This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.
With the show floor still closed, the highlight of the day has been the speech by Unity CEO John Riccitiello that spoke about the metaverse , telling us what he thinks it is and how he thinks it can evolve. The Unity CEO talks about the metaverse. The Unity CEO on AWE stage to talk about the M-word.
Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like Pumori.io Triton AR headset (Image by Graham Atlee).
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
Although most people still consider AR as an entertainment technology, we can see its practical implementations in various industries like e-commerce, healthcare, architecture , training, and many others. AR-aided apps can transform industries ranging from e-commerce and tourism to training and education.
Im already organizing the trip, and setting up some appointments to try AR/VR glasses. Android XR will be the operating system by Google to power all XR devices, from mixed reality headsets to AR glasses, not to mention smart glasses. Developers can already access a preview of the development environment for native, Unity, WebXR.
Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week. OpenXR is the open standard API for AR/VR/MR, supported by the vast majority of the industry. For Unity, the company says that version 1.14 What Is OpenXR? Meta writes.
This is what the collaboration between Esri and Unity brings to the world. The launch of ArcGIS Maps SDK for Unity version 1.0 ArcGIS Maps SDK for Unity enables developers to integrate ArcGIS directly into the Unity platform. Aside from this framework, ArcGIS Maps SDK for Unity version 1.0
A new set of APIs for Unity promise to make it easier for developers to publish apps that support both ARKit and ARCore. AR Foundation allows developers to leverage the common features, such as plane detection and world tracking, found in the mobile AR toolkits. Available in Unity 2018.1
If I had to choose the most common question I’ve received in these 4 years on the blog, social media, and Quora, I would surely pick “How do I get started with virtual reality?” It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff.
The Vive Pro gets new SDK tools unlocking advanced AR capabilities. Announced last week via an official update to the Vive developer blog , Vive Pro developers now have full control of the headset’s front-facing stereo cameras to develop their own mixed reality experiences. The Vive Pro is one hell of a VR headset.
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . How Daimler uses Unity across its automotive lifecycle. Daimler Protics uses Unity for a variety of use cases in the production phase, from planning factory layouts (e.g., by Nick Davis. Production.
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . Best practices for bringing AR applications to the field. Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process.
But these posts have had another unexpected side effect: the people that were not interested in developing a passthrough AR application (because they are not developers, or because they have not the time), wanted to experience it anyway and started asking me for the APK of my passthrough app. Why am I sharing this app?
In this blog, paid articles maintain the same objectivity, passion, and detail as non-paid ones. They are also completely written by me. your phone) in relation to a physical place, so that you can correctly interact with AR content that is put in that place. If you are playing an AR experience in a room, they are the way to go.
Today I am very happy to host on my blog Kura Technologies , one of the most interesting augmented reality startups out there. Kura promises to deliver lightweight AR glasses with astonishing features like 150° FOV, 8K resolution per eye, and outdoor use thanks to some breakthrough innovations they are working on.
Following the surprise release of Magic Leap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity," Unity announced on its official blog.
Fast forward more than 10 years, Andrea and I are still in touch, and sometimes we collaborate on AR/VR projects (once I also did a lesson to his students!), It is a real pleasure for me to be interviewed for your blog. Holo-BLSD is a self-learning tool in AR. or just meet and talk about immersive realities.
One of my biggest highlights has been that my article about Social AR has been featured in the famous New World Notes blog that I usually read… I’ve felt very honored about this! In my opinion, it will be the latter: Apple’s goal is still winning the AR race among the masses. This week has been quite cool for me.
I’m curious to see how this will compete with the Quest Pro, because every one of these devices has its own strong points : for instance, Pico 4 Enterprise is more affordable, but Meta Quest Pro has a much better passthrough AR. In fact, at launch, it won’t even be possible to create Unity content for it. Other relevant news.
The use case is similar to other systems that are becoming popular now: give the user a big virtual display in front of him. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem. SteamVR 2.0 is now live for everyone. Visit Website Some XR fun First time?
Lee Vermeulen is breaking new ground with his experimental AR prototypes. . However, where as Palmer Luckey explored the possibilities with VR technology, Vermeulen explores the possibilities of augmented reality, and how AR experiences grounded in real-world physics can co-exist with reality.
Unity has updated its ARKit plugin to enable access to the new augmented reality superpowers of the toolkit. Apple announced exciting news for AR developers last week at WWDC, including ARKit 2. With developers chomping at the bit to play with ARKit 2.0, The updated plugin is available now for developers via Bitbucket.
SAP shapes the future of work with Unity. Since 2016, the company has invested in AR, VR and XR to help its customers accelerate time to insight and enhance the way SAP data is visualized and understood. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
For instance, Meta stated that it doesn’t want our future AR to be cluttered with ads like in the short movie Hyperreality. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly. Plus there is Hitman World of Assassination that is coming next year. I will leave you the link to do that below.
Google AR Glasses: Is This the Return of Google Glass? Open Blocks In an Open Blocks Docs blog post, it reveals that Open Blocks will soon be available on Steam, as the original version is too. Creations could then be exported as an OBJ for use in AR or VR apps, and they could be shared to the web or turned into animated gifs.
Speaking with the journalist Alex Heath, Boz claimed that Meta will unveil a very expensive prototype for AR glasses already in 2024. Considering that many companies are working on XR devices, saying that Meta is going to show the most advanced thing created by humankind is pretty bold. All of this sounds very… futuristic.
Here you are my interview with him, with inside also some cool videos taken from his application! I have made things in Unity ever since, now with 4 published titles: Custom Home Mapper (on Sidequest and Itch), as well as Space pilot Alliance , Pocket Racer , and RamCastle on App Lab. there’s even an android flatscreen app).
Resonance Audio aims to make VR and AR development easier across mobile and desktop platforms. The new Resonance Audio SDK consolidates these efforts, working ‘at scale’ across mobile and desktop platforms, which should simplify development workflows for spatial audio in any VR/AR game or experience. update earlier this year.
Some people asked me how I did that and in this post, I’m sharing my knowledge giving you some hints about how to replicate the same experience in Unity. It won’t be a step-by-step tutorial, but if you have some Unity skills, it will be enough for you to deliver a mixed reality experience.
Thankfully, John Nagle and John Paul Sommer, co-founders of Texas-based AR & VR contract development and consulting company Thrust Vector, have begun utilizing VR technology inside the cockpit to assist in real-time navigational guidance. We have been asked, wouldn’t AR be a better base technology to use for this? “We
Google AR Glasses: Is This the Return of Google Glass? Key Info for Google Blocks Creators According to a recent Google Open Source blog post, Google Blocks will no longer be actively developed, and no pull requests will be accepted. “We can’t wait to take the app to the next level as we have done with Open Brush.”
Unity Technologies has teamed up with Microsoft Azure to add the former’s Create Solutions to the Cloud, allowing users to distribute games across Windows and Microsoft Xbox systems. Digital, and others require cloud workflows capable of global access and use.
This Monday, the popular real-time 3D (RT3D) engine Unity completed its merger with Ironsource to introduce tools for mobile platform developers to track core user metrics that enhance eCommerce opportunities. Unity has merged with @ironSource. Read the blog for more details. Unity (@unity) November 7, 2022.
. “The experience is a vast physical simulation that pushes the performance boundaries of what the Magic Leap platform can do,” says Giant Army in a Magic Leap blog post. “It leverages various key Unity features (such as Burst) to achieve this, which means the player can create whatever interstellar scenario they choose.
More info (VisionOS 2 features — Road To VR) More info (VisionOS 2 features — Upload VR) More info (iPhone 16 can shoot spatial photos and videos) Unity cancels its runtime fee Unity has finally canceled the abomination of the “Runtime fee” , which was meant to charge developers based on revenue in the last 12 months and lifetime installs.
My only fear is that they are promising a bit too much and so they will have to compromise on something when reality will hit (e.g. The new Unity Personal will also remove the famous Unity splash screen Successful games using Unity Pro or Enterprise can choose if paying per install or by a 2.5% of our revenues with Unity.
My speech will be about AR and BCI. A bit like Apple, whose upgrades to ARKit show its creation of an AR framework aimed at the future more than the present (because phone AR is good only to add features to 2D apps), Facebook updating the Quest gives us a hint of what we can expect in the upcoming years. Top news of the week.
One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. UltraLeap Unity SDK. Further References.
Facebook reveals its work on the UX of AR of the future. Facebook has unveiled new details on the research it is performing on the UX of the AR glasses of the future. It comes as no surprise so the rumor of some weeks ago about Facebook developing its smartwatch … it can be a very previous device to pair to its future AR glasses.
8th Wall Creating Global Network For AR Creatives & Brands. 8th Wall provides a platform for doing AR with any smartphone with a camera and browser. You’re got AR. This is especially useful in marketing and advertising, who have yielded better results with AR-enabled mobile experiences like virtual try ons.
It has all been because of these three pieces of news: My blog is now 5 years old ! My silly app The Unity Cube is now in 20th place among the best-rated applications on App Lab ! With a lot of enthusiasm because of these three things, let me tell you about the best AR/VR news of the week! AR/VR developers, rejoice!
Epic Games CEO Tim Sweeney thinks Apple’s upcoming iOS 11 update, arriving this fall, will be a huge boost to the emerging AR industry. I believe this is truly the start of the mainstream VR and AR revolution that we at Epic have been striving for, and building for, over the course of many years.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content