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Using Augmented Reality to Fight World Hunger

ARPost

The current applications of AR barely scratch the surface of its potential. In the future, AR and other immersive technologies could also play their role in overcoming environmental and social issues. In the hope of inspiring humanitarian action around the world, the United Nations uses AR to illustrate their efforts.

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EON Reality Expands its Rollout in Bangladesh Targeting National Rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

Empowering Bangladesh with Next-Gen Healthcare Education: Bridging the Skills Gap with Immersive Learning and AI Innovation IRVINE, CA, March 6.2024 – EON Reality, a leading force in immersive learning technologies, proudly announces a groundbreaking educational initiative in Bangladesh.

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EON Reality Singapore Attends India’s TECH 2018

EON Reality

By participating in panel discussions such as the first day’s High Level Policy Forum, EON Reality was able to directly contribute to how technology and digital learning will continue to affect education in India and surrounding areas in the near future.

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Top 8 Media Using 360° Videos for Immersive News Stories

VeeR VR

Immersive media is a collective term that incorporates 360-degree video, virtual reality (VR), augmented reality (AR) and volumetric capture (includes both CGI and 3-D scanning). Its videos are hosted on AP's own VR page , Facebook and YouTube.

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London VR Dev Meetup Returns April 3rd with Holographic Streaming, New 3D Sound System, and VR Review Club

Road to VR

Simon Davis from Unfold Stories will host two Google Expeditions classes, giving groups of 15 a chance to see firsthand how Sierra Leone beat the Ebola crisis or visit Dhaka to learn about Bangladesh’s burgeoning economy. Under the Create theme, April 3rd also marks the first VR Review Club hosted by Visualise.

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

Augmented and Virtual Reality are some of the fastest growing sectors of our economy. These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. Join the Open House March 22nd at Hamar Campus.

Norway 113
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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

At EduTECH Asia 2018 this week in Singapore, EON Reality spent two full days speaking, promoting, and demonstrating the latest updates to the AVR Platform to the thousands of education and technology professionals in attendance. The AVR Platform’s three products are the fundamental tools of EON Reality’s Classroom 3.0

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