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According to the firm’s recent CES announcements, spatial computing and NVIDIA’s Omniverse platform will play a significant role in training the firm’s robotics, environmental AI, and self-driving car frameworks, which need to analyse and understand real-world spaces in order to operate correctly.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! 2022 may be the key year when they actually buy it, also thanks to Apple , an d finally, the market will reach the magic number of 10 million devices.
The global leader in industrial-grade virtual and mixed reality hardware and software, Varjo, has announced the general availability of Teleport, which creates photorealistic digital twins by stitching together 3D scenes made from Apple smartphone photos.
Todays teams are turning to virtual reality for training, collaboration, product development, and even customer service. Need to learn more about the benefits of VR headsets for productivity, collaboration or training? Can you afford to invest in premium options, like the Apple Vision Pro, or the Pico 4 Enterprise Ultra?
Companies are embracing virtual reality to enhance training outcomes, transform hybrid collaboration, streamline product development, and support customers. Apple introduced a new world of opportunities to the VR space with its cutting-edge Vision Pro headset delivering incredible tracking capabilities, and almost unmatched visual fidelity.
Cisco’s new Webex spatial meeting update holds implications beyond the comparatively more simplistic face-to-face chats, including things like product demos, remote training, education—essentially anything enhanced by the added depth perception of viewing objects and environments in three dimensions.
According to a Bloomberg report , Apple is getting ready to prepare in-store staff on how to sell the company’s upcoming Vision Pro mixed reality headset. Training is reportedly slated to take place in mid-January, with launch said to be internally expected to take place the same month.
Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months. Image Credit: Apple.
In his latest report, Gurman says Apple canceled some tethered AR glasses that should have been connected to the iPhone to show a large screen in front of the user. This does not mean that Apple has given up on AR glasses, though. But they got bad feedback from early testing so they were canceled altogether.
This week, Strivr announced that its enterprise-grade VR training service reached an “industry record-setting milestone” of roughly 2 million sessions launched across its client base. According to the firm, the achievement marks Strivr’s vision of optimising immersive training and driving enterprise XR adoption.
The company revealed its first iteration of Project Aria back in 2020, showing off a sensor-rich pair of glasses which the company used internally to train its machine perception systems, ultimately tackling some of the most complex issues in creating practical, all-day augmented reality glasses of the future.
This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. However, the current “shared goal” of UltraLeap and SpectreXR is to elevate immersive training solutions.
of its XR training platform, which enables businesses to create bespoke immersive training environments for upskilling workers in various professional sectors. is an interoperable solution ready for a range of headsets, such as Apple Vision Pro, Meta, HTC, and Pico. SynergyXR recently debuted version 3.0
This week, Pico gets new funding, SXSW charges forward with online event, and new Apple AR rumors emerge. Apple rumored to launch MR glasses in 2022 and AR glasses in 2025. It also is rumored that Apple will be releasing AR contact lenses by 2030-2040. The future of Apple XR products is coming soon to an Apple store near you.
Apple way be working on a VR headset. According to Bloomberg, next year Apple is going to release a VR headset with limited passthrough AR functionalities. The HMD should be targeted to prosumers and Apple expects sales in the order of magnitude of one Apple headset per day, per store. Some numbers about VR training.
Countless studies from world leaders like Accenture and PWC have shown that immersive training (using XR technologies) can improve knowledge retention, increase employee confidence, boost engagement, and even reduce training times. Immersive Learning Benefits: The Science of Success Traditional training solutions are problematic.
Red 6 Raises $30M in Series A funding to further its delivery of Augmented Reality military training. M contract to develop an AR system to train pilots in air-to-air combat, something which has not changed since WW1. Mursion (a foreshortened form of Immersion) is used as an immersive VR training and development tool.
But there’s lots more that Apple didn’t actually show on stage. Beyond what Apple showed of VisionOS 2 in the WWDC keynote, there’s a lot more coming when the update launches this Fall. It will be interesting to see how well Apple’s approach works. Here’s everything we know so far.
Otherwise, how will international individuals communicate using XR in the same way as smartphones – a vision many vendors like Meta and Apple believe – if there isn’t global understanding and usage? However, to ensure this use case’s success, multiple regions must gain widespread device adoption.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. See Also: Is Apple Vision Pro Ready for Mainstream Use?
The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable, playable 3D environments for training and evaluating embodied agents . The fact that it can be played by an agent is relevant to train AI agents in synthetic worlds.
Supported capture devices include iPhones and iPads running iOS 17 or later, which includes a fairly large swath of hardware—from iPhone XR and above, and Apple’s 8th gen iPad and above.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
Has Apple bitten more than it could chew? A Bloomberg article published recently says that the Apple AR glasses are facing technical challenges, so their release has been delayed indefinitely and the project scope pared back. The report also revealed that Apple may instead opt to release a more affordable mixed reality headset.
Apple Vision Pro Facetime is one of the first features most people experimented with when they finally received their spatial computing headset. Apple Vision Pro Facetime is just one example. The feature was even highlighted at WWDC 2023 , when Apple gave us our initial sneak peek into its new headset.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
Another piece of CES news this week: among all the big announcements and innovations, XR streaming solutions provider Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service between Omniverse and Apple Vision Pro.
When moving from store to store, proper training has become an essential skill for cooks, chefs, and staff to deliver the top reputations for restaurants. A ‘seasoned’ designer, Smith has created training materials for some of the world’s top restaurant brands, including Five Guys, Papa Johns, and others. What’s Next for XR Training?
This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD.
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.
I can’t wait to discover the Pico 4, the Quest Pro, and the Apple Reality headsets… and you? Apple headset may be called “Reality”. We have new rumors about the upcoming Apple headset. It seems that one of Apple’s shell companies has just registered the trademarks “Reality One”, “Reality Pro”, and “Reality Processor”.
In its latest contribution to the immersive training landscape, SynergyXR has released version 3.1. The platform maintains its core strength as the world’s most intuitive solution for creating immersive XR training content, with no coding required. Enhanced Procedure Builder Capabilities The cornerstone of SynergyXR 3.1
Imagine a training experience where youre not just reading from books or watching videos of someone else completing tasks. According to our research , enhancing training is one of the top use cases for extended reality technologies among organizations today and its easy to see why. Thats immersive learning. What is Immersive Learning?
As for Project Moohan, details are very scarce: it seems like a mix of the Quest Pro and the Apple Vision Pro: it has an external battery, high-definition displays, and a very detailed passthrough. Developers can already access a preview of the development environment for native, Unity, WebXR. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
The same analysis by Counterpoint mentioned above stated that the Apple Vision Pro had more shipments than IDC initially estimated , especially if we consider the International ones. If shipments were comparable to sales, we would have a number of sold Vision Pro similar to the initial estimates by Apple.
This has led to lots of creative approaches such as crowdsourcing ( 6d.ai ), visual databases for object recognition ( Google & Apple ), satellite imagery ( Sturfee ) and compositions of 2D images ( Scape ). We’ll see if there’s a similar training-wheels outcome for Display.land. Header image credit: Ubiquity6.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Moreover, regarding the IPD features, Dr Houman David Hemmati, MD, PhD, a board-certified Ophthalmologist and fellowship-trained refractive specialist , contributed insight towards the One Series launch by noting that smart glasses which offer multiple IPD options are a “big deal.”
Apple Vision Pro Helps to Train NVIDIA Robots This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. Combined with Omniverse, Apple Vision Pro, and NVIDIAs broader developer ecosystem, they combine hardware and software to create the future of work and the role of robotics.
Apple’s entrance into the XR space via their announcement of the Apple Vision Pro was one of the most anticipated events in recent XR history. Years of Watching Apple Neso Brands is an investment company specializing in tech-augmented eyewear. Somehow I’ve been following it for the last seven years,” said Almeida.
Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation. So, this is just random hype about Apple, as usual. More info Apple releases Spatial Gallery visionOS 2.4 beta 2 is now available for Apple Vision Pro, and it brings Apples new Spatial Gallery platform.
Gears & Goo is out now on Apple Arcade for Vision Pro and it's a must-play for subscribers and strategy fans. I spent the better part of two 7-hour train rides over Christmas break locked into Gears & Goo from Resolution Games on Apple Vision Pro. Read on for our full overview.
Apple is working on some sort of metaverse, and its headset is entering mass production. It has been a week of interesting rumors about the upcoming Apple MR headset. So, forget about an Apple headset that is going to enter the mainstream , as I already sold in this previous article. Other relevant news. Matias Nassi.
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