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Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
With ARKit already baked into the mobile operating system of “ hundreds of millions of iPhones and iPads, ” the massive potential install base means there’s plenty of reasons for developers to start making new augmented reality apps for Apple’s App Store.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies.
There is a lot of hype around the Apple Vision Pro. Video review I made a video of mine where I show you my full hands-on experience with the Quest Pro application that emulates the Apple Vision Pro menu and then give you my detailed opinion on it, highlighting the pros and cons. Eeeeh… not exactly. Let’s see why.
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. For who wasn’t doing AR at that time: Metaio had an amazing SDK for phone-based AR, but then it got acquired by Apple and it disappeared from the market. Since I loved gaming (who doesn’t love gaming?),
In order to be eligible to enroll in this major, students should minor in either business or communication studies. The McClure School’s graduates are now working for top companies that develop immersive experiences, such as Electronic Arts, Ubisoft, Unity, Apple, and Google. Who Can Enroll in the New VRGD Program?
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. So, this is just random hype about Apple, as usual. More info Apple releases Spatial Gallery visionOS 2.4 beta 2 is now available for Apple Vision Pro, and it brings Apples new Spatial Gallery platform.
IAB’s Zoe Soon points to Google, Apple and Facebook’s massive AR investments , which have accelerated the cultural learning curve. Game engines such as Unity have driven these prices down in terms of 3D creation and application. Web AR: Best Practices & Case Studies. Either way, AR won’t break the bank.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
After having announced some of the features and the price just before the launch of the Apple Vision Pro, now the company formerly known as Facebook is already working towards the launch of the device. If you are a Unity developer like me, don’t forget to subscribe to the Unity 2022 Beta dedicated to Vision OS.
Apple threatens future support in Unreal Engine. According to an evidence presented by Epic Games, Apple has not only removed Fortnite from the Apple Store, but it has also revoked the status of developer to Epic Games. All Apple software, SDKs, APIs, and developer tools ?—?Pre-release Other relevant news.
Mark Gurman in his latest update confirmed that Apple will announce its Reality Pro headset in Spring , give more details about its development practices during WWDC, and then release the device during the autumn. The new report regards other devices in the work at Apple. But this is something that we already knew.
Of course, Epic is completely against Apple and its vision of its own walled garden. Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale.
The emulation tool can take these files, and spawn several rooms next to each other directly in the Unity editor. A custom tool built in Unity spawns several rooms side by side in an orthographic view, showing how a certain level in Laser Dance would look in different room layouts. Do You Need to Build Custom Tools?
I think the battle with Apple has just begun. Mozilla updates its Unity WebVR exporter. Two years ago, I reviewed on this blog a Unity plugin that Mozilla had released in beta to let you create WebVR experiences from your Unity projects. Why does this matter? This prevents many developers from creating WebXR apps.
Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. Apple Glasses Don’t Arrive in 2020. Though the successful case studies get disproportionate attention, panning back to the larger market’s resistance is required for a full view. But there are also confidence signals. billion in 2020.
Will a little startup be able to beat the big behemoths like Apple and Facebook? I’ve studied at important universities like UC Berkeley, and I’ve worked on many technical projects (for work or personal interest) in electronics, optics, brain-machine interface , natural language processing, etc…. Hello Kelly!
Retention can be improved when focus is improved, which headsets can also help with, according to Esther Tang, a graduate student in UX studying XR at the University of Michigan. “[In You’re not seeing the stores in the same way that Apple and Google have their app stores,” said Moynihan.
Also on the panel were Unity Enterprise Solutions Executive Elizabeth Baron, Holo-Light CMO and co-founder Luis Bollinger, XR Strategist Catherine Henry of MediaMonks, and 8th Wall founder and CEO Erik Murphy-Chutorian. “An See Also: New Extended Reality Study: Bright Future for Immersive Technology in Europe.
Recent studies indicate that buyers give higher value to products and brands with AR. It is available at the Apple Developer website under the Applications tab. It is an answer to Apple’s ARKit. Just like ARKit, ARCore can work with Java/OpenGL, Unity, and Unreal. MarketsandMarkets forecasts a stunning USD 77.0
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). I’m Chen, General Manager and Chief Editor of VRTUOLUO , also a senior media expert who has dug and studied deeply the XR industry since 2014.
Go back and really study how things work without bringing your biases to the table and then come up with new products and services that help you do that task better. Apple and Unity aren’t going to continue making this mistake, because they have done the kinds of human factor research I have. Steve Jobs went further.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I've been a Unity user forever. Alan: And then they ask their tech teams and they're like, "does anybody know Unity?"
Allen discussed the benefits of immersive learning platforms, citing a company study on the return on investment (ROI) for clients via VR training. The six interviewees shared with XR Today their greatest takeaways from the global XR industry, challenges and hopes for the industry, and analysis of the future of the Metaverse.
Apple WWDC may reveal something about Apple’s upcoming headset. Today is the day of the Apple WWDC event and maybe we can have more info about its upcoming headse t. Anyway, it is more probable that we’ll have some software reveal that hints at Apple’s XR strategy. The Verge) More info (Predictions for Apple at WWDC?—?Bloomberg).
New connectors are in development and finally also popular software like Unity and Blender will be able to connect with Omniverse. Apple MR headset may cost $2000+. The rumors about the Apple headset have started to intensify and converge on what they suggest. Tools to supercharge graphics workflows with machine learning.
When I look back -- I studied kinesiology -- and I had to study every single bone, and I could never figure out, "was this the ulna, or the radius?" Because studying historical dates and mathematical formulas and things -- while still important -- is becoming less and less relevant to the workforce of today.
And as you may know, the military, a lot of the technologies we use today have evolved from there, so for example, the Internet, GPS, even Siri for your iPhone originally came from SRI, which is right down the road from us in Princeton, developed there and Apple bought it off them. We have a Unity SDK. We have an Unreal engine SDK.
And as you may know, the military, a lot of the technologies we use today have evolved from there, so for example, the Internet, GPS, even Siri for your iPhone originally came from SRI, which is right down the road from us in Princeton, developed there and Apple bought it off them. We have a Unity SDK. We have an Unreal engine SDK.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience. Rori: Yeah.
I think that the new generation of talent — say if you were studying right now — creative developer, understanding… I mean, these don’t necessarily all require Unity or Unreal, which are the software programs — the game engines — that often power a lot of this interactivity and experience. Rori: Yeah.
Charles ( @cwan2011 ) is a software developer experienced in both iOS and Unity game development. Chris is a 3D artist and programmer studying at Carnegie Mellon University’s Entertainment Technology Center. Flip Out lets you send tables and objects flying with no consequences, venting your daily stress in a virtual office environment.
And as you may know, the military, a lot of the technologies we use today have evolved from there, so for example, the Internet, GPS, even Siri for your iPhone originally came from SRI, which is right down the road from us in Princeton, developed there and Apple bought it off them. We have a Unity SDK. We have an Unreal engine SDK.
And I just found that was really the point of inflection in my life where I studied musical theater in college, I went to UCLA. And if you have a Bose AR-enabled device, you can download that for either the Google Play store or the Apple App Store. I thought that’s what I was going to do. I really did. And I did get a B.A.
And I just found that was really the point of inflection in my life where I studied musical theater in college, I went to UCLA. And if you have a Bose AR-enabled device, you can download that for either the Google Play store or the Apple App Store. I thought that’s what I was going to do. I really did. And I did get a B.A.
It was our hope for Google entering the AR race together with Meta and Apple. More info (Meta Quest+ gaming service) More info (Cross-buy available for Meta Quest+ games) Unity announces AI tools when Valve stops AI games This week has been an emotional rollercoaster for games (VR and not) made with the support of artificial intelligence.
Apple featured it a whole bunch of times. And what helps a lot is also that I think overall in this industry, we've done a good job as a whole of recording a lot of really good case studies. We've been working with Unity's Reflect team. laughs] Alan: [laughs] "By the way, we're Apple. Does it come from CAD?
Apple featured it a whole bunch of times. And what helps a lot is also that I think overall in this industry, we've done a good job as a whole of recording a lot of really good case studies. We've been working with Unity's Reflect team. laughs] Alan: [laughs] "By the way, we're Apple. Does it come from CAD?
The new DRIVE Thor superchip aimed at autonomous vehicles, which companies will be able to use from 2025 Omniverse Cloud , which lets companies use Omniverse completely via cloud rendering even on non-powerful machines A connector to let you use Omniverse with Unity. Rec Room announces Rec Room Studio. Some news on the metaverse.
I think the first case study that we’ve seen of this is Burger King lighting McDonald’s advertisements on fire in AR. And I would think that Facebook, Snapchat, maybe Apple, those the main ones. Alan: So you’re really going kind of the route of AR, meaning kind of Apple and Google foundation. Dominic: Oh, yeah.
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