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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. A s AR continues to slog through the trough of disillusionment, one bright spot is advertising. Brand spending on AR ads is on track reach $1.41 Brand spending on AR ads is on track reach $1.41
But for now, I’ll just tell you what have been in my opinion the most interesting pieces of XR news of the week… Top news of the week (Image by KnightMD) Valve Deckard’s “Roy” controllers allegedly leaked The usual Brad Lynch with his team of data miners has found evidence of a controller codenamed Roy in the code of SteamVR.
Im already organizing the trip, and setting up some appointments to try AR/VR glasses. Top news of the week (Image by Google) Google announced Android XR The most important news of the week, and one of the most important of the whole year, has been the official announcement by Google of Android XR.
Google and Magic Leap today announced a “strategic technology partnership.” ” The move shows Google seeking to gain ground to keep up with the likes of Meta, Apple, and others in a race to control the AR headset market. Google has had several starts and stops in the XR space.
Google previewed its smart glasses, “Act Two”, at TED2025. Vuzix and Xander are shipping real-time captioning AR glasses. AI and XR are converging fast; and the future of intelligent XR is here! StretchSense launched a precise hand-tracking XR glove. Bodyswaps 3.0 now has AI-powered immersive learning.
The heat hasn’t killed me yet, so this week I can still write a new roundup of interesting news about AR and VR. Google starts testing its AR glasses in the wild. Google has announced that it is going to start to test the prototypes of its AR glasses in the wild. More info (Google testing AR glasses?—?Official
This week on Reality Bytes, we discuss Meta's accelerator program in partnership with L’Oreal, Disney’s Web3 immersive music emporium, and Google allows users to control their ad experience. This post appeared first on AR Insider.
AR company NuEyes is taking its passion for AR and gaming to the next level with the launch of the Pro 3e 5G-enabled smart glasses through their gaming division, NuGaming. Designed to look like a standard pair of sunglasses, the Pro 3e uses AR to project a 148” viewing screen in full 1080p HD at a smooth 60 FPS.
Dual 6DoF motion controllers and a brand-new ‘See-Through’ AR mode make their way to the Lenovo Mirage Solo. Interestingly enough, however, the Mirage Solo’s single motion controller only supports 3 degrees of freedom, remaining more-or-less attached to the motion of the VR headset. Image Credit: GoogleAR & VR.
If you are from the EMEA region, and you use my special link to register for the conference and then you watch one of the event sessions, you will participate in a raffle to win an amazing RTX3080 Ti graphics card! :O. Meta to introduce new parental controls on Quest. It was even featured on Google News. Image by Google).
Drag-and-drop digital assets in real-time using LITHO’s ARcontroller. The app is called Diorama and it works with your smartphone in combination with LITHO’s wearable ARcontroller by letting you add digital props into your film in real-time while you’re filming. More on that a little later.
Epson already has a solid lineup of AR smart glasses with their Moverio series, each designed for enterprise use. That lineup is about to get larger with the addition of two new next-generation AR glasses, the Moverio BT-40 and BT-40S. Everything is managed through Epson’s Moverio Link app, available free on the Google Play Store.
Lenovo first released its smartphone-powered Mirage AR headset last year alongside its sole title, Star Wars: Jedi Challenges (2018) , a collection of short AR games that let you do things like fight Darth Vader & Co. with a lightsaber-shaped controller, play HoloChess, and challenge the Empire in a tabletop RTS.
Earlier this week, the United States Patent & Trademark Office published a new patent filed by Facebook back in 2019 that showcases a “unique” type of AR headgear. ” By adopting a hat-based form factor, Facebook claims that it can incorporate additional components to deliver more advanced AR experiences.
Hugo Swart, previous head of Qualcomm’s XR division, announced he’s joined Google where he’ll lead the company’s XR Ecosystem Strategy and Technology efforts. Google is also rumored to be developing a “Micro XR” platform for XR glasses, which is said to use a prototyping platform internally known as “Betty.”
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.
Samsung’s 2023 Unpacked event was all about the company’s Galaxy S23 hardware, although at the end of its hour-long presentation the South Korean tech giant announced it was working with Qualcomm and Google to develop an XR device. Like seemingly all big tech firms these days, it appears to be working on AR glasses.
I was afraid that at this CES wouldn’t have been many pieces of news about AR and VR, but actually, we had quite a few interesting ones. This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. Controllers specifications.
Today I perform a dive in my past and I review the Google Glass Enterprise Edition 2! Google Glass Enterprise Edition 2 Video Review. Do you want to discover everything about the Google Glass Enterprise Edition 2 but you don’t like reading walls of text? Google Glass Enterprise Edition 2. Can I try it?”
At the same time, Facebook could have an approach similar to the one that Google has with Android: theoretically you can use an Android phone without a Google account, but good luck in doing it : since my phone is Chinese, I don’t have Google services and I can assure you that it is a true pain in the a**. Image by Google).
Today I host a guest post by Ryan, Senior Writer at AR/VR Tips , an online company that showcases the latest augmented reality apps and virtual reality products. If you know about any other AR glasses for sports, comment down at the bottom of this guide so that we can take a look. What AreAR Glasses? Everysight Raptor.
Niantic flipped the mobile gaming world upside down back in 2016 when they launched their AR mobile app Pokémon GO and started a global craze that still maintains a loyal player base to this very day. The Enlightened want to use XM to evolve humankind, while the Resistance looks to control XM and use it to enslave humanity.
AR glasses are expected to be the next most trending pieces of tech in infotainment over the next decade. The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to new applications and hardware.
Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price. Hands-on With Samsung Project Moohan Android XR Headset Image courtesy Google Starting from the Project Moohan hardwareit’s a good-looking device, no doubt. We went hands on with an early version.
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. GoogleAR Glasses: Is This the Return of Google Glass? Ultimately, it hopes to create a ‘full modelling suite’ that adds greater controls over materials, texturing support, and tools from CSG pipelines.
O ne of the common rallying cries of the AR industry is that the technology’s use in ubiquitous smartphones makes it a strong forbear to AR’s eventual manifestation in glasses form. We stand behind that concept, given that mobile AR conditions consumers to spatial experiences. Trojan Horse.
Google’s latest experiment brings YouTube tutorials to life using AR. To help combat the inevitable arm fatigue, Drawalong AR features several helpful features that result in a more comfortable creative environment. Image Credit: Google Creator Lab. Image Credit: Google Creator Lab.
According to a report from The Information , Google and Meta held a meeting late last year wherein the two companies discussed the possibility of bringing Android XR to Meta headsets. The post Meta Reportedly Rejected Google Partnership to Bring Android XR to Quest appeared first on Road to VR.
Last week saw Zappar’s second annual AR Pioneers event. Everyone is invited as this is all about our continued mission to democratize AR. It’s a chance to give back to the AR community.”. Zappar started developing a Google Cardboard-inspired MR headset in 2016. The Next Generation of AR Creative Tooling.
Amidst all the noise and political vitriol (depending on whom you follow), there can be real moments of AR discovery. Combine that with the fact that the AR developer community is highly active on Twitter, and you can encounter some real gems. It’s now up to 600 million monthly active AR users (MAUs). Vertical Integration.
Picking up where we left off in the last installment in this series, mobile AR is warming people up to spatial experiences, which could provide a softer landing for eventual AR glasses. Technologies such as LiDAR meanwhile unlock compelling and user-friendly AR that attracts more users. appeared first on AR Insider.
A s you’ve likely heard, Snap held its annual Partner Summit last week, during which it made the splashy “one-more-thing” announcement that it’s launching AR-enabled Spectacles. As we examined at the time, this is a considerable moment in Snap’s AR lifecycle. Snap Unveils AR Glasses. World Facing.
In December 2020, I had a nice chat about the Open AR Cloud with two amazing professionals that are working with it. The Open AR Cloud defines itself like this. An amazing project few people are talking about. Julia Beabout, the CEO of Novaby, an award-winning, virtual art production company specializing in 3D/AR/VR.
Google has reportedly shelved a multi-year project that sought to commercialize an AR headset, known as Project Iris. Provided the report is true, it appears Google will now need to rely on Samsung to compete with Meta and Apple in XR. And Google’s ambitions were, let’s say, very big.
GIGXR launches AR tool designed for medical training. HoloPatient Remote is an extension of HoloPatient , a tool used in traditional classroom settings that allows students to examine a realistic AR patient with their instructor via a Microsoft’s HoloLens headset. nanga o Awanui?rangi Image Credit: GIGXR.
The Jarvish AR motorcycle helmet combines form and function into one cutting-edge package. However, their latest prototype, the Jarvish X-AR, steps the game up even further with a broad range of AR functions. This new AR helmet, which weighs around 1700g, was designed in Germany and features a pure carbon fiber shell.
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . Like the waves of web, mobile and social before it (SoLoMo anyone), spatial computing: AR and VR will provide new opportunities for brands and marketers to reach, engage and understand consumers.
Try on makeup directly from the YouTube app with AR Beauty Try-On. In an effort to provide a more personalized and effective experience for viewers as well as brands looking to advertise over specific content, AR Beauty Try-On enables viewers to try-on real cosmetic products in real-time without even having to pause the video.
Last week Google launched the beta for Chrome 79, the latest update for its Chrome web browser. Using the WebXR Device API, developers can create more powerful immersive content that users can interact with using their motion controllers thanks to the GamePad API. With the Chrome 79 beta, WebXR Device API now runs by default.
As immersive experiences become increasingly sophisticated, the challenge of efficient text entry remains a crucial barrier to seamless interaction in virtual and augmented reality (VR/AR). Several key takeaways can be surmised from our research.
Google I/O 2019 has just finished and has all been about new augmented reality features. Well, you are in the right place… Google ARCore. It works quite well, but it can be used only by the most recent phones that have been certified by Google for ARCore (all the other ones, can try this hack ). Isn’t it cool?
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