This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Customize your hand gestures to activate specific visual and haptic feedback experiences. . The company NuEyes has partnered with ManoMotion to incorporate hand tracking and gesture technology into the NuEyes Pro 3 AR smartglasses, a move that will help make the 5G enabled glasses even more appealing to enterprise customers and even gamers.
AR-enhanced navigation and 3D stereoscopic displays arriving later this year. In the past the luxury vehicles company has experimented with numerous VR and AR applications, from an AR owners manual and VR car-buying experience to an AR-enhanced vehicle tour and multiple 360-degree videos. Image Credit: Mercedes-Benz.
Passengers have access to video, navigation, and other features via an AR-activated glass roof. While in the driver’s seat, or “cockpit,” operators have access to an advanced steering wheel complete with various controls for navigation and entertainment. Image Credit: Lexus. Feature Image Credit: Lexus.
However, there are some great AR and VR accessories out there that can make an XR experience more immersive, more practical, or better suited to a specific task. You’ve read our list of AR glasses. Now get ready for the ARPost guide to AR and VR accessories, peripherals, and modifiers. And, who’s to argue?
What happened to the Xiaomi AR smart glasses? So, why are these glasses still not available to purchase? After all, the market for AR glasses is booming. Rumors suggest Apple might be working on some new AR specs too, and Samsung might even decide to switch its upcoming XR headset out for a pair of smart glasses.
The Royal Navy is using AR for a futuristic UI that will promote more efficient ship wide communications. The system will also enhance the AR experience through artificial intelligence. Using AR to help connect all the pieces together in an easy-to-navigate digital layout has the ability to make operations much more efficient.
Developers will soon be able to integrate hand gesturecontrol into their projects on the ARKit platform, no extra hardware needed. The industry has seen the release of not one, but two powerful AR platforms , support from a wide variety of developers, and some of the coolest immersive experiences of the year.
ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesturecontrol with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.
With AR and AI solutions, companies can upskill their workforce and augment jobs. In an interview, he tells us how AR can enhance the modern workforce. He also talks about Vera, a powerful AI/AR platform. Pebbles Interfaces, a company specializing in gesturecontrol, was one of them. The future of AR is bright.
Even focusing just on the AR content, there was a lot to unpack. Expanding AR Capabilities With Lens Studio 4.0. as well as Ghost, a new AR innovation lab partnered with Verizon for research into 5G-enabled experiences. as well as Ghost, a new AR innovation lab partnered with Verizon for research into 5G-enabled experiences.
While AR experiences and services based on the mobile phone are everywhere, augmented and mixed reality head-up displays are few and far between. Right now, the consumer AR and MR headset market is largely one of speculation. See Also: Could the 2020s Be the Decade When AR Glasses Replace the Smartphone?
For example, how does someone with Parkinson’s navigate gesturecontrols? Designers also brought in two extra side-facing cameras to increase the range of gesturecontrols – a trick borrowed from Microsoft’s HoloLens. The University of Oregon professor Donna Davis presenting “Immersion and Ethical Responsibility”.
Based on our experience reviewing some of the industry’s most impressive AR and AI specs, here are our top picks for the glasses you should be considering in 2025. Viture Pro XR Glasses: Best Mixed Reality Specs If youre looking for cutting-edge immersion, the Viture Pro XR glasses are truly incredible.
While it lacked the pizzazz of an AltSpace event, Popper again presented the Reverb G2 at the VR/AR Global Summit the following week. Other webinar speakers were Mimbus CEO Laurent Da Dalto, Rainfall ’s AR/VR Director Keith Mellingen, and the Institute for Creative Technologies Director of Medical Virtual Reality Albert “Skip” Rizzo.
The VR/AR Association held its second virtual VR/AR Global Summit last week, concluding Friday afternoon. This second virtual VR/AR Global Summit attracted thousands of XR technology enthusiasts as well, according to the VR/AR Association. VR/AR Global Summit News and Announcements. Following the VR/AR Association.
Futurologists had predicted and filmmakers embodied on the screen that mankind would forget any third-party apps and devices alien to human physiology even before the first concepts of AR and VR appeared. There is a big difference between VR-helmets (or AR-glasses) with controllers and ones that can be controlled by hand gestures.
Here, we’ll be taking a look at the AR and MR headsets and glasses that caught our attention in 2019 and that we’ll be keeping an eye on going into 2020. Because MR is more complex than AR, it requires a lot of computing power. AR and MR Glasses. AR involves super-imposing digital artefacts over the actual landscape.
That’s not to say that there are no apps currently on the marketplace. Fantasy World is an immersive space that users navigate with voice commands, and head and gesturecontrols. Rokid’s Vision 2 MR glasses offer increased offerings for entertainment – a market that is underserved in the AR and MR markets.
When the HoloLens first hit the market in 2016, the AR device received positive reviews among AR/VR industry experts, as well as leaders from other industries. Army as Microsoft’s biggest and most influential HoloLens consumer, which could give the AR device a much-needed boost in terms of product awareness and sales.
Over the course of one month, 19 patients who reported having frequent nightmares were able to modify the visuals —for example a great white shark swimming closer and closer— they found threatening – using an Oculus headset and joysticks with gesturecontrols – in order to make them less scary.
The other product is an “interaction builder” for creating gesturecontrols. These controlsare showcased to many XR users in a gaming environment but have huge practical implications in enterprise training. Controllersare more precise from a tracking perspective, but they are a barrier to entry,” said Vezzoli.
For those looking for more use cases for the virtual screen display, the company has big news: major console support, and betas for its AR YouTube app and the mac version of its Nebula operating system. Nreal Air is a lighter-weight model than the Nreal Light , a full-force AR smart glasses product. The Road So Far.
First was the punch card, then the command line, the mouse… and now we’ve got touchscreens, voice assistants, and VR/AR headsets which read the precise position of our head and hands for natural interactions with the virtual world. Showing something awesome in AR or VR? Get in touch!
Moreover, they hope to also support dynamic gestures, which could be a boon for machine learning-based sign language translation and fluid hand gesturecontrols.
At AWE this week, leading XR headset vendor Magic Leap and gesture technology innovators Doublepoint Technologies are highlighting a deep product partnership to distribute WowMouse, an input device that leverages Android smartwatches to enable gesturecontrols such as pinch and gaze for AR applicaitons.
HoloLens 2 also brings hand-tracking which goes much further than the coarse gesturecontrol in the original headset. Now with full hand-tracking, users can interact much more directly with applications by touching, poking, and sliding controls directly rather than using abstract gestures.
Earlier editions of Lens Studio allowed full-body gesturecontrols that triggered certain effects but they weren’t able to convincingly track the body to the level required for wearables like Byte’s jacket. The virtual jackets are also part of Byte’s drive for more environmentally sustainable fashion.
The paper looks at optical issues in XR and the solutions companies are developing to solve them. It also looks at how and when these developments are likely to impact the XR technology market. The greatest barriers to large scale adoption of advanced XR technology are optical problems. The Optical Interface. Quite a lot.
At CES 2025, a representative wore TCL's RayNeo X3 Pro AR glasses while showing the basic concept for controlling menus with the wristband. Wristbands like Mudra Link are an exciting development in wearable technology and hold a lot of promise for robust input within glasses and headsets.
When Ben Taft and Matt Stern, two of the co-founders of Mira, opened up the box of the Prism AR headset for me for the first time I’ll be honest: I wasn’t that impressed. The Prism AR headset, from new company Mira, is lightweight, cheap, and surprisingly effective.
A session with Vice President of AR/VR Andrew “Boz” Bosworth saw the announcement of the “Presence Platform”, a suite of tools to help developers create mixed reality applications. The platform is set to include software for: Environmental understanding; Standardized gesturecontrols through a hand interaction SDK; Voice commands.
This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. From WebAR to Wearables: The AR Moments of 2019 and What’s In Store for 2020. 2019 was a major “AR 2.0”
Already, we’re interacting with a range of artificially intelligent bots and automated tools through gestures, and voice. Gesturecontrol managed by motion or hand tracking technologies may allow future engineers and construction workers to operate machinery from a distance, using IoT connected devices, AI, and edge computing.
VR, as well as AR (Augmented Reality) enable users to experience digital content in both physical and virtual spaces. Enthusiasts are hopeful that this type of technology will eventually become as ubiquitous as today’s digital communication devices, such as smartphones.
While Apple fans have long been waiting for Apple to launch its own augmented and virtual reality ( AR/VR ) wearables, and despite many competitors already presenting market-ready AR glasses and VR headsets , there are still more questions than answers around what Apple’s AR/VR first product will look like.
US retail behemoth Walmart announced on Thursday it had updated its customer shopping app with two novel augmented reality (AR) solutions aimed at improving shopper experiences. Today, we announced two new AR shopping experiences on the Walmart app: ‘View in your space’ and AR in-store. Walmart Inc.
XR devices are all over the headlines this month; the release of the Apple Vision Pro has brought spatial computing/mixed reality wearables to the forefront of emerging workplace and consumer-based digital solutions. Bingo Wu AR glasses offer immense potential across various B2B applications.
In recent years, the company has been investing heavily in its vision of the “metaverse”, exploring new ways to bring people together in a digital landscape through virtual, mixed, and augmented reality (VR/MR/AR). The Meta Quest 2 and Meta Quest Pro are just two examples of the latest immersive technologies offered by Meta.
Rumors about an impending set of Meta AR glasses have been circulating for a while now, and it’s easy to see why. For months, most rumors about these glasses were based on speculation and occasional hints from Meta’s team, like Mark Zuckerberg posting a picture of him surrounded by AR specs. So, what will these glasses do?
Earlier this year British startup Litho revealed its hardware idea for controlling and manipulating digital objects in the real world, an elegant device which sits between your index and middle fingers. Now creatives at the forefront of AR can access the hardware for $199.99 For all the latest AR updates, keep reading VRFocus.
The headset arguably looks more like what industry insiders call an “AR viewer” – that is, rather than providing spatial content, it provides a spatial interface for 2D content. Meta, on the other hand, has been experimenting with inputs like voice and gesturecontrols since the Quest 2, but is by no means ditching the controllers.
Introduced at the same time as a brand-new Snap OS , these AR specs go beyond anything Snap has previously accomplished in the smart glasses space. While Snap has technically been experimenting with smart glasses since it first introduced its “Spectacles” back in 2016, most of these devices didn’t feature true AR capabilities.
That’s what we learned when Xenco Medical announced HoloMedX at the VR/AR Association Global Summit earlier this month. You get the patient’s anatomy suspended in air,” Haider explained when announcing the platform during the VR/AR Association Global Summit. What happens when a medical device company starts exploring extended reality?
Focals by North In October 2018, the Kitchener, OT based company North, introduced a consumer AR glasses called Focals. Intel, it may be remembered, demonstrated an AR glasses called ‘Vaunt’ in February 2018, (which also used LBS optics), and then, (in classic Intel fashion), they abruptly canceled the project in April of that year.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content