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The global leader in industrial-grade virtual and mixed reality hardware and software, Varjo, has announced the general availability of Teleport, which creates photorealistic digital twins by stitching together 3D scenes made from Apple smartphone photos.
This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. Notably, in its official press releases regarding NVIDIA robotics updates, Apple’s Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
Companies are embracing virtual reality to enhance training outcomes, transform hybrid collaboration, streamline product development, and support customers. Apple introduced a new world of opportunities to the VR space with its cutting-edge Vision Pro headset delivering incredible tracking capabilities, and almost unmatched visual fidelity.
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. Sensor-based apps detect objects with the help of localization technologies such as GPS, RFID, or Wi-Fi. How Augmented Reality Works.
He has also recently written together with Irena Cronin “The Infinite Retina” , a great book about the technologies of the future, like XR, AI, and autonomous vehicles. But of course, the technology is still not there: the Oculus Quest is still uncomfortable, we can’t read texts in it, and so on. Not now, but soon.
The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . The fact that it can be played by an agent is relevant to train AI agents in synthetic worlds.
Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months. Image Credit: Apple.
This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. Moreover, OctoXR is a low-code plugin, which means that it does not require users to have extensive coding knowledge.
This week, Strivr announced that its enterprise-grade VR training service reached an “industry record-setting milestone” of roughly 2 million sessions launched across its client base. According to the firm, the achievement marks Strivr’s vision of optimising immersive training and driving enterprise XR adoption.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Otherwise, how will international individuals communicate using XR in the same way as smartphones – a vision many vendors like Meta and Apple believe – if there isn’t global understanding and usage? The world still needs to learn what XR is. How to use a headset, for example. A firm taking note is PIXO VR.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry.
This week, Pico gets new funding, SXSW charges forward with online event, and new Apple AR rumors emerge. The company said that the money will be used for acquiring core technologies such as optics and increasing consumer awareness and demand for the products in Asia. Apple rumored to launch MR glasses in 2022 and AR glasses in 2025.
Red 6 Raises $30M in Series A funding to further its delivery of Augmented Reality military training. M contract to develop an AR system to train pilots in air-to-air combat, something which has not changed since WW1. Apple’s WWDC was on Monday. Stay tuned for our annual Tribeca awesome list. Eyeglasses with Auto Focus.
The headline-stealing headset technology that commonly wows audiences is only part of the overlooked overall picture. Recently , XR Today spoke to Sara Johnston, the COO of Motive.io , to discuss the growth of VR training and the value of middleware layers that establish the success of XR adoption at scale in enterprise.
Has Apple bitten more than it could chew? A Bloomberg article published recently says that the Apple AR glasses are facing technical challenges, so their release has been delayed indefinitely and the project scope pared back. The report also revealed that Apple may instead opt to release a more affordable mixed reality headset.
Understanding how the XR hardware market is expected to shift is necessary for businesses wanting to stay ahead of technology trends; if a company does not catch the current cycle, it can become problematic over time. The firm has recently dropped support for HoloLens while also patenting AI-powered MR headset technology.
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
Another piece of CES news this week: among all the big announcements and innovations, XR streaming solutions provider Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service between Omniverse and Apple Vision Pro. This is a massive leap for the industry.
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2. But now, with the Vision Pro becoming a bit old, we have the rumors about the Apple Vision Pro 2.
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.
Countless studies from world leaders like Accenture and PWC have shown that immersive training (using XR technologies) can improve knowledge retention, increase employee confidence, boost engagement, and even reduce training times. Heres how immersive learning benefits modern teams.
Apple Vision Pro Facetime is one of the first features most people experimented with when they finally received their spatial computing headset. Apple Vision Pro Facetime is just one example. The feature was even highlighted at WWDC 2023 , when Apple gave us our initial sneak peek into its new headset.
When moving from store to store, proper training has become an essential skill for cooks, chefs, and staff to deliver the top reputations for restaurants. ” Turning to Five Guys, the company then began exploring XR learning and development technologies with ARuVR. This would allow for more hands-on, in-store modules.
If you want to make the most of Apple’s latest spatial computing phenomenon, you’ll need the best Apple Vision Pro apps. Since then, Apple has gone all-in on expanding its app store. What are Apple Vision Pro Apps? Think of things like the Apple iCloud and Wallet apps.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
For a range of technology markets, not just XR, CES took over the headlines as it does each year, showcasing the latest innovations in emerging technology. The company’s CEO took the stage to introduce a range of technologies, including XR, AI, robotics, and self-driving cars. NVIDIA took centre stage at the event.
As for Project Moohan, details are very scarce: it seems like a mix of the Quest Pro and the Apple Vision Pro: it has an external battery, high-definition displays, and a very detailed passthrough. Developers can already access a preview of the development environment for native, Unity, WebXR. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
In its latest contribution to the immersive training landscape, SynergyXR has released version 3.1. The platform maintains its core strength as the world’s most intuitive solution for creating immersive XR training content, with no coding required. Enhanced Procedure Builder Capabilities The cornerstone of SynergyXR 3.1
This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD.
Today I’m writing a deep dive into Visual Positioning Systems (VPS) , which are one of the foundational technologies of the future metaverse. As an example of a VPS solution, I will give you some details about Immersal , which is one of the leading companies for what concerns this technology.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Moreover, regarding the IPD features, Dr Houman David Hemmati, MD, PhD, a board-certified Ophthalmologist and fellowship-trained refractive specialist , contributed insight towards the One Series launch by noting that smart glasses which offer multiple IPD options are a “big deal.”
This leads to a slight lull in news, as revealing big technology announcements so soon after CES can lead to overshadowing. At the same time, however, it can be an excellent moment for firms to capture the attention and imagination of industry leaders who have all eyes on emerging business technology.
Imagine a training experience where youre not just reading from books or watching videos of someone else completing tasks. According to our research , enhancing training is one of the top use cases for extended reality technologies among organizations today and its easy to see why. Thats immersive learning. Learners are 3.75
Augmented reality, in laymen’s terms, is a technological advancement where digital content is added onto a live camera feed, making that digital content look like it is part of the physical world. Cisco launched a product and service catalog that relies entirely on new technology. Training and Trails. .” — Mark Zuckerberg.
If you want to build a career in immersive technologies , you can start by getting your degree in this field. Throughout the program, students will learn how to use modern immersive technology primarily for communication purposes, with a focus on the aspects of ethical and social improvements.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. Many new applications would become possible: Ive made for instance a prototype of an AI interior designer or of an AI Pictionary game to show some of the possibilities enabled by this technology.
Already, companies across industries are tapping into the benefits of HTC headsets, using them for everything from surgical training and patient care to team collaboration. Additionally, companies like Apple and Varjo do offer headsets with more impressive visuals and higher levels of processing power.
Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Other relevant news.
Apple’s entrance into the XR space via their announcement of the Apple Vision Pro was one of the most anticipated events in recent XR history. Years of Watching Apple Neso Brands is an investment company specializing in tech-augmented eyewear. Somehow I’ve been following it for the last seven years,” said Almeida.
With 2025 already shaping up to be a significant year for the immersive technology industry, it builds upon an innovative 2024. Immersive Training Platform: All You Need to Know SynergyXR has released version 3.1 , improving upon the successful foundation of version 3.0. SynergyXR 3.1 A key feature of SynergyXR 3.1 SynergyXR 3.1
“Dedicated Training” and “Boxing Basics” guide you through the fundamentals of boxing, including how to jab, cross, hook, uppercut, and block. As you train, you’ll receive assistance from a variety of professional fitness coaches, all of whom lead by Head of Fitness and Muay Thai athlete, Coach Leanne Pedante.
While it might be difficult to imagine how some haptic technologies could feasibly fit into a standard pair of VR controllers, the force-feedback joystick from Foldaway Haptics looks like a prime candidate. A Joystick that Pushes Back. Photo by Road to VR. ” Continue on Page 2: Directional Haptics with Simple Hardware ».
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