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Last year rumors began circulating that Apple is in development of its own combination VR/AR headset. If true, Apple would be one of the few immersive technology companies uninterested in establishing its own virtualworld. The post Apple Reportedly Wants Nothing To Do With The Metaverse appeared first on VRScout.
The company is pitching this as a comprehensive spatial computing platform, and hopes to establish its own territory in the XR landscape against incumbents Meta and Apple. Functionally, this is all pretty similar to what Apple is doing with VisionOS, but Android flavored. Gemini is built right into Android XR.
And Apple ruled a lot of those talks. Bracing for Impact From Apple A big shift is expected this week as Apple is expected to announce its entrance into the XR market. Whether an Apple entrance is real this time or not, AWE is bracing itself. And diversity in the industry is what sets Apple apart. “If
In an interview ahead of Apple’s upcoming Worldwide Developers Conference event, CEO Tim Cook talks about the potential of XR and why elements of it may be “even better than the real world.” Just as Apple was skeptical of Google Glass, Cook knows Apple will always be in a similar boat when launching new products.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
Meanwhile, Apple still hasn’t confirmed if Apple Intelligence features will hit Vision Pro at the same time as other Apple devices this Fall. The answer may surprise you… For the time being, the camera can only see what’s in the real world, but won’t have awareness of virtual content shown by the headset.
Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. See Also: Is Apple Vision Pro Ready for Mainstream Use?
I’ve used my eyes to interact with a virtualworld before, but startup Neurable just enhanced that experience by reading my thoughts too. This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024.
Gemini AI is deeply integrated into the OS, and the Gemini assistant always follows what you are doing, both in the real and in the virtualworld, and it is ready to guide you when needed. From that moment on, you can use your computer using a big virtual screen as its display. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Photo courtesy Apple.
The Omni One is an omni-directional treadmill that lets users walk and run inside games and virtualworlds in VR. Apple XR Rumor of the Week Tom’s Guide says the new Apple VR HMD is a Quest killer. More from AR Insider… The post Spatial Beats: Rec Room, Niantic & Apple appeared first on AR Insider.
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
Virtualworld creation tools Improbable and Unity Technologies anchored investment in the AR/VR industry in Q2. Digi-Capital suggested that Facebook’s camera platform and Apple’s ARKit could shift investment toward mobile AR developers in the next quarter. billion to date. billion to date.
It is not classy, but it should not be: Pimax devices are aimed at VR enthusiasts and this is not the category of people who want to see Apple-like designs. The very high resolution was also paired with a very wide field of view, both on the vertical and the horizontal side, for a combo that made me feel very immersed in the virtualworld.
Speaking of the metaverse, owners can use their fully-rigged 3D model as an avatar throughout different virtualworlds. Owners can control the head movement and facial expressions of their avatars using a compatible Apple smartphone as well as a desktop. But here’s where things get really interesting.
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Apple may have delays for its headset.
Epic Games CEO Tim Sweeney thinks Apple’s upcoming iOS 11 update, arriving this fall, will be a huge boost to the emerging AR industry. With both Unity and Unreal integrating with ARKit for iOS, the two major tools for creating virtualworlds are now available to developers for building apps on hundreds of millions of Apple handhelds.
Six years later, the company was purchased by Apple. The same year that Apple purchased NextVR, InfiniteWorld was founded in Miami – a city rapidly becoming the physical epicenter of the metaverse. That same year, Allen became a board member of NextVR , a company that specialized in VR broadcasts of live entertainment.
Previously, Mark worked at Apple for twelve years. Bozon first announced his departure from Apple in May without disclosing his new place of work. Here it goes: After 12 amazing years I say goodbye to Apple. He recently worked as a Games Creative Director at its Arcade division.
Educators are using virtualworlds, but not in the way they had used them in the past, and not in the same numbers. The VirtualWorlds Best Practices in Education conference is a good example that showcases this work. Those educators that remain in virtualworlds are leveraging them to create better experiences.
Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
It is working on some form of virtual currency, that has been internally named “Zuck Buck” (I love this name, actually). It should not be based on cryptocurrency like Libra, but just be virtual money similar to Robux in Roblox, and we can expect it to be used in virtualworlds. Image by Apple).
Apple released the software development kit for its upcoming visionOS platform that drives the Vision Pro headset. The new software tools in the SDK for "Apple's first spatial computer" rely on eye, hand and voice input, and Apple says it is accepting applications for developer kits starting next month.
This article is a guide to the companies building the generative artificial intelligence technology that will lead to these virtualworlds ( games, simulations, metaverse applications). Creators Supported by Generative AI Game development provides a view into how virtualworlds will be supported by generative AI.
XR gaming brings real-world elements and virtual elements together to create interactive 3D experiences. It encompasses all immersive technologies that bring the physical and virtualworlds together. It covers everything from virtual reality and augmented reality to mixed reality.
People of all ages found meaningful experiences in the virtualworld and managed to fight off the negative impacts of isolation caused by stay-at-home mandates. Companies like HTC, Oculus (Meta), and Apple will continue to innovate and launch devices equipped with the latest technological developments.
Believers in virtual and augmented reality found themselves sleepless and stirring on the eve of Apple's keynote address at WWDC23. As the moment drew near for the 10 am Pacific keynote from Apple, people watched who had bet their livelihoods on the belief that one day we'll wear glasses that are personal computers. Validation.
On the other hand, firms like Samsung plan to debut smart glasses, which may leverage the firm’s wider smartphone portfolio-Apple is already doing this with Vision Pro.
Ingress Prime is now getting a serious update thanks to an amazing new partnership with Niantic and Sony that will blend Niantic’s real-world AR technology with Sony’s latest audio hardware, a wireless headphone called “LinkBuds,” to immerse players even deeper into a game that uses both the real world and a virtualworld as a playing field.
Some argue that AR will be the immersive tech that really takes off due to the fact that it adds elements to our daily lives and surroundings vs VR’s dependence on isolated virtualworlds. Apple and Ikea are both leaders in their field and this could be a major boost for augmented platforms.
To make that happen, the report outlines four “Key Strategy Pillars”: Empowering people and reinforcing skills to foster awareness, access to trustworthy information, and building a talent pool of virtualworld specialists. Supporting local progress and virtual public services to leverage the opportunities virtualworlds can offer.
Given the investment in this virtual space by companies including Meta, HTC, ByteDance’s Pico, and soon… Apple with their anticipated headset likely to be announced in 2023 , the AR/VR market is a major player in the music industry, even spawning the “Best Metaverse Performance” category in the 2022 MTV VMAs.
Xtadium will also host all announced 52 games on its platform, with Horizon Worlds also hosting the events in 180-degree cinematography. A Whole New (Virtual) World NBA Arena is set to return to Horizon Worlds on 17 November, with tonnes of new features for building online communities for sports brands.
Each CEEK Token holder will be able to access virtual reality spaces for real world events such as sports matches, fundraisers and concerts. CEEK claims that moving into the blockchain will allow them to scale and streamline their processes, making it much more profitable across the board.
Apple began building the Apple Vision Pro with a focus on enterprise needs. To create more natural experiences in the virtualworld, headset vendors are beginning to experiment with spatial computing technology. Innovators like Apple are taking a similar approach with the Apple Vision Pro.
Many major tech organizations such as Apple, Facebook, Google, Microsoft, and Amazon are currently working on different types of smart glasses or headsets which are more affordable and widely available to consumers, which will eventually change how we view and interact with the world around us. Infotainment Trends.
Apple’s ARKit has been out for developers since it was announced last month. Apple, with a single flip of the wrist, has however started down the path of farming AR applications for whatever device it has planned next. The post The 10 Coolest Things Being Built with Apple’s ARKit Right Now appeared first on Road to VR.
Epic tried to establish that Apple is an “essential utility,” meaning infrastructure that can be uncompetitively withheld, like a bridge, but it just wasn’t landing. Soon, you will be able to superimpose your real self into a virtualworld through Oculus casting.
Apple Vision Pro has officially launched in the US. Vision Pro is exclusively available from Apple's US web store and physical Apple Stores in the US. Apple previously said Vision Pro will come to other countries "later" in 2024, but hasn't yet confirmed which countries this will include.
Apple Vision Pro preorders are now available in the US. Vision Pro is exclusively available from the Apple web store. Deliveries are set to begin on February 2, when the headset will also be available in physical Apple Stores in the US. See them here: UploadVR Henry Stockdale What Exactly Is Apple Vision Pro?
The German car and motorcycle manufacturer’s VR/MR technology connects driver, vehicle, and virtualworlds in a ‘unique’ 3D interaction in which the vehicle becomes a controller. New features include a multiplayer approach, a new world, individualised worlds for partners and events, and a single player offer.
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