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AR App Lets You Play ‘Space Invaders’ On A Beer Can Because Why Not?

VRScout

The Swigr app promises to boost brand engagement using its new AR gamification feature. Australian-based developer Immertia has released an app that allows alcohol brands to gamify beer cans using AR technology. The post AR App Lets You Play ‘Space Invaders’ On A Beer Can Because Why Not?

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Vuzix AR Swim Goggles Used For Tactical Scuba Diving

VRScout

Vuzix, a company specializing in wearable augmented reality (AR) technology, recently conducted an experiment in collaboration with OPTAC-X and Kymeta Corporation during which its Vuzix Smart Swim glasses were used to perform a SATCOM-enabled AR scuba dive.

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Regal and Moviebill Deliver AR Collectibles to Moviegoers

ARPost

An AR collectible, of course. That includes the continental United States, but it also includes Alaska, Hawaii, and the territories of American Samoa, Guam, and the Northern Mariana Islands. Through our partnership with Moviebill, we provide unique and differentiated AR content, exclusive to our moviegoers, through the Regal app.”.

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Qualcomm’s Snapdragon 845 to Improve AR/VR Rendering & Reduce Power Consumption “by 30%”

Road to VR

Qualcomm introduced it’s new Snapdragon 845 mobile processor at the company’s tech summit in Hawaii this week, which Qualcomm says improves mobile AR/VR headset (branded to as ‘XR’, or ‘eXtended reality’) performance up to 30 percent in comparison to its predecessor, Snapdragon 835.

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Snapchat’s Augmented Reality Vending Machines are Marketing Gold

VRScout

Editor’s Note: VRScout was able to independently verify valid re-sale permits for Snapchat’s Bot in the states of Nevada, Texas, Washington and Hawaii. It’s a brilliant marketing move, with Snapchat silently showcasing how AR features can naturally fit into the buying process of products.

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Channel Your Inner 90’s Child With POGs AR

VRScout

One of the biggest fads of the 90’s returns with an AR multiplayer twist. The game first originated in Maui, Hawaii sometime during the 1920’s or 1930’s, but it wasn’t until the 1990’s that the game exploded into a craze so popular, it was banned from schools all over the United States.

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Surgery Training Platform ‘Osso VR’ Now Used by 1,000 Surgeons Monthly

Road to VR

The company says that leading hospitals using the platform include Brown University, Vanderbilt University, Hospital for Special Surgery, Marshall University, Newcastle Simulation Centre, The University of Hawaii, UCLA, University of Washington, Wake Forest Baptiste Health, University of Kentucky, University of Utah, and New York University.

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