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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
First, Google will play a role in developing the device through the Android XR operating system. Google Invests $250 Million into HTC VIVE Following last months announcement of AndroidXR and this weeks teasers for Samsung’s Moohan, Google made a significant parallel move.
Google is reportedly set to acquire Canada-based eye-tracking startup AdHawk Microsystems Inc. As reported by Bloomberg’s Mark Gurman, Google is allegedly acquiring AdHawk for$115 million, according to people with knowledge of the matter. This isn’t the first time AdHawk has flirted with an acquisition by a key XR player.
HTC retains brand but lets part of their smartphone business go. Google has announced a $1.1 billion cooperation agreement under which certain HTC employees – many of whom are already working with Google to develop Pixel smartphones – will join Google. According to the announcement, HTC will receive $1.1
Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. XR technologies are changing the way we interact with each other and eliminating the need for expensive equipment,” said XR Casino CEO Dan Martinez in an official release. For more information visit here.
Around 40 days ago, I reported to you the news of Google presenting at SIGGRAPH 2020 a new algorithm for recording, encoding, and decoding 6DOF VR videos , that is movies inside which you can physically move. “360 videos are not VR” This is a statement I’ve heard a bazillion times. Google 6DOF Videos video review.
However, some of the most exciting trends are all around AR glasses. It’s been said before, but (probably) not by me: this could be the year that we see consumer AR glasses start to break into the mainstream. We’re talking, of course, about Google Glass. This could be a repeat of the Google Glass story.
As we move into 2021, both the VR and AR industries exhibit a plethora of career development opportunities for aspiring developers. According to Tech Jury , the global AR and VR markets are expected to grow to $209.2 Additionally, 14M VR and AR devices were sold in 2019 alone, with the global consumer market about to reach $2.6
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. GoogleAR Glasses: Is This the Return of Google Glass? The Launch of Google Blocks Google blocks was introduced in 2017. It was originally released for the HTC Vive and Oculus Rift.
I was afraid that at this CES wouldn’t have been many pieces of news about AR and VR, but actually, we had quite a few interesting ones. This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. HTC Vive Wrist Tracker.
Samsung’s 2023 Unpacked event was all about the company’s Galaxy S23 hardware, although at the end of its hour-long presentation the South Korean tech giant announced it was working with Qualcomm and Google to develop an XR device. Like seemingly all big tech firms these days, it appears to be working on AR glasses.
At this year’s Mobile World Congress (MWC) in Barcelona, HTC CEO Cher Wang took the stage to outline the company’s big picture approach to the future. ” “5G will massively enlarge VR and AR capabilities by leveraging supercomputing power in the cloud while lowering device power consumption.
HTC has announced that it will offer its Vive WAVE mobile VR platform to all Snapdragon-based headsets. The move means that headset makers will be able to adopt HTC’s ready-made headset OS (instead of developing their own) and gain instant content compatibility with a pre-existing VR app ecosystem.
Google announced it has stopped active development on Tilt Brush (2016), the company’s VR paint app. As the team pivots to creating immersive AR experiences, Tilt Brush has officially gone open source, allowing anyone to modify or even clone the app in its entirety. All is not lost though.
You will be able to finally buy it in Europe and North America for $599, from the dedicated page on the HTC website. HTC Vive Focus Specs. The Vive Focus is HTC’s standalone headset , the one that the Taiwanese/Chinese company wants to use to start making virtual reality widespread.
According to the Taiwan Stock Exchange, HTC will halt trading of its stock as of September 21st, pending an unknown announcement from the company, reports Bloomberg. Following several years of financial difficulty, the future of HTC seems less clear than it’s ever been. SEE ALSO HTC Vive Gets Major Price Cut, Now $600.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset. Google is hiring waveguide developers for AR.
Amazon will soon begin selling VR apps on its massive digital marketplace through a new partnership with HTC. While Steam generally functions as the Vive’s defacto app store, HTC runs its own VR app store called Viveport. Other details are thin at present, but this won’t be Amazon’s first rodeo for selling apps.
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. What a HTC/Google Unitifaction Mean?
If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. Major hardware releases, vast improvements to software, and various other integral advancements have quietly solidified VR & AR as viable, long-term technological platforms for years to come. LOCATION-BASED VR.
Google first started its venture into virtual reality with Google Cardboard back in 2014. Since then we’ve seen the company’s ambitions in VR and AR continue to grow with the introduction and launch of the Daydream headsets in 2016, and new standalone Daydream headsets coming later this year.
In addition, he announced an AR mode for an upcoming educational tool called Google Expeditions. Google Tango is a smartphone-based AR platform that has the ability to map the world around you in real-time using a number of on-board sensors and the phone’s camera. image courtesy Google. image courtesy Google.
HTC revealed their new standalone Vive Focus headset today , poised to launch into the Asian market. Earlier this year the device was teased to be heading to Western markets as part of Google’s Daydream platform in 2017, but now HTC confirms they’ve canceled those plans. billion earlier this year.
Image by HTC Vive). HTC teases a new headset. HTC has started the usual marketing operation it does for the launch of every new device. We don’t have further details about it, and if you try to enhance the above image, you just get a “Nice try” trolling label coming to view (gg HTC for that). Other relevant news.
Powered by VR, The Wild’s cross-platform 3D design platform works much like Google Docs. Last month, the developer of The Wild finally opened the gates to its cloud platform for collaborative 3D design across VR and AR. Even the move from Autodesk’s previous office, in Lake Oswego, OR, was facilitated with the use of VR and AR.
I almost forgot about it, when a few days ago I got contacted by the company, because it is now back to business, and it has even just released a new version of its player, with interesting features, like passthrough AR support. We had 500k downloads on Google Play , 100k downloads on Gear VR, and 50k on Steam.
Google wants to make it easier for VR/AR app developers to create 3D objects with its new app revealed today called Blocks, a program designed to let you build assets for the immersive mediums from within the VR headset itself. image courtesy Google. image courtesy Google. image courtesy Google.
According to the developer, support for other platforms and additional content are currently in the works. Baby Shark AR Handwash Challenge . With these VR and AR experiences, the Pinkfong Baby Shark brand continues to educate, engage, and inspire kids and families through song and dance. Baby Shark VR Dancing .
AndroidXR gets a boost with Google's big acquisition of key parts of HTC, while TikTok gets a stay of execution, for now. This post appeared first on AR Insider. We have these and other items from XR and broader tech worlds through the eyes of Charlie Fink.
We knew that Google was working on adding VR capabilities to its mobile version of Chrome since last year. Chrome team member François Beaufort released the news on Google+ , saying that the first set of VR features is now available to try out in Chrome 61, the latest stable build of the company’s mobile browser.
AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.
In a few years’ time Google expects to operate Daydream on “Android scale,” one day opening the VR door to “hundreds of millions of users.” This week Google said they expect 11 Daydream ready phones on the market by the end of 2017. SEE ALSO Google Daydream Review: Casual VR Closes the Gap.
Lee Vermeulen is breaking new ground with his experimental AR prototypes. . However, where as Palmer Luckey explored the possibilities with VR technology, Vermeulen explores the possibilities of augmented reality, and how AR experiences grounded in real-world physics can co-exist with reality.
T he AR cloud is a foundational principle that helps contextualize the future of augmented reality. Also known as mirroworld , magicverse and other monikers , it’s all about data that’s anchored to places and things, which AR devices can ingest and process into meaningful content. Internet of Places. Last Mile .
There are many events to come this year highlighting the steady surge of AR/VR/MR. This device results from a collaboration between Samsung, Qualcomm, and Google, where Qualcomm provides the chipset foundation, and Google deploys its widely discussed AndroidXR framework for the upcoming headset.
A survey of game developers attending the annual GDC conference suggests major growth in the number of developers building games for AR and VR headsets. Among the insights from the report is that a healthy 39% of respondents are developing titles for AR and VR headsets. Present AR/VR Focus. Future AR/VR Focus.
Kura promises to deliver lightweight AR glasses with astonishing features like 150° FOV, 8K resolution per eye, and outdoor use thanks to some breakthrough innovations they are working on. They could make AR enter a new immersive phase that leads towards mainstream adoption. It’s like 2 years (!!) What is Kura’s story?
Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV). inch AMOLEDs at 90Hz.
The use case is similar to other systems that are becoming popular now: give the user a big virtual display in front of him. More info Google may still be working at Project Iris Some months ago a rumor claimed that Google had stopped working on Project Iris, its project devoted to the creation of augmented reality glasses.
This week, following last month’s AndriodXR announcement and this week’s Samsung Moohan teasers, Google made a massive parrel move. The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. What a HTC/Google Unitifaction Mean?
T he AR cloud is a foundational principle that helps contextualize the future of augmented reality. Also known as mirroworld , magicverse and other monikers , it’s all about data that’s anchored to places and things, which AR devices can ingest and process into meaningful content. Is Google Building an ‘Internet of Places?’
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.
It became pretty viral the news that Apple does not want developers to define their apps as AR, VR, or MR, but just as “spatial” when writing the store definitions. The most affected by this “restructuring operation” is the “1P AR Hardware” team, the one working on augmented reality devices.
Google has made Google Blocks an open-source application, which it says will enable “novel and rich experiences”. GoogleAR Glasses: Is This the Return of Google Glass? ” Icosa Foundation is a global community of developers that create open-source replacements for Tilt Brush and Google Poly. .”
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