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Last year rumors began circulating that Apple is in development of its own combination VR/AR headset. If true, Apple would be one of the few immersive technology companies uninterested in establishing its own virtualworld. Image Credit: The Information. Feature Image Credit: MacRumors.
Ingress Prime is now getting a serious update thanks to an amazing new partnership with Niantic and Sony that will blend Niantic’s real-world AR technology with Sony’s latest audio hardware, a wireless headphone called “LinkBuds,” to immerse players even deeper into a game that uses both the real world and a virtualworld as a playing field.
In an interview ahead of Apple’s upcoming Worldwide Developers Conference event, CEO Tim Cook talks about the potential of XR and why elements of it may be “even better than the real world.” Just as Apple was skeptical of Google Glass, Cook knows Apple will always be in a similar boat when launching new products.
Every year the SIGGRAPH is an event where companies showcase the best technologies they have for 3D content. Jensen Huang and its executives have performed many announcements regarding NVIDIA technologies, and the most relevant are: A new platform for creating avatars, NVIDIA Omniverse Avatar Cloud Engine. Top news of the week.
And Apple ruled a lot of those talks. Bracing for Impact From Apple A big shift is expected this week as Apple is expected to announce its entrance into the XR market. Whether an Apple entrance is real this time or not, AWE is bracing itself. And diversity in the industry is what sets Apple apart. “If
This week, we look at new VR mounts and locomotion inputs, the ongoing Apple/Epic saga, and hands-on with Huawei’s VR glasses. The Apple Worldwide Developer’s Conference begins June 7th. Apple always buries an easter egg or two in the invitation. W elcome back to Spatial Beats. XR pundits swear the glasses mean something.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry.
New reports highlight some episodes of the life of Apple XR glasses. This week The Information has written a long report about the history of Apple XR glasses. This is a great deal, that lowers even more the barrier of cost to enter virtual reality. Google launches “Immersive Stream for AR”.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
The company hopes to use the funding to gain FDA approval for its technology. The technology uses cognitive behavioral therapy to help users manage pain. The Omni One is an omni-directional treadmill that lets users walk and run inside games and virtualworlds in VR. The app is now available to download on Quest App Lab.
I’ve read a lot of articles and XR news this week, but actually, at the end of the day, nothing relevant has happened, except for the usual rumor about Apple… so you can close this roundup now… no ok, I’m kidding! This doesn’t sound to me very “Apple”. And by the way, on the personal side, things are going well for me!
I’ve used my eyes to interact with a virtualworld before, but startup Neurable just enhanced that experience by reading my thoughts too. This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple.
F inally, I have been able to put my hands on an Apple Vision Pro. Apple is one of the tech companies that cares the most about design and beauty and the Vision Pro reflects this. This elevates the Apple Vision Pro above many cheap AR headsets that have rather imprecise tracking when the user is moving.
I can’t wait to discover the Pico 4, the Quest Pro, and the Apple Reality headsets… and you? Apple headset may be called “Reality”. We have new rumors about the upcoming Apple headset. It seems that one of Apple’s shell companies has just registered the trademarks “Reality One”, “Reality Pro”, and “Reality Processor”.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Gemini AI is deeply integrated into the OS, and the Gemini assistant always follows what you are doing, both in the real and in the virtualworld, and it is ready to guide you when needed. From that moment on, you can use your computer using a big virtual screen as its display. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
But I hope you’ll enjoy this newsletter coming from the world of the undead anyway… Top news of the week (Image by Apple) Apple starts accepting applications for Vision Pro devkits Apple has started accepting applications from interested developers to get a Vision Pro to develop XR experiences.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
The hype for the Apple Pro is starting to deflate and it is possible to see that from some cues: for instance, there are more critics of the headset and fewer articles are talking about it. So at the beginning of next year, we may have huge players like Apple, Google, and Meta battling for the high-end XR sector.
Virtualworld creation tools Improbable and Unity Technologies anchored investment in the AR/VR industry in Q2. While that sounds like a lot, this amount was centered around two major technology builders. AR/VR adviser Digi-Capital tracked $800 million worth of investment in the industry throughout Q2. billion to date.
New rumors on Apple and Meta devices. I know it may sound weird to you, but we have new rumors on Apple headsets and also about the future Meta Project Cambria and Quest 3. Regarding Apple, the super-reliable analysts have stated that the headset may feature three displays because just two are for losers. Other relevant news.
Notice that he’s not talking about the US, which is more advanced than Europe on the technology side. Unity 6 is bringing many new features that are helping with cutting-edge technologies like XR and AI. Its display panel might have similar capabilities to the Apple Vision Pro. This is HUGE news.
They sold this money machine to focus on a technology that is currently not making any relevant money. Meta has released this feature in the SDK and runtime of Quest and Quest 3S, plus it has released some official samples that show how to use this new technology. Its a big bet on the bright future of XR.
This unprecedented event is a creative collaboration among three big names in the industry, namely Big Rock Creative (producers of an official Virtual Burning Man Experience ), Partikle Digital , and Golden Apple Comics. FanConXR Merging VR, Comics, and Pop Culture Using Emerging Technologies. The Future of Comics is Here.
Image by Apple). Apple has not announced any glasses at WWDC. Every year, we have the same ritual: we wait for an event by Apple, hoping to hear some news about an upcoming XR device, then nothing happens in this sense, we are disappointed and so we hope for a new reveal next year. Top news of the week. Other relevant news.
While it might be difficult to imagine how some haptic technologies could feasibly fit into a standard pair of VR controllers, the force-feedback joystick from Foldaway Haptics looks like a prime candidate. A Joystick that Pushes Back. Photo by Road to VR.
A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).
Extended reality technology is a part of “ the metaverse ” – a materializing virtual/physical world that seems perpetually here and perpetually around the corner. InfiniteWorld is a digital content management and strategy company working on emerging technology solutions with emerging technology companies.
Speaking of the metaverse, owners can use their fully-rigged 3D model as an avatar throughout different virtualworlds. ” The animations were recorded on a 30,000sq ft, 4 stage film studio in London using Xsens motion capture technology. The company has already begun partnering with numerous platforms, including Netvrk.
We all know that XR will be the next big technological platform. The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple may have delays for its headset. The rumors about an upcoming Apple XR headsets are not stopping, and this confirms that something is coming.
They have been written by Tony Parisi, a professional that works with virtualworlds since decades, and detail what should be the foundational principles of the metaverse. And by the way, everyone agrees that the potato peeler is the most useful of the 4 technologies described before. Corollary #1.2.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
Previously, Mark worked at Apple for twelve years. Bozon first announced his departure from Apple in May without disclosing his new place of work. Here it goes: After 12 amazing years I say goodbye to Apple. He recently worked as a Games Creative Director at its Arcade division.
The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to new applications and hardware. We can now use our technology without even touching it. But, is there a market for them at the consumer level?
Epic Games CEO Tim Sweeney thinks Apple’s upcoming iOS 11 update, arriving this fall, will be a huge boost to the emerging AR industry. It’s the most definitive event marking the move to high-end technology that will power a new generation of world-class experiences transcending games and storytelling.
Niantic has finally launched its VPS (Visual Positioning System), a solution that will allow developers to create AR applications that are persistent and shared in various locations in the world with centimeter accuracy. VPS is a technology that implements the AR Cloud and creates a bridge between the real and the virtualworld.
XR gaming brings real-world elements and virtual elements together to create interactive 3D experiences. It encompasses all immersive technologies that bring the physical and virtualworlds together. It covers everything from virtual reality and augmented reality to mixed reality. XR Gaming Gear.
Educators are using virtualworlds, but not in the way they had used them in the past, and not in the same numbers. The VirtualWorlds Best Practices in Education conference is a good example that showcases this work. Those educators that remain in virtualworlds are leveraging them to create better experiences.
Streaming technologies mixed with edge computing, the cloud, and 5G could make for a bridge towards ubiquity, allowing vendors to create smaller devices that wirelessly stream content instead of rendering it in-device.
It is working on some form of virtual currency, that has been internally named “Zuck Buck” (I love this name, actually). It should not be based on cryptocurrency like Libra, but just be virtual money similar to Robux in Roblox, and we can expect it to be used in virtualworlds. Image by Apple).
Blockchain, the technology that enables cryptocurrencies such as Bitcoin, is now disrupting every industry, so we’re increasingly seeing some interesting examples emerge of companies incorporating blockchain into their offering, and VR is no exception. This means more people will be creating quality content in addition to all the concerts.”.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Webs and the Metaverse The metaverse discussion at least started out as being largely a conversation within the world of immersive technology, with discussions of Web3 largely being topics within the blockchain and crypto spaces. Shaping global standards for open and interoperable virtualworlds and Web 4.0,
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