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Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. The immersive virtual reality provider said it is also planning to integrate it with the PICO 4 and Neo 3 by June 2025. PICO has announced support for OpenXR 1.1,
Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. The duo deployed realistic digital training tools to MAIZEs deep client list.
And if you are someone that celebrates this festivity, I wish you to spend some quality time with the people you love and eat a lot of food Im literally swamped with work these days, so this newsletter is coming a bit later and a bit shorter than usual but it still contains everything you need to know about these days in XR!
Immersive learning case studies from countless industries highlight the potential extended reality technologies have to transform how we build skills and knowledge. Immerse VR found that companies using its solutions for training report a 52% improvement in time to competence. Here are some of the top case studies sure to inspire you.
However, as the second half of the decade begins, it is clear that the XR industry will see growth in various ways, namely, through the continued business and consumer adoption of RT3D immersive solutions. This collaboration is a significant development for the industry, as HTC has a rich history in the market.
Image Credit: HTC Vive. Last week, HTC Vive announced that it will be jumping into the NFT market by expanding its VIVERSE to include a unique NFT store designed specifically for arts and culture. You also have total control over the volume of art you are selling. . Image Credit: HTC Vive. Image Credit: HTC Vive.
Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. XR technologies are changing the way we interact with each other and eliminating the need for expensive equipment,” said XR Casino CEO Dan Martinez in an official release. For more information visit here.
This night I woke up at 3am to participate in HTC Vive’s event on ENGAGE because I read that it was an “HTC VIVE LAUNCH EVENT” and I was super-confident in the launch of the Cosmos XR or at least of the Cosmos Play. Some of these key players, like ENGAGE, are companies in which HTC already invests into.
Here you are the trailer if you want to discover more: Isn’t this cool? Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. Yes, the 30% price increase is not appreciated, but, well, we know HTC. Come and visit it!
In-car AR technology is closer than you might think. Earlier today, holographic AR (augmented reality) company WayRay released a new video showcasing its True AR HUD in action on actual roads, signaling what could be the beginning of a new era in AR guidance and safety. Credit: WayRay. Feature Image Credit: WayRay.
I was afraid that at this CES wouldn’t have been many pieces of news about AR and VR, but actually, we had quite a few interesting ones. This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. HTC Vive Wrist Tracker.
But how exactly does one go about accessing these incredible VR & AR projects? Those looking to check out Tribeca Immersive’s Virtual Arcade will need a VR headset as well as a VR-ready PC in order to access PCVR content. For more information regarding Tribeca Immersive, visit tribecafilm.com/festival/immersive.
Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. The result was the one of having Alex Kipman as if he was really in front of you , a fantastic immersive feature for an XR event. Image by HTC). HTC is teasing the launch of a new hardware. Image by OceanX).
Speaking of Google Earth, its VR edition is an immersive dive into 3D cities around the world. As we examined recently, Here Technologies has also jumped on the 3D mapping train with a developer platform for building immersive 3D maps. Will 3D Cities Unlock Immersive Experiences? Part II appeared first on AR Insider.
Set yourself up for success within the immersive industry. As we move into 2021, both the VR and AR industries exhibit a plethora of career development opportunities for aspiring developers. According to Tech Jury , the global AR and VR markets are expected to grow to $209.2 Image Credit: HTC Vive.
Immersive technology continues its push towards mainstream appeal. If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. With a new year full of exciting possibilities ahead of us, let’s hang back a second and take a look back at 2018’s most pivotal moments. FILMMAKING IN VR.
You need it for some blockchain games, metaverse, or simply if you want to shop at an immersive virtual store. However, there are some limitations to VR as it exists currently. This can make the experience less immersive and enjoyable. 5 VR Accessories for More Immersive VR Experiences. HTC Vive Tracker.
Since then, Moore’s Law has pushed the concept closer to reality for most folks, but immersive 3D mapping is still an unfulfilled promise. And Google Earth VR , lets users fly around cities in strikingly immersive ways. There are also AR-related efforts to capture spatial maps of various locales. Geospatially Sound.
This looks to be the year where we move beyond tentative experimentation into scalable deployment of immersive tech in the workplace. Gestures, voice, gaze, time of day, how many people are in the room, and where you are: all of these variables are now new user inputs that have to be taken into account,” she explains. .
New HTC Pro Eye solutions make VR more accessible to businesses of all sizes. HTC has had a busy first quarter. To do this, HTC is rolling out new additions to the Vive Pro Eye family. Image Credit: HTC. The post HTC Drops Price Of Vive Pro Eye, Announces New Vive Pro Eye Bundles appeared first on VRScout.
This game has had a very long and interesting story (maybe one day I’ll write a long post about it), and it has lived various transitions, with the last one being from a passthrough AR game to a standard VR game. From HitMotion AR to HitMotion VR. It was an AR game that could be played on a VR headset , in 2019.
You will be able to finally buy it in Europe and North America for $599, from the dedicated page on the HTC website. HTC Vive Focus Specs. The Vive Focus is HTC’s standalone headset , the one that the Taiwanese/Chinese company wants to use to start making virtual reality widespread.
of its XR training platform, which enables businesses to create bespoke immersive training environments for upskilling workers in various professional sectors. is an interoperable solution ready for a range of headsets, such as Apple Vision Pro, Meta, HTC, and Pico. SynergyXR recently debuted version 3.0 Notably, the SynergyXR 3.0
It’s the beginning of a new year, and I started thinking about the future of immersive realities for 2025 and beyond. Today SteamVR is still the gold standard for what concerns PCVR tracking and many enthusiasts have Lighthouses installed in their rooms to play VR games on their Valve Index, HTC Vive, or Pimax Crystal Light.
Increasingly, the earth’s population is occupying immersive and virtual spaces. Ever since the mid-20th century debut of video games, generations of gamers have immersed themselves in exciting digital spaces. What use cases exist that introduce the value of immersive spaces for businesses?
I’ve had the great pleasure of speaking with Lars Bergstrom , a very smart professional that with the Mixed Reality team at Mozilla works every day to improve the WebXR platform, working for a future immersive web that preserves our privacy and doesn’t clutter us with banners and fake news. Mozilla Hubs.
These augmented reality devices are manufactured by Chinese company Realmax and are characterized by a very wide field of view. While many other AR glasses (like Nreal Light or HoloLens 2 ) have a Field Of View in the 50° ballpark, RealMax glasses have always had ones above 100° , for a more immersive augmented experience.
Another week, another roundup of amazing AR/VR news! Let’s see what have been the most interesting things happening in immersive reality…. To maximize power and thermal efficiency, the chip is actually split into three processing units: AR Processor, co-processor, and connectivity. HTC’s new headset gets leaked.
The CES is going to start tomorrow, but today HTC has already made its great announcements, showing to the world the upcoming new hardware Vive Pro Eye, Vive Cosmos and software solutions Viveport Infinity and Vive Reality system. The Vive Pro Eye, in all its splendor (Image by HTC). Vive Pro Eye. Vive Cosmos.
Sunset Division’s browser-based immersive painting experience lets you craft beautiful works of art in VR, no additional downloads necessary. We’ve seen a number of immersive art apps make their way to VR headsets over the past few years. Feature Image Credit: Sunset Division.
A new FCC listing appears for an HTC Vive headset. While Oculus is getting all the glory for the Quest, its competitors are not sleeping. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January.
A recent independent survey by HTC VIVE, titled “ XR Applications in the Financial Industry ,” involved around 400 financial services professionals to study the utilization of XR in the sector. The HTC VIVE representative expressed that f inancial services are an area where the firm thinks “it could make an impact.”
At Industrial Immersive 2025, enterprise XR firms and industry experts gathered to explore how immersive solutions are helping to solve broad vertical challenges today. There are many events to come this year highlighting the steady surge of AR/VR/MR.
Image courtesy Sean Chee One of the most notable characteristics of this year’s MIT Reality Hack was the introduction of new hardware kits, including MEMS-based AR lenses from Maradin , a haptic exoskeleton from Haptikos , and an array of neurosensing gear from OpenBCI, including the Galea biosensing headset.
Initially announced in 2021, Meta CEO Mark Zuckerberg shared an update on the company’s research partnership with BMW, which focuses on integrating AR and VR into vehicles to make people more productive, social, and entertained while traveling. AR and VR integration in cars isn’t an entirely new area of research.
I almost forgot about it, when a few days ago I got contacted by the company, because it is now back to business, and it has even just released a new version of its player, with interesting features, like passthrough AR support. This includes but is not limited to HTC, Oppo, Xiaomi, and Huawei. Header image by Moon VR).
In an alternate version, Meta will offer a smartwatch with the neural detection incorporated, so if the user is used to having a smartwatch, doesn’t have to sacrifice it to wear the neural wristband Real AR glasses , with 3D objects in the scene, virtual avatars, and such, are now slated for 2027 I want to just say two things about this roadmap.
According to the release, the goal of these Atari Hotels is to merge retro gaming with modern immersive entertainment to offer guests a one-of-a-kind gaming-focused travel destination; this includes modern interactive entertainment powered by VR and AR. . A render of the potential Atari Hotel design / Image Credit: Atari Inc.
AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.
However, some of the most exciting trends are all around AR glasses. It’s been said before, but (probably) not by me: this could be the year that we see consumer AR glasses start to break into the mainstream. Google Glasses were the first arguably-AR glasses on the consumer market, coming out in 2013.
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. Isn’t a metaverse by definition a monopoly, even if there are different metaverses to choose from? Niantic Expands Developer Platform and AR Tools. More from AR Insider….
Avatars are a way for individuals to represent themselves in virtual, augmented or mixed reality (AR/VR/MR) immersive experiences. Most immersive communication services come with feature-rich, inclusive avatar creation suites, including ENGAGE, Meta Horizons, and HTC’s VIVEVERSE. HTC (@htc) January 17, 2022.
If you think about AR and VR accessories, you might think about dedicated accessories manufacturers like bHaptics. Here, we’re going to look at AR and VR accessories made by headset manufacturers, as well as how the demand for more personalized experiences may shape the future of these technologies. Modular” AR Glasses.
Baobab’s upcoming immersive short features a stacked cast of Oscar-winning talent. This past June award-winning immersive animation studio Baobab Studios revealed its next project, Baba Yaga , a dark and mysterious fairy-tale adventure centered around themes of “love, fortitude, and magic.”
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