running the XR2+ Gen 2 chipset is unlikely to draw in creatives with its limited field of view and finicky controllers. Sony Announces XR2+ Gen 2 Standalone Headset For Enterprise Sony is the previously undisclosed fifth company building a headset using Qualcomm’s new Snapdragon XR2+ Gen 2 chipset.
Microsoft released the first-gen Zune in 2006, an MP3 player that looked to compete with Apple’s largely dominant line of iPods. Apple wasn’t the first to make a portable MP3 player, although it was the first to make one everyone wanted. Zooming out, Zune’s ultimate defeat belies a larger pattern of behavior.
Sony may launch it in 1Q23, depending on the development schedule of PS VR2 game titles. Genius also provides aspherical lenses for the PSVR 2 device, and Ming-Chi Kuo states that Genius is working with other extended reality (XR) clients, including Apple. New software development kits. units shipments in 2H22. Haptic motors.
A Sony XR headset is coming – and it’ll be unlike anything you’ve seen from the tech company before. Sony is advertising this new device as a “spatial content creation system” intended to help organizations and developers create intuitive extended reality experiences. So, what can we expect from the Sony XR headset?
See Also: The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into Think how Microsoft revolutionized personal computers, or how Apple changed the mobile phone market forever. In comparison to the upcoming competitors we’ll discuss, this device by far stands above the rest in terms of financial expense alongside Apple.
As the companys principal mixed reality (MR) device at the moment, Meta Quest 3 bags the number one spot for headset shipments, followed by Sonys PSVR2 which achieved a 6.7 Apple, ByteDance, and XREAL also made the top five. percent share fuelled by PC gamers and successful promotions.
While PlayStation VR2 officially supports PC VR through Sony's SteamVR driver, the headset currently lacks its standout features on PC, including eye tracking, HDR, headset rumble, and adaptive triggers, though the developer of Cactus Cowboy got the triggers working back in September.
Just like any other VR headset, Sony’s PlayStation VR (PSVR) leaves plenty of room for improvement, and the company’s R&D division has a few ideas on where to take it on both a software and hardware level. You can see it below, the clip starts at around 43:20.
More info Discover Quest 3 and Apple Vision Pro cost estimations A Chinese firm has tried to estimate the cost of the components of both the Quest 3 and the Apple Vision Pro. The second one is that the Apple Vision Pro is so next-gen that one of its displays costs just a bit less than all the components of Quest 3!
Hardware development costs more than software, especially when you have to outsource all of the fabrication and parts and you’re not at the top of the stack. Sony, for example, has a mature console ecosystem, with a huge relative advantage in game prices (3x), sales channels and customer base (10x+) over Quest. See Part I here. .
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. others say that Starbreeze has left Acer without all the software it had developed for the headset, that so was just a brick.
In the press release, the companies talk about Google’s role as the one providing the software platform. Most probably this announcement has been made to envision a future competition with Apple, bringing to XR the battle Android vs iOS (and Samsung vs Apple) that we already have on phones. Is this consortium going to succeed?
Image Credit: Sony. Since VR/AR software is inherently a method, it can be eligible for a utility patent if it meets the aforementioned USPTO requirements. Regarding inclusivity, on April 4, 2019, the USPTO published a new patent for Sony that was filed in December 2017. Image Credit: Sony/USPTO. THE MAJOR PLAYERS.
To a request for further explanations by Upload, Microsoft answered that the future release of Windows that will remove the software will happen in late 2024. Of course, existing WMR users can still use the devices if they do not upgrade to a version of Windows that does not have the software anymore. And that “ As of Nov.
Already, several top-level companies like LG, Apple , and Sony are joining the market of AR hardware producers, dominated so far by Microsoft and Magic Leap. Enterprise AR Software Will Be More Specialized and Customized. They will allow business to go on while people stay safe and comply with social distancing rules.
Sony makes some of the coolest VR accessories of any company out there. By “dumb” we mean, they affect how the glasses fit the user or the use case, but they don’t expand the functional software offerings. ?. Many industry analysts and experts agree that large-scale adoption will take place when Apple releases head-mounted displays.
With key developments in VR technology, hardware, and software driving the market forward, VR game revenues are projected to increase sixfold in five years , from $0.5 Or it could be the excitement about new headsets coming from Sony, Apple, Pico, and HTC that is keeping potential buyers on the sidelines. billion in 2019 to $3.2
The standalone VR headset, developed by Meta (formerly Facebook), was one of, if not the hottest item of the holiday season, with the Oculus companion app becoming the #1 download on the Apple App Store. Like all of the company’s products, be it hardware or software, the Valve Index is fantastic. Valve Index.
Headlines are circulating claiming Apple cut Vision Pro production by almost 50% due to weak demand. The source of these articles is a new note from supply-chain analyst Ming-Chi Kuo, who has been reporting on Apple's supply chain for more than 10 years. Here's why they're almost certainly false. It simply doesn't make sense.
It also shows that at the moment the idea of subsidizing the cost of the hardware with the software sold in the store is not working, so probably the Quest ecosystem is less healthy than we initially thought. Image by Sony Interactive Entertainment). Sony releases some details about PSVR 2 runtime. Upload VR).
Apple XR headset may have great processing power. This week I’m so desperate that there is no news to write about that I’m even sharing a rumor about the Apple headset. The visuals would be provided by two 4K OLED microdisplays from Sony. More info (Niantic receiving an investment) More info (Fold AR).
This week, Sony officially entered a partnership with GeniusXR and The Alan B. Levan | NSU Broward Center of Innovation and Sony exemplifies our commitment to pushing the boundaries of Virtual and Augmented Reality. This partnership with the Alan B. John Wensveen , Ph.D,
Play For Dream's latest headset is a blatant Apple Vision Pro clone but with a Quest Pro style rear battery. That fifth headset was revealed to be Sony , and HTC still hasn't revealed its headset. The headset's total weight is exactly the same as Apple Vision Pro, 650 grams, but the distribution of this weight is vastly different.
Apple Inc has entered talks with roughly six media partner firms to launch a virtual reality (VR) content platform for its upcoming headset, reports revealed on Monday. The partnership aims to integrate the Cupertino-based firm’s Apple TV+ product lineup on the new head-mounted displays (HMDs).
Now, Samsung and Google have given YouTuber Marques Brownlee an exclusive hands-on with the headset, including permission to capture and share footage of both the hardware and software. Both of the straps included with Apple Vision Pro are made of soft fabrics, which don't provide much of a counterbalance to the headset's weight.
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